
In the wake of catastrophe find the means to make your family whole again.
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.8Kreviews | 71% | — | $556.3K |
| $27.49 | 3.9Kratings | 68% | — | not modelled | |
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excelente jogo de puzzles nível "Light" - pra quem gosta apenas de curtir uma gameplay tranquila, sem grandes desafios, mas ainda assim muito recompensador. Poucos barulhos, músicas de tensão breves, estrondos e outras coisas mais fazem a parte sonora do game ser o que deveria ser. Jogo tranquilo e relaxante, pra quem não quer pensar demais ou passar algum nervoso com dificuldade. Possui alguns coletáveis e ações específicas. Um jogo que tem potencial pra ser muito mais, mas fica apenas "brincando na superfície", sem se aprofundar. A jogabilidade é bem agradável e a mecânica dos puzzles são bem legais de serem descobertas. É tudo bem simples e funcional. Só jogue e seja feliz. Recomendo, principalmente aos amantes de jogos tipo "LIMBO" e "INSIDE".
Somerville plays a lot like Inside, a self-contained, super-polished environmental puzzler, filled with awe-inspiring scenes. It's not as creepy or as punishing, and in the middle of the chaos and destruction there are some heart-warming family scenes, as here you are a dad trying to reunite with your family, including your trusty dog. The animations, the environment, the lighting, the music, the creature design, the pauses between challenges, everything is lovingly done. Checkpoints are well placed, and it is very easy to revisit scenes for full completion (or just to play that awesome chase again! You'll know what I'm talking about). My only criticism is that close to the end the game gets a bit surreal, and because characters don't talk, much is left to interpretation. People in forum discussions have done a good job of figuring it out, though, and there's an additional layer of world building that you'll find there, if you miss to notice it, so it's worthwhile checking some guides after you finish your first run. Bottom line is, if you liked Inside, don't miss this one!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Arabic +10 more
| $24.99 |
| 2.4Kratings |
| 75% |
| — |
| not modelled |
| $24.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прошёл игру не без удовольствия, но по сравнению с Inside здесь и головоломки попроще, и сюжет какой-то чуть скомканный (особенно в конце). Чуть чуть не хватило геймплейного разнообразия и ограничений творческой свободы со стороны жёсткого продюсера. Желаю авторам развития и достижения прежних высот.
If you're looking for a game that lingers in your mind long after you finish it, **Somerville** deserves a spot on your wishlist. From the opening moments, it pulls you into a hauntingly beautiful world where every frame feels like concept art brought to life. The game tells its story with almost no words, relying instead on breathtaking visuals, incredible sound design, and moments of quiet tension that speak louder than dialogue ever could. It's not about fast-paced action or difficult combat—it's about mystery, wonder, and the feeling of being small in the middle of something unimaginably vast. If you loved *Inside*, *Limbo*, or cinematic indie adventures that trust you to uncover their secrets, **Somerville** is an unforgettable experience. Play it with the lights off and headphones on. You'll thank me later.
está bien pero el final la narrativa visual en mi opionion no ha sido la mejor
low: too low graphics as for 10 fps slow: the character is so slow, you just keep some buton pressed and wait... wait... and wait... dull: another Limbo with too deep sence you don't really care about the good news - it's short, so it doesn't torture you too long
bunu nasıl beğenmiş beğenenler anlamadım.. İnside oyununu oynayıp beğenen birisi olarak bunu yazıyorum.. sonlara doğru sıkıyor bitsin diyorsun artık..
Ambiente envolvente e misterioso
♥♥♥ ну такі ігри ніколи не просто ігри, це завжди тіпи думають що зробили щось ультра розумне, а по факту ти йдеш ніхуя не розумієш оп і гра вже закінчилась, що це було? да ♥♥♥♥♥
Pros: Absolutely gorgeous and cinematic (I almost gave a recommendation based on that alone) Cons: Extremely slow character, bordering on molasses at many points Characters never speak, so hard to get invested in them Ending made me just say "what?" and not in a cool way
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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