
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
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Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.9Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | #106 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes, very good
Fantastic city sim with a rough learning curve as you would expect. Game balance isnt fully tuned yet with obvious high return meta choices being grain farms, using leather imports to create a early game economy via working them and so on. The sheer breadth of the game is staggering, there are so many things to plan for and develop around and as you go deeper it just keeps going. excellent game
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i won't say its a good game, but the progress is slow not in a bad way, so it's really relaxing, if you're one of those player that like going to war, invading, you really need to be patience and make your city slow first, it would take hours, but eventually you get there overall, i really enjoy the game, cause i'm that person that likes building city, the game is simple as well, not a perfect game but enjoyable, 8/10 for me :3
Amazing game if you love a variety of city building/colony sim games. very in depth mechanics, great lore, and overall an easy pickup for new players.
awesome colony sim
I feel like I have so much to learn about this game, and I haven't even touched the surface. I'm really happy that I found this game as it seems to have that "Labor of Love" feel that is sometimes really hard to find. This game is complex, so if you're looking for a city builder / 4X game to sink your teeth into, this is the one. I'm not sure that I would play this if you're looking for a "combat" focused 4X, but if you're looking for something that's more of a city builder with other factions to trade with and need to appease, then this is definitely a good one to try out. 5 hours isn't enough to do this justice, so I hope over the year(s), I'll keep coming back and be able to update this review with the things that I like. So far, I just appreciate the depth and that attention to detail from the developer. I'm really impressed.
The music in this game is worth the price alone. No joke.
Loving the game. i recomend it but there is a little bit of micromanage in the bad way that takes you out of it If the dev wants us soo much to segregate(insane) and create villages of species separate to each other why does it not let us choose wich species can work on a given building like it does with houses? why do i have to micromanage priorities so a stupid ♥♥♥♥♥♥♥ amevia doesnt choose to work as a hauler Kms away from where he can find housing? im loving the game but come on!
I realy like the game even tho i got no clue of what i'm doing also never let demon imigrants in your city its always 10 of them but 100% of the crimes
Very good game. Loads and loads to do and loads and loads to learn but its been top tier for the very few short hours i've played so far. Need a week off to really get my teeth into it tho.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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Related
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