
Experience two unique adventures featuring both long-time heroes and new and returning villains as they battle for the fate of the world!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 14 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sonic Adventure 2... Абсолютное разочарование. Можно даже сказать моя личная Forces... Вот только, справедливости ради, Forces я могу похвалить за приятный геймплей, атмосферу, достойные геймплеи Модерн Соника и Аватара. А фанаты SA2 могут разве что сказать что в ней "сюжет лучше", но при этом уровни настолько же линейны как в Forces (Разве что длиннее), из трёх геймплеев хорош только скоростной за Соника и Шедоу. Мехи - просто худшая версия геймплея Гаммы из SA1 с неудобным управлением. А в поиске сокровищ вы ищите три маленьких камня на уровне размером с карту Скайрима! И это я ещё умолчал, что в обоих историях из 16 миссий у героев и 14 у злодеев, скоростных только 6 за Соника и 4 за Шедоу, а всё остальное - мехи да поиск. Или что SA2 полностью забывает сюжетную линию Эми из SA1, сводя всю её арку о становлении самостоятельной героиней к нулю и сводя всю роль к вытаскиванию Соника из тюрьмы (Что мог сделать и Тейлз), "Эй! Подождите меня!", попаданию в плен к Эггману и помощи Шэдоу вспомнить Марию (Что, к слову, могла бы сделать и Руж, с которой у Шедоу выстраивались, как минимум, дружеские отношения). Про лютую субъективщину как музыку я промолчу, но Open Your Heart мне нравится больше чем Live and Learn. И даже в "лучшем сюжете" SA2 есть вопросы по типу, зачем Эггман взорвал Призон Айленд если не знал выбралась ли Руж с Изумрудами, как Профессор Джеральд смог промыть мозги Шедоу и Биолизарду если был в плену у G.U.N., почему АРК при запуске без экипажа выстрелит ТОЧНО в землю и при провале полетит прямо на неё? Да, Джеральд мог просчитать, где будет Земля через 50 лет, но он никак не мог знать что АРК активируют именно через 50 лет. Да даже банально почему все путают Шедоу и Соника!
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чтобы у разраба камера была такая в жизни
Un jeu mythique qui a marqué toute une génération, mais cette version Steam a trop de problèmes. le jeu crash toutes les 25/30mn et au bout de 15/20mn il commence à ramer jusqu'au crash. Je l'ai lancé une 10ene de fois et à chaque fois c'est arrivé dans ces délais plus ou moins, je n'ai aucun problème à faire tourner des gros jeux comme MGSD, TEKKEN8 ect Je recommande le jeu évidemment mais pas du tout cette version Steam
eternal engine can suck my fat girl nuts
Difficulty Overall : 7/10 Approximate Amount of Time Required for 100% : 40-50 hours. This is one of those games that’s a bit rough around the edges, but still really fun to play. I went into it expecting something kind of outdated, and in some ways it is, but the core gameplay is still solid. The speed stages with Sonic and Shadow are definitely the highlight for me. They’re fast, chaotic in a good way, and really satisfying once you learn the routes. The game also switches things up with treasure hunting and mech shooting levels. These aren’t as exciting as the speed stages, and sometimes they slow the pacing down, but they do add variety so it’s not just the same type of gameplay over and over. The story is actually more serious than I expected from a Sonic game. It’s not perfect, and some of the voice acting and cutscenes feel dated, but it still keeps your attention. Shadow is easily one of the most interesting parts of the game, and his introduction really stands out. The soundtrack is honestly amazing. A lot of the music is memorable and fits each stage really well. I also spent way more time in the Chao Garden than I thought I would, it’s a simple side feature, but kind of addictive. There are definitely flaws, like the sometimes frustrating camera and uneven gameplay styles, but overall I had a really good time with it. It’s not a perfect game, but it’s fun, memorable, and easy to understand why so many people still like it today.
Yuji Naka's real crime was the fact that he wasn't arrested for making 3D Sonic games. He deserved to be locked up way sooner and for way longer. The fact he was only arrested for some insider trading nonsense and only in prison for two and a half years really says a lot about how broken our society as a whole is. I played this more than 20 years ago on the Gamecube and I thought I was unfair to the game as a younger version of myself. But upon completing the game I felt myself seething with disappointment just as I did in 2002 clutching my Gamecube controller and marveling I wasted my weekend and a rental on it. Here I am, 24 years later as a grown man, and I can feel the memories start to bubble up again. That same feeling like a lightning bolt hitting twice in the same place 24 years apart. I am a fool for repeating the same mistake. The only thing that makes me happy about this game is that I will never play it again in my lifetime. I know Sonic has kinda made a turn around since but I am not gonna shy away from saying Sonic fans deserved Sonic '06 for continuing to put money into Yuji Naka's pocket.
its so sad sonic dies at the end.
Aqui tem o Sonic que foge da polícia e o outro Sonic só que flamenguista Vc precisa chegar no cárcere privado espacial do Doutor Ovos pra impedir q ele lance seus perdigotos de urina na terra cheia de NPCs que parecem ter saído de Resident Evil 2 Da pra criar uns bicho cabeçudo e botar eles pra fazer x1 de capoeira proibida valendo pix
Sonic Adventure 2, first released for the Sega Dreamcast. I originally bought this game because I already knew that the music is amazing, however, when I started playing, I was quite disappointed. The gameplay isn't comfortable, the camera controls are awful, the hitboxes are horrible, for ten/five bucks it isn't worth it. I know this game is old, but they could have done better. For example, instead of porting the game as is, they could have made a remaster improving the gameplay. Everything else was ok, the plot is okay, the music, like I said before, is awesome, and the stages are okay, some of them were confusing, yet they were okay. Maybe a bad review is too much, but gameplay is, for me, the most important thing in a game, obviously, and a game with atrocious controls sadly equals to a negative review.
Classic must play for any Sonic Fan. Whether you wanna play it Vanilla or play it with mods, its gonna be a fun time. theres a reason this game is glazed so hard after all. I for one have to say i agree
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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