
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mal optimizado, vengo de BG3 pero en lo personal no me fue posible jugar
After playing over 100 hours of the first Solasta, I can say that the Early Access of the sequel feels very similar to the original. While it improves the overall quality in certain areas, it also clings to some of the same flaws: - Improved graphics and a more cinematic presentation are the main selling points. You can really feel that the developers put a lot of effort into making the game look better. - The new, freely traversable world map is a nice addition. There is not so much substantial to find on it right now, but some minor text events and two small, non-mainquest-related explorable locations with some not to big side quests are fun. - The best thing about Solasta 2—just like in the first game—remains its faithful D&D adaptation of the turn-based combat system. - Much like the first part, Solasta 2 is currently (it’s EA!) lacking meaningful side quests and locations. The first city you explore basically consists of a tavern, two merchants, and a few main-quest dialogues. I doubt this will change dramatically for the 1.0 release. Don’t expect a Baldur’s Gate 3 level of side content; it is a more linear game overall. - Solasta 2 has noticeably increased the dialogue choices for your party, often including skill checks or dice rolls. This is a neat addition, although the game still doesn't give you many ways to resolve situations. In EA, there are some especially annoying moments where you seem to have a choice, only for the game to force a specific outcome. For example: [spoiler] you can convince the Wraith in the Siklas temple not to attack, but the moment you loot the quest item, he attacks anyway. [/spoiler] - Obviously, since it’s Early Access: BE WARNED, THERE WILL BE BUGS. The combat freezes are particularly frustrating. Conclusion: Solasta 2 offers about 10-12 hours of playtime in its initial Early Access phase. It’s fun and solid, but it clearly needs more time. Even when finished, I assume it won’t be a "full-fledged" Baldur’s Gate 3 type of game. Instead, expect a more straightforward, somewhat linear D&D party experience—one that might lack top-tier storytelling but offers a great time regardless.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing so far, definite must play if you're a D&D fan.
Mejore mucho desde el primero. Si te gusta en rol estilo dragones y mazmorras, esto promete mucho, lo vas a disfrutar.
Although this game is in early access and the character creator is...not good and the camera is...not good (bad), and the movement of the characters, the random floating assets, and the buggy quests are sometimes downright funny, I am really enjoying this game! I can't wait for full release. It has so much to offer in gameplay, strategy and character roles. Just set your expectations low for now, enjoy what you have, and (hopefully) you will be rewarded when it finally releases.
如果有人注意到這個評論 , 建議你要當心! 懷疑這是個詐騙遊戲 ! 內容只做了一點點就上市吸金 , 讓玩家慢慢等 , 接著等吧繼續等 每隔一個月只做一點點跟遊戲毫無關係的捏臉等活動內容 , 遊戲主體內容就只有幾場戰鬥 地圖格子上的隨機戰鬥也是非常多的Bug , 另外遊戲邊界還非常小體驗完就走不出去 ,看起來完成度非常低5%吧,卻收你完整遊戲的價格,沒錯反正都收割完了,放在你的保存庫等吧!
played a little, good game waiting for closer to release will buy for rest of the family and lay multiplayer.
游戏很好玩。
Good game, I have got to the Max level of early access, and look forward to the full release, there are a few bugs, for me its the game crashing when exiting to the map, but overall a good start.
Se me ha hecho cortito. Me ha gustado mucho la historia y el tipo de pelea por turnos totalmente D&D. Me he quedado con ganas de más !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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