
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10/day in the week to Aug 26 → 19.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 53Kreviews | 96% | — | $32.5M |
| $29.99 | 26.6Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1506 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genuinely will make you ponder your humanity. One of the best stories in any game and if you like any movies or games about the meaning of life or what it means to be a human, PLAY THIS GAME. Even if you don't play horror games often you will love it. This is one of those games that you will keep thinking about after finishing it.
Ótimo jogo, uma historia cativante do inicio ao fim. O desenrolar da trama e do dilema dos personagens é emocionante. A tensão da gameplay da ainda mais peso ao desenvolvimento emocional dos personagens.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.5M | 164.2K | 96% | $9.99 | |
| $32.5M | 109.6K | 96% | $14.99 | |
| $32.6M | 27.1K | 75% | $22.49 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $32.8M | 56.8K | 95% | $19.99 | |
| $32.2M | 120.6K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 13.2K | 87% | $34.99 | |
| $3.8M | 7.2K | 69% | $19.99 | |
| $94.8K | 272 | 72% | $7.64 | |
| $17.7K | 74 | 68% | $12.49 | |
| $2.6K | 93 | 53% | $1.99 | |
| $6K | 48 | 71% | $5.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 4.6Kratings |
| 92% |
| — |
| not modelled |
| $29.99 | 1.9Kratings | 92% | — | not modelled |
| $29.99 | — | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What am I?
10 out of 10 One of the best games I’ve ever played. It’s that rare kind of game that stays with you even after you turn off your PC, making you sit on the couch and ponder questions of existence — and it does that not only after you finish it, but throughout the game as well. The game has a fantastic sci-fi story and an incredibly dense atmosphere. If you’re not a big fan of horror games (like me), don’t let this game’s formal classification as horror put you off. There are a number of scary moments, but overall it’s not particularly frightening in the usual sense. It leaves you with more of a lingering sense of existential anxiety, but nobody is going to scare you with dumb jump scares here. If it feels too scary at the very beginning, push yourself through that first half hour — after that, the tone of the game changes. Even though the game is already quite a few years old, it hasn’t lost any of its relevance and still looks good. It’s definitely worth both the money and 10 hours of your time!
Not just the best horror game I've ever played but the best story game I've ever played. I love this game. It's perfect.
Very good story overall
грустненько в конце было ((((
Что я могу сказать про игру, в SOMA нет правильных решений. Есть только выборы, каждый из которых оставляет внутри горький осадок. Ты берёшь на себя ответственность за судьбы существ, которые когда-то были людьми. Ты решаешь, кому дать шанс, а кого оставить в покое. И каждый раз ты не знаешь, правильно ли поступил. Игра не подсказывает, не судит, но вы сами будете судить себя после каждого такого момента. Главный вопрос игры, почему о ней нигде не говорят.
игра прекрасна, чутка страшна но в мере, сюжет хороший, концовка будоражит, финал вроде хороший но, такой горьковатый. А так игрушка ваще топ всем совету к прохождению
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.