
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #81, worst UK #87 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shadow the Hedgehog is back with Classic and Modern Sonic in SONIC X SHADOW GENERATIONS, an all-new collection featuring two unique experiences!
Play as Shadow in a brand-new story campaign featuring never-before-seen abilities that prove why he’s known as the Ultimate Life Form! Speed through iconic stages from Shadow’s history, discover hidden secrets in an expansive hub world, and unlock new powers to take on Black Doom and save the world.
SONIC X SHADOW GENERATIONS also includes a complete remaster of the highly acclaimed SONIC GENERATIONS, a time-traveling adventure featuring a greatest-hits collection of 3D and 2D Sonic stages, now with upgraded visuals and new bonus content.
In a new standalone campaign, Shadow’s nemesis, Black Doom, has reemerged and threatens to take over the world once again. Shadow must journey into his past, confront his painful memories, and unlock new dark powers to save the world.
Relive signature levels from Shadow’s previous adventures and accelerate through mind-bending stages in both 3D and 2D, warped by Black Doom’s influence as Shadow works to piece together the timeline and thwart his evil plans.
Harness Shadow’s 5 new Doom Powers to battle hordes of enemies and tackle platforming challenges like never before. Surf on water, fly over obstacles, and stop time with the return of Chaos Control!
Explore the White Space, an all-new hub world inspired by the open-zone gameplay of Sonic Frontiers. As Shadow gains new powers, he can explore further and uncover the secrets hidden throughout!
Past meets present in SONIC GENERATIONS! When Dr. Eggman teams up with his past self and the mysterious Time Eater to erase their past defeats and rewrite history, they scatter Sonic and his friends across space and time. Now, Modern and Classic Sonic will have to team up to defeat this dastardly trio and restore their timeline to normal!
Spin dash through a greatest-hits collection of 3D and 2D versions of iconic stages from past Sonic games, now with updated visuals and reworked cinematics.
Rescue Chao hiding in every level, rack up the highest pinball score in the Casino Nights Zone, and check out the museum for behind-the-scenes art, music, and more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.6Kreviews | 96% | — | $17.2M |
| $49.99 | 11.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fodastico
w game
o shadow... eu sinto ele................................
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Thai +1 more
| $49.99 |
| 1.2Kratings |
| 96% |
| — |
| not modelled |
| $49.99 | — | 97% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been on the fence about buying this for a long time, considering that Sonic's track record with re-releases isn't very... spotless. Combined with the fact that I already own Generations, it made me wonder if it was worth double dipping for the sake of Shadow's side of things. I am happy to say it very much was, this is one of the best deals Sonic has given; you get Sonic Generations, which remains great to this day, plus another great game in Shadow Generations, that is absolutely worth experiencing just by itself. Sonic's side of things has minimal compromises. Some dialogue in the cutscenes has been changed, some for the better, some for the worse, but considering the story in this game was always about as thin as a piece of paper, it doesn't matter much. The framerate is now locked at most 60fps, compared to the original's 144, which sucks, no doubt. In exchange for that, there are a few good additions, such as having 3 save files, making replaying the game not a pain in the ass anymore. You can customize the controls as you see fit, there are hud indicators for the red rings, and some chao to find. The addition of the dropdash is good and bad; for Classic Sonic, it works perfectly, not so much for Modern, since he already had an action that required pressing the jump button twice, the air dash, leading to activating it on accident and screwing you over every now and then, and unlike Classic, you can't disable it, I have no idea why. The free DLC costumes for both the adventure and saturn models are very charming tho, get those no doubt. On the whole, this is Sonic Generations as it's always been, and thank God for that because after Colors Ultimate you can never feel safe with these things anymore. Shadow's side of things surprised me, as on the surface, it appeared to be yet another boost type game, when in actuality it's basically a mix between that and the Adventure formula, with far better 3D control and more open spaces for you to platform around and explore, at least in Act 1. Act 2 is fully 2D, which is solid in its own right. What makes Shadow stand out even more beyond the gameplay style is all the Doom Powers he can get, each one having a different use, which gives great variety to the stages as they get introduced. Compunding this is really great level design throughout, full of different possible routes and shortcuts to take, which are a joy to find and experiment with. The only gripe I have is that, with some exceptions, the S ranks are way too easy to get, same as the original Generations, which doesn't give much reason to push these abilities to the limit like in other games. Nevertheless, the stages are great, and alongside them you have a fully 3D hub world to run around, collect things, and do challenges. The bosses are solid enough, if a bit easy, but if nothing else, the presentation value for them is spectacular, as is the for the whole game, there are many great set pieces and cutscenes that have some of the coolest things you'll see in this franchise. The story is also much better than base Generations, not a high bar to clear, but still worth mentioning. I have no regrets about getting this. Both of these games are the kind of thing I play just for the sheer joy of it. They are so fun that I look for any excuse to keep playing, like getting 100% completion, S ranking all stages and challenges, or even getting the achievements, something that I almost never do unless it's a game I think is worth spending that time with, and this very much is. Fully recommend, even if you already have Generations.
AMAZING. this game genuinely ROCKS. both games even the sonic generations part is kinda of lackluster for a so called "remaster", but shadow generations makes up for it by being one of the entries in the whole franchise, and im sure it was sonic team's letter to the fans saying they are STILL capable of making the GOOD stuff we have been craving since... well, generations' release in 2011. AMAZING game and im so glad i got this for my birthday!!
원작을 해보고 리마스터도 해보지만 역시 명작은 명작입니다. 다시해도 질리지가 않네요. 그리고 추가로 나온 섀도우 에피소드, 그동안 섀도우의 매력이 출연작과 게임 시스템때문에 잘 안드러났지만, 이번작에서 제대로 섀도우가 소닉하고 뭐가 다른지 제대로 알게되었습니다. 스테이지가 잘 짜여져 있고 무엇보다도 오픈월드 스테이지도 괜찮았습니다. 소닉팀이 이대로 쭈욱 수작 이상으로만 잘 내주면 좋겠네요. 소닉 만세!
Already a huge fan of Generations so when this remaster was announced they had my money the second I knew Blind Squirrel games weren't handling it. As for Sonic Generations: This is a nice remaster, the original game but almost better in every way. But I DO have some gripes: 1. Classic Sonic feels more off than he did in the original game, I swear he feels heavier here. I was struggling to make some of these jumps to alternate pathways and badnik bounce WAY more than I did back on the original, Heck I booted up the original and It genuinely felt better to control 2. Collision detection is wonkier, THIS could just be me being nostolgia blind, but there were several notable times throughout my playthrough where the Sonics just...weren't doing what I was pressing. Like if I pressed the jump button as Sonic was turning around it would ignore my directional input at times, the homing attack for springs is more finicky to lock on, and Classic Sonics attack range for his jump is extremely short. 3. The writing is...worse. I'm already not on board with changing something as drastic as the dialogue, if it was 1 or 2 lines that'd be one thing, but the whole game?? It was a weird choice and the writing that replaces it crosses the line of the characters throwing a nod to past games here and there to literally EVERY LINE being a direct reference to a past game. It grades on you when they force it down that hard. 4. Planet Wisp still sucks Now for the new expansion: Shadow Generations: I loved this! And I really don't have many issues with it. The story is good if a bit retready of Shadow's solo games plot, but the writing is overall good and I enjoyed every character, especially Rouge and Omega. Black Doom was also great to have back, him being stuck to one game was a tragedy. I like the Doom powers too, the last one takes some getting used to but its great once you get it down. OH and the LEVEL DESIGN IS SOO GOOOOOOOOD I'm genuenily amazed that they made levels this good, they're fast- keep you on your toes, and have an incredible amount of depth and exploration. If we get mainline game with levels like these it has a good chance of being one of the best games in the franchise. I DO think the open zone concept needs some work though. It's handled way better here than it was in frontiers but it's still not where I think it needs to be. I think Sonic Team want to make it a larger part of the games but don't really know how without filling it with nothing but busy work. That's all I really gotta say about this game(s), I highly recommend them if you like platformers or speed based games, It also goes on sale often too so its also dirt cheap half of the time so you have little excuse. Play it.
(Given that this game contains 2 games, this review will be split in half) [h1] Sonic Generations [/h1] Playing this game just for the story is a breeze. The game is very short and can be completed in a few hours (2-3) in one sitting... but getting 100% will take you significantly longer. The controllers are as smooth as they can be. The newer gen graphics make it look super clean and the skills give you enough variety that you get to try a different approach every time. That being said, the skills are a bit meaningless. Yes, you can have your own custom set of 5 different abilities, but other than [spoiler] Super Sonic [/spoiler], nothing really breaks the game or your run; ultimately it all comes down to how fast you can clear the level. The fact that you can change the music of any level is one of my favorite things tho. Listening to Live & Learn when fighting Shadow is just pure beauty. The challenges can get a bit repetitive as they are very short and for the most part not too challenging or transformative, but they're just an added bonus in case you want to complete the game at 100%. The new edition of this game also added a few different lines of dialog and added Chao to unlock in the game. Some of this Chao are INSANELY HIDDEN, but never in an unfair way. Every single Chao was found without using a guide because levels are not so incredibly big that finding them would be impossible, and it's a fun extra challenge to find all 3 on every level. Also finding the 5 red rings! But those were on the original version of the game too. Still, a fun addition when trying to unlock everything. Side note: This might just be the worst final boss battle of any Sonic Game ever. And I have seen The End too. Overall, the game it's great but I feel like it offers little content for those who are not looking to 100% it. [b]---------------------------------------------------------------------------------------------------[/b] [h1] Shadow Generations[/h1] Now THIS is why you bought this game. Let me say it right away: It's incredible. Movement is one of the smoothest in the game series, soundtrack is yet again amazing and graphics are probably the best they've ever been excluding maybe Sonic Racing Crossworlds. The animations are good and the voice acting is too. Gameplay wise, it offers a lot of variety between stages challenges and Hub World. The Stages feel like the appropriate length and have a fair level of difficulty (You will likely not get an S rank in all of them in one go). The boss battles are different than their original encounter in the best way possible, so they feel like a breath of fresh air. The challenges expand the regular levels with actual difficulty, not tediousness. The Hub World is probably the most entertaining of them all: It's huge. There is a lot to explore and the game really wants you to explore all of it in case you actuall want to find every single chest (The last unlockable took me 4 hours to find). One negative thing to point out is that, much like in Sonic Generations, side characters stay too much on the side. Granted, on this game they have a LOT more involvement in the story, but nothing gameplay-worthy, just story-wise... Oh that reminds me! The story is GORGEOUS. It's impossible not to shed a tear by the end of this game. Not only that but collectibles expand the lore of Shadow even further giving you a deeper look at his backstory, mainly through [spoiler] Dr. Gerald's journal. [/spoiler] There is very little to criticize about this game. It's amazing. And if you're a Sonic fan or even if you have only played SA2 and want more Shadow-- or even if you haven't played any other Sonic game and just have a crush on Shadow, definitely give this a go. [b]---------------------------------------------------------------------------------------------------[/b] [h1] Final thoughts... [/h1] TL;DR Even if Shadow Generations by itself were to cost the full price it would still be worth it, so the fact that you get 2 games for the price of one, for cheaper than the original game was on console, is an absolute bargain. More companies should follow SEGA's policy when it comes to remakes.
Que jogo gostoso! Já tinha jogado o Sonic Generations e continua uma experiência legal, mas o destaque total é a nova parte com o Shadow que é absolutamente SENSACIONAL!!! Algumas das melhores fases de Sonic no geral pra mim, vale muito a pena!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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