
Songs of Syx is a fantasy city-builder with vast battles simulating thousands of citizens and soldiers. Start off as a small village and build, scheme, and fight your way towards a mighty empire. The mechanics are deep and true to life, where tiny events can spiral into the collapse of kingdoms.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Songs of Syx is a low fantasy city-builder with vast real-time battles simulating tens of thousands of citizens and soldiers. Start off as an insignificant village and build, scheme, and fight your way towards a mighty city state and empire. The mechanics are deep and true to life, where small events can spiral into the collapse of kingdoms.


Full of different races, cultures, old and new gods and strange creatures - everything in Songs of Syx is connected. Night turns to day, climate and weather change, and migrations of animals and people flow. Droughts and pestilence, raiders, traders and bandits, and new discoveries will ensure kingdoms and empires come and go with or without your intervention. Everything you do generates new unique stories and worlds each time you play a new game.

Win the hearts of your subjects or whip them into submission. Have their number swell your insignificant village into a metropolis of your design. Watch tens of thousands of individually simulated citizens and slaves interact: each with their own life, religion, fears and desires.
Build each house, street and plaza with utmost care in order to keep the needs of your citizens, your state and your army balanced.
But be careful not to overreach: everything you build requires upkeep and a slight disruption to your production, or a dip in your standing, could quickly spiral out of control. Your people will not hesitate to turn against an incompetent ruler.

Recruit, train and equip citizens of your great city. Gather allies and vassals, conscript traveling mercenaries and local peasants to bolster your ranks with up to 50,000 individual units. Use tactics and skill to encircle your enemy in massive real-time battles, or let your reputation demoralize them before the fight.
Each soldier is simulated and will require supplies produced by the industrial might of your great state. The outcome of battle will dictate the rise and fall of empires.

Break the backs of slaves as they make your beds and swab your floors. Just throw them a bone from time to time to keep them from rising up in revolt. Appoint nobles, or import them from other kingdoms and have them manage different aspects of your kingdom to boost your production and standing, but be careful with whom to trust, and reward them accordingly as some might get the idea to usurp you or join your enemies.

As your capital grows, it must be sustained by the villages, towns, lumber camps, castles and ports that constitute your kingdom. But you are not alone. Other kingdoms and despots are either eager to forge an alliance or expand their borders, so tend to your relations. To grow your might, you must engage in diplomacy, trade and war.

Thanks to the fulfilment of our first Kickstarter stretchgoal the game will have a fully fledged soundtrack made by @jasinkamusic. We already have some tracks done which neatly fit into the playable prototype.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.3Kreviews | 94% | — | $7M |
| $19.99−20% | 116ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好 好 好
Tak. Pomimo, że jest w procesie powstawania jest już bardzo grywalna w Czerwcu 2026. Ma więcej treści niż typowe gry Paradoxu (pozdro dla kumatych). Jest to bardzo fajny city builder w klimacie starożytnego fantasy. Jest jakby połączeniem różnych gier. Są elementy z Total war gdzie toczymy epickie bitwy z użyciem w mid i late gamie tysiący jednostek na jednym polu bitwy. Od strony technicznej. Budujemy i rozwijamy miasto od podstaw, jest wiele mechanik złożonych jak zadowolenie, prawo, najedzenie, lojalność itd. z którymi musimy się liczyć i je utrzymywać. Dosyć nowy system nauki. Ponad 100 godzin zajmuje zapoznanie się z podstawami. Ja mam blisko 140 i dopiero zaczynam rozumieć. Bardzo fajna i wymagająca gra
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Greatest man i absolutely love and share his vision for game. It has some ancient nordic kingdoms of skyrim aesthetics
Y'all got anymore of that cannibalism?
画面简陋但内容十分精致,喜欢城建的玩爽了
Tutsi and Hutu simulator
Battlefield 6 if battlefield 6 was good and had a decent UI
This was on my radar for a very long time, however, I was always afraid of giving it a try. Finally pulled the trigger after watching a few YouTube videos and I am so glad that I did. This is freaking brilliant title, so much depth and excitement. If you are on the fence, give this a try, find a two hour tutorial on YouTube and follow it along while you learn the game. Just be warned, this is addictive stuff!
The game seems bugged, happiness and loyalty can sometimes be in the 85-95% range and for no reason at all your citizen will sometime decide to start an absolutely massive riot that will destroy 50-70% of your city in less than a minute, effectively ending the game.
Its like if Factorio and Age of Empires had a child and im all for it. I am excited to see how this game grows, props to ya Dev guy keep it up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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