
Sonic Frontiers is a groundbreaking open-zone action-adventure game set on the ancient Starfall Islands. Join Sonic as he battles hordes of powerful enemies with an all-new combat system, explores the mysteries of the islands, and saves his friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 14 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In search of the missing Chaos Emeralds, Sonic becomes stranded on an ancient island teeming with unusual creatures. Accelerate to new heights and explore vast open zones as you race across the massive Starfall Islands! Battle hordes of powerful enemies with an action-packed combat system, uncover the island's mysteries, and save Sonic's Friends.
Experience Sonic's latest 3D adventure, featuring all game mode and content updates in one package. Beyond Sonic, play also as Tails, Amy, and Knuckles, each with their own unique abilities and fighting styles, in the "Final Horizon" Campaign. Enjoy bonus challenges, costumes, music, and much more via the "Sonic's Birthday Bash" and "Sights, Sound, and Speed" Content Updates.
Become Sonic and journey to uncover the mysteries of the remains of an ancient civilization plagued by robotic hordes. Race across five massive overworlds islands - each, a unique action-platforming challenge and loaded with hidden secrets to uncover.
Combine moves such as dodges, parries, counters, and combos with a battle system and set of skill tree upgrades that allow you to fight more strategically than ever before. Against mysterious foes and colossal titans, use the new Cyloop ability to take them down!
Get even more out of the entire Sonic Frontiers experience through previously released* bonus content: Explorer's Treasure Box, "Monster Hunter" Collaboration Pack, "Sonic Adventure 2" Shoes, Holiday Cheer Suit, and a special Digital Art Book and Mini Soundtrack.
* Adventurer’s Treasure Box not included.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
got this on steam, but already finished the whole game on console, the game has high graphics and a really nice storyline i highly reccomend this game
Best part of this glorified tech-demo was the mini-levels that reminded me of genuinely good sonic games.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Depois de fazer 300% praticamente duas vezes (uma vez no pc e outra no switch), eu aprendi que NÃO se deve jogar esse jogo por mais de 200 horas. Você vai acabar enjoando uma hora ou outra. Na primeira vez é MUITO divertido, é uma experiência nova que nunca foi apresentada em nenhum outro jogo do sonic, porém não é perfeita. A movimentação do sonic é lenta no mundo aberto (pelo menos quando você pula ou quando você não tem o powerboost) mas fica divertida assim q vc mexe nas configurações do jogo, o combate do jogo em sí parece meio deslocado mas pra mim foi divertido aprender os combos dele, já a gameplay do cyberspace é toda travada e nem tem muito oq falar além de que é uma das partes mais estranhas do jogo (em questão de física). Fora isso a progressão do jogo é meio repetitiva mas se vc gosta de momentos com hype, sensação de liberdade e velocidade e musicas fodas, consegue ser muito bom. 7.5/10
no hay escenas de sexo entre tails y shadow 0/10
the best way for me to describe this game is to describe it as a sonic game with no style, no identity, janky, unfinished gameplay and filler content. maybe 5% of the game is actually fun, and the rest of it is busywork that pads out the playtime I would prefer a concise game like sonic generations that has dense and replayable content over a game that pads out its content with bad collectible hunting, rife with some of the most infuriating level design ever also cyberspace would be good if the physics and camera weren't ridiculously annoying to tussle with play it on sale for maybe 15, paying full price for this game (50 pounds) was a massive and insane regret.
The levels of sucking ass the DLC does cannot be comprehended by a human mind. If you had any questions to the base game, they are amplified tenfold, and much stuff you might've enjoyed becomes a huge slog for no reason whatsoever They turned a solid enjoyable title into something that is more brain obliterating to play than Shadow '05's worst levels HOW IS THAT EVEN POSSIBLE
i would rather saw my nuts off then ever open this game again. this aint the "next big step for sonic" or "the best the franchise has ever been" them twitter folks have been calling it. don't waste your money trust
So this game is amazing, if not a bit janky (show me a Sonic game that isn't,) but it seems to have issues with multi-second long freezes on 8th and 9th gen Intel CPUs which my computer happens to have so I've had to download Hedge Mod Manager to fix it and the game works fine now. I'm going to leave this as a positive review because the game genuinely is awesome and the issue I experienced is ultimately quite niche, but still, it's kind of unacceptable that it happens.
Jogo muito Bom, A principio a proposta do jogo me pareceu meio estranha do sonic em um mundo aberto, e ainda vendo muita gente criticar esse jogo me deixou com o pé atras, mais jogando ele vi o quanto a sega acertou nesse game, não é o melhor jogo do sonic ja lançado porem recomendo que jogue
[h1]I Really Tried to Like It...[/h1] So, after giving [b]Sonic Frontiers[/b] a second chance, I've got to say... I really tried to like it, but it gets boring faster than Sonic can run. To be honest, I didn't even make it out of the first open-world area. There was one level that I really enjoyed because it actually felt like a traditional Sonic game, but it was way too short. It was like eating a piece of chocolate—really good, but over before you know it. If anything, it just made the open world feel even emptier. I'm sure that was the intention, but it's just not my cup of tea. The controls are mostly okay. Maybe I'm still traumatized by [b]Sonic '06'[/b], so my standards are a little weird, but Frontiers' controls felt a bit awkward at times. I also ran into a glitch during the fight with that giant enemy where you have to climb it and destroy the three pillars. That didn't exactly leave a great impression. Another thing that annoyed me was the constant cutscenes whenever a "special" enemy appeared. Why does the game need to interrupt me every single time? One of those cutscenes even got me killed because the action resumed before I was ready. It also completely kills the momentum when you're just enjoying running around. [h2]Now for the positives:[/h2] As usual, [b]SEGA[/b] absolutely nails the music. Their soundtracks are always one of the biggest reasons I keep coming back to their games. The graphics are also pretty good... with one big caveat. The object render distance can be pretty rough. I assume it was limited because of the Switch version, but I'm playing on a PC with good specs, so it's disappointing to still see those pop-in issues. [hr][/hr] In the end, I can't recommend this game. Maybe I'll give it another shot someday, but for now I'd much rather replay [b]Sonic Mania[/b] or the [b]Sonic Adventure[/b] games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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