
Sorry, We're Open is a Supermarket Management Horror RPG. As the new Manager of your local supermarket, you'll need to make the hard decisions to keep the store running. Remember, your store's reputation and your employees' livelihoods are in your hands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow. I just finished this game after spending all of my free time playing it over the last few days and it is a JOURNEY. No jumpscares but the creeping horror still left me extremely shaken at times. The sardonic writing walks a razor's edge between bleakly humorous and just bleak in a way that makes any crumbs of human connection or kindness you stumble upon in the narrative that much more resonate. If you can stomach the high peaks of dread and terror, the True Ending brings the much needed comfort and grounding of what really matters. And I gotta say, I love the 90s styled computer- and web- interfaces, they were delightfully nostalgic.
This happened to my friend Bill once
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The shift was alright. Still feel like my 4 work shift was worth more than $1k after taking out my fellow managers, cleaning up damp clothes, being an exterminator, and dealing with the Worker's Union. Especially with my co-workers slamming our carts into people, our mascot peeing on everyone, and our bagger constantly packaging up everything in sight. Honestly, probably gonna resign after today when I can find where I left my body...
微精神恐怖rpg maker游戏。难度不高,只要勤于扫图捡垃圾就不会缺资源(战斗时遇到危险请果断牺牲局部顾全大局献祭手下员工自保,反正你不干有得是人干) + 超市/商店值班精神伤害体验,或者叫workplace horror + 1990年代风格 + 超现实的现实批判 - [spoiler]mother hall是干嘛的,为啥公司entity不在公司总部在mother hall[/spoiler],不懂 - 游戏靠道具控制剧情进度和地图开放,但是到后来真的是想不起来还有哪些犄角旮旯因为缺道具没进过了。要不出个官方攻略吧……
RPGMaker games are hard to pull off, especially in a world where Omori exists. However, Sorry, We're Open does the whole horror RPG rather nicely. It is a short game (3-4 hours, and that was with me doing two of the three endings), but despite that shortness, the game makes up for it with horrifically funny writing, cool turn-based combat, and an overall aesthetic that gives that retail scare you would want from a game about a store. I loved it, and definitely find it worth the price.
One of those games that sticks in your head a long long time after finishing it. Give this a shot. It's absolutely worth your time.
Absolutely worth your time and attention. It's an RPG Maker game so it's not action packed but it's a very fun meditation on jobs, and their relationship to the people who work them.
A charming RPG maker horror game that makes some really interesting points about retail culture, corporate America and workplace camaraderie. This game first came to my attention through the Haunted PS1 Community and was a standout in that year's demo disc for me. The developer did a great job at building an unnerving atmosphere throughout while blending in some light comedy/satirical moments.
This is an amazing and unique rpgmaker horror game. It tries things with the engine that are interesting and enjoyable. It has an eerie feel and interesting story and gameplay. I really enjoyed it and highly recommend it.
A fun eerie time - an easy recommend for anybody who's worked a dead-end chain store retail job
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 68 | 97% | $5.00 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $817.2K | 2.3K | 77% | $15.99 | |
| $433.8K | 866 | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1K | 147 | 59% | $9.99 | |
| $29.1K | 104 | 96% | $12.99 | |
| $29.1K | 105 | 66% | $8.99 | |
| $29.1K | 228 | 89% | $5.99 | |
| $29.1K | 128 | 93% | $6.99 | |
| $29.1K | 157 | 82% | $14.99 |