
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1047 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As an AVID D&D player I was skeptical mostly because personally (and I mean that cause I know its my issues not anything to do with the game and I love the game) I found BG3 to be unintuitive and the changes to the rulesets really unusual and nonsensical most the time. Solasta 2 has assuaged those fears pretty immediately for me while not polished fully yet it has a great system engaging story and everything seems to flow a little closer to what I am used to. I even found some of the early bugs hilarious. Story wise mechanics, Characters are well written slightly wooden but I think its that they arent fully polished that gives that impression i wanna see a little more passion and fire in faces and body language, I LOOOOOVE the system for who is the "golden child" "trouble maker" etc as it allows you to craft the experience you want without having to constantly switch between characters to see potential dialogues. Combat mechanics, Pretty damn close the D&D so not many notes here. The rogue needs some love cause not being able to bonus action hide during combat makes them WAY too vulnerable for what should be a crouching tiger hidden glass cannon. Performance, Performs as expected for its current stage in development few bugs but the dev's got them in hand and open to feedback so cant wait to see how much better they make it. Overall I think coming off the back of one of the strongest years we ever saw in gaming through 2025 we have all been a bit deflated with the offerings of late but this game is a really engaging story and I am thoroughly looking forward to all the things they will add to it. (devs gimme crafting!!!!! so many components lol)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $3.7M | 5.6K | 82% | $19.99 | |
| $3.7M | 5.2K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 22.5K | 87% | $7.49 | |
| $5.4M | 6.6K | 91% | $39.99 | |
| — | 0 | — | — | |
| — | 65 | 78% | — | |
| $1.3M | 3.3K | 94% | $14.99 | |
| $216.4K | 762 | 76% | $12.49 |
Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the game so far, I finished my first playthrough of the early acces and I wanted more, which is always a good sign. The story seem confuse in the beginning but the more I played, the more it captivated me. The combat are fun, which ton of ways to fight. The character creator is getting better, so I'm waiting to continu the story.
yes
..
its a D&D like game. 5 stars from a pure D&D lover.
So far seems to be a good sequel. If you liked the original Solasta you will like this. If you haven't yet played the original - then play that instead of buying this Early Access game as it's not finished yet, of course.
Still in development thats clear, and it misses a lot of options and content, but the beginnnings of a very nice game is there. keep up the good work and make something great of this!
ciekawe zagadki fabuła spoko grafika i styl walki bardzo przyjemne
good game so far, however when you are a rouge you cant use your bonus action to hide even though it says you can
- forget what haters says... game is EA and already 4x better than CotM in every aspects (even in cinematics) but yes animations needs works, voices choices dont apply etc... - there's even a direct control of the pc like in Dragon age Origins! - most obvious features missing for an rpg purist fan like me is: 1- run/walk toggle in exploration (there's a mod already for it!) 2- a setting option for slow down attack animations in combat... to better understand what's happening. 3- many infos missing on items details windows like armors penality checks etc... 4- camera settings needs farther view in crpg overview. But i was impressed with the graphic quality, no game breaking bugs. and the characters creator is like... 60% good now, one thing: why majority of hairs style are females?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.