
Compete across land, water and air in incredible transforming vehicles that change from cars to boats to planes mid-race.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai enfin réussi à le faire fonctionner
Sonic & All-Stars Racing Transformed é um maravilhoso jogo de corrida no estilo kart, diria que é uma excelente resposta ao gênero consagrado por Mario Kart. Aqui, o diferencial está no sistema de veículos transformáveis, lembrando muito o Diddy Kong Racing, durante as corridas os karts mudam para barcos e aviões conforme o terreno, sendo terra, água e ar. A seleção de personagens é um ponto alto, mais de 20 pilotos de franquias clássicas da SEGA e convidados inesperados para compor um elenco carismático e variado para escolher. Cada personagem dirige seu veículo com características únicas, e à medida que você avança no jogo, você sobe de nível de cada personagem e desbloqueia modificações que dão mais profundidade em cada personagem. O design das pistas é excelente, circuitos inspirados em jogos icônicos da SEGA, e tem muitas pistas que se transformam em cada volta concluída deixando elas mais dinâmicas ao longo da corrida. A sensação de velocidade é ótima, os power-ups adicionam aquele caos divertido nas corridas, e a variedade de eventos como World Tour(campanha), Grand Prix, desafios de tempo ou modos de batalha ampliam a diversidade de modos além do simples “chegar em primeiro”. Existe também o multiplayer online e local, permitindo corridas de até 4 jogadores em tela dividida, e o online ainda oferece boas disputas com até 10 corredores que ainda é ativo hoje em dia, por incrível que pareça. Visualmente, o jogo se mantém vibrante e colorido, com cenários e estilos bem trabalhados para cada pista, enquanto a trilha sonora mistura temas remasterizados e remixes que reforçam a personalidade arcade do título. No geral, Transformed combina o melhor das corridas karts com elementos criativos e uma enorme quantidade de conteúdo, sendo um título muito divertido tanto para sessões rápidas quanto para longas maratonas. [b]Dificuldade das conquistas [5/10][/b] Levei cerca de 26 horas para fazer todas as conquistas. É a minha segunda vez que faço o 100% das conquistas desse jogo, por isso acho que foi um bom tempo desta vez. A lista tem um equilíbrio interessante na variedade de modos que tem no game, divididas em fazer o World Tour na dificuldade mais alta, os Grand Prix na dificuldade mais alta e fazer os Time Attacks no tempo mais difícil também. Durante esses modos, algumas conquistas de requerimentos específicos como dar 4 manobras no ar, atingir inimigos 10 vezes para trás, podem acabar vindo naturalmente enquanto completa o World Tour e o Grand Prix. O Time Attack é onde exige habilidade, aqui você vai ter que dominar cada pista para conseguir passar no tempo necessário para a conquista de bater o tempo em todas as pistas. Além de fazer basicamente tudo no jogo você precisa fazer 100% de completude no jogo, sendo que o jogo oferece 110% se tiver DLC e para isso você precisa subir de nível de cada personagem como também passar tudo que mencionei anteriormente. O jogo tem 3 conquistas online, sendo que para uma delas você vai precisar ter 1 controle e ter 3 pessoas para fazer ela. As 3 conquistas são facilmente obtidas em menos de 10 minutos de partida se estiver em uma sessão de boost. [url=https://steamcommunity.com/groups/cacadores_de_platinas][b] >> Caçadores de Platinas << [/b][/url]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Оч крутая игра, я получил нереальный кайф и удовольствие от этой игры. А с друзьями это играть вообще просто супер, счастье вам на вечер точно обеспечен
Does not run on windows.
[b]Sonic & All-Stars Racing Transformed Collection[/b] or [b]SaASRTC[/b] for short - started as a random Humble Bundle pickup that I played once or twice with friends. Years later, it became one of the first games I seriously committed to hundo'ing. That journey took... significantly longer than expected, thanks to a handful of achievements locked behind [i]online-only[/i] and [i]local co-op[/i] requirements - the sworn enemies of completionists everywhere. Between inactive servers, empty lobbies, and logistics, those last few achievements ended up dragging the process out for almost two extra years. Outside of that, the core package is surprisingly compact: only twenty tracks, plus one free DLC course and mirror mode. I emphasize "only twenty" because most of your time is spent in the World Tour campaign - first clearing every challenge on A-Class "Hard" difficulty, then doing it all again on S-Class "Expert" like a kind of arcade-style New Game Plus. But the game squeezes a ton of variety out of those tracks: standard races, boost, drift, traffic events, time trials, and more. Going for S-ranks in the World Tour and Time Trials (some of which took hours per track) meant that by the end, I knew every shortcut, ramp, and drift by heart. If I have one real gripe, it's that I prefer the classic three-lap circuit design, and [b]SaASRTC[/b] leans heavily into dynamic tracks that change with each lap. It keeps things interesting, but sometimes I just wanted to master a consistent layout instead of constantly adapting. Still, the racing is tight, optimizing stunts and transformations are fun, and even after all the grinding, I came away genuinely fond of the experience. As far as kart racers go, this one absolutely earns its place as one of the best.
It was one of my favorite games of my childhood.
This is an amazing arcade racing game. You go into this thinking it might be a bit gimmicky but it is anything but. Sound is amazing, courses are very well designed and the fact they transform further adds to the already top notch variety. Graphics are quite remarkable for the day and still look very good. The racing is arcade like but requires some skill and you can adjust it as you progress. Go for hard mode if you want to unlock extra characters or are up for the challenge. There is also enough of variety of modes like time attack or some racing mini games that it will not leave you bored. My kid has a lot of fun playing this, even if he finishes last. 10/10, top notch racing game. (well... 9/10 because you need to use the launcher to set VSYNC and 60Hz refresh. High refresh breaks the fps limiter and it stutters at 58 instead of 60. Launcher also needs Win7 compat mode enabled to work. SEGA please fix this!!!)
I'll never understand why the fastest living being in the universe needs to nerf his speed to what is effectivley the accelration power of a 2012 toyota corolla, but watching that same toyota transform into an f16 fighter jet replicates a high I dont think I'll ever get from doing hard drugs.
transfgorm er
just as good as the 360 version. crashes here and there but still a really good game. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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