
In a Mana-infused land, a dark force led by the enigmatic Shadwyn threatens Neokos. Bring your party of adventurers together across perilous realms in this Turn-Based Tactical RPG based on the SRD 5.2 ruleset. You make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 9 → 13.14/day in the week after.
About
From the creators of Solasta: Crown of the Magister comes another intriguing tactical RPG faithful to the world's most popular TTRPG's ruleset.

Create and guide your party of 4 adventurers as they head to the faraway continent of Neokos in a quest driven by their family legacy. In the face of the threat by the ancient and enigmatic Shadwyn, what choices will you make to push back the impending tide of corruption?
Solasta II is a grand sequel to Solasta: Crown of the Magister, a much beloved Tactical RPG known for its faithfulness to the Tabletop experience. Decades after defeating the Sorak menace, a new flegdling party of heroes travels to distant lands in search for redemption.

Solasta II remains true to its promise to deliver gameplay based on the world's most popular TTRPG. Prepare your spells, land that sneak attack, smite this monster - bathe in the familiarity of your Tabletop experience.
But that's not all Solasta II will have to offer. This new opus will also allow you to freely roam the lands of Neokos, to explore and uncover the map as you will. Whether you stick to familiar roads, or head off into the wilderness... The choice is yours. Just be careful - because as we've always said...
You make the choices, dice decide your destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1012 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not BG3 in that it's not absolute chaos with being able to steal and pickpocket and PK any NPC. It is more RPG like. In that sense, it is a little more true to DND 5e rules where you need minimum stats to multiclass and the DM more-or-less has a storyline that they would like you to follow. Looking forward to having access to Bard or Ranger with summon.
As of 7/1/26 this isn't worth playing ↓ It has some potential IF the time, effort and hard work are put in. Also ATM Rogues cunning action for hide doesn't work nor does halfling hiding behind a larger character. right now i hope they just get the basics working correctly
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.7M | 8.1K | 92% | $24.99 | |
| $3.7M | 6.9K | 82% | $14.99 | |
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.7M | 4.2K | 73% | $29.99 | |
| $3.7M | 5.6K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 22.5K | 87% | $7.49 | |
| $5.3M | 5.2K | 91% | $39.99 | |
| — | 0 | — | — | |
| — | 65 | 78% | — | |
| $1.3M | 3.6K | 94% | $14.99 | |
| $606K | 925 | 77% | $12.49 |
Latest in each market: best FR #79, worst BR #98 · 3 markets collected
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 30 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solasta 1 é bem bom, os caras melhoraram e se inspiraram no baldur's gate 3 para fazer esse 2, não tem como errar, ainda ta bem básico mas só confia pq o primeiro tbm foi nesse passo
I enjoyed it..to a point. The worst aspects are movement and fighting, not a good thing for a D&D based fantasy adventure. Pros: Well designed story, voice acting, cutscenes WITH your personal characters and story to keep things moving. Cons: Movement in OR out of combat(especially out) is #*&())(@& CHORE. In combat is better, but getting to anyplace is horrible. Most of the time i want to throw man hands in the air, save the game, and quit, which i did after 4 hours of gameplay. Finding things is nearly impossible. Tab will slightly give you idea where to "loot", but most of the time it's useless. A sharper highlight is needed (similar to how BG1 and 2 used), not this drab item manipulation possible choice. Centering the view point is VERTIGO inducing, i would know..i do not think nausea while playing was a design choice. There should be a guide on what is and is not possible before you play. I kept expecting double bow shots a turn, and nope, not a choice, also memorizing multiple cure light wounds doesn't seem to be a option. Also, every low level mob needs a range attack..Crabs with spit attacks? Seriously??? Also the most grievous flaw: NO CATS. Or Kittens. Where am i going to have head pats and scritches? I liked it to play four hours on my first try, but getting around was half the pain(took forever to get to the damaged pillar in the tutorial. Over all , I liked it, but it is clearly NOT out of Early access(or if it is, it shouldn't be). The movement issues took up 2 hours of my 4 hour play thru. The "good" elf empire feels horrible, and the covenant quest just feels like a forced quest line. This really could use more modules in a hurry. This is a 2.5/5 for me, but I feel hopeful it might improvement, but as the movement was horrible, i don't recommend it at this time.
"Target not sensed"...but he's right there?? I'll be coming back once I hear it's further along in development but for right now it's just not there. A lot of things I like, the cinematics and sound design are amazing.
Its ok so far, but I'm more than disappointed that you can only level to level 4 in early access..... but you have the option to keep playing..... at level 4. I dont want to keep playing and see the whole game only at level 4. I read it will take them a year to release 1.0, so basically not getting my moneys worth until next year?
[h1 ]Early, Early Access but More than Budget Baldur's Gate [/h1] [b] Full review on [url=https://youtu.be/sU49FPOf2Iw]2 Headed Hero! [/url] [/b] No denying that Solasta II takes a lot of cues from one obvious source. But it also sets itself apart with its unique group conversation mechanics, world map travel, and focus on tilebased tactical encounters. There's a ton of potential, great cutscenes and enjoyable voiceover. Unfortunately only part of Act 1 is currently playable, and it's impossible to review what's not there. 20 hours will be more than enough to squeeze every last piece of content out of this early access offering. Support the devs if you believein the vision, but know this is likely years away from 1.0. https://youtu.be/sU49FPOf2Iw
还需打磨,只能说和拉瑞安差得不是一点两点,感觉还不如17年的神界原罪2,更别说博德之门3了,自己的售价也看得出来野心不大。半个小时卡死两次,也是无敌了,优化更是一坨,60帧都勉强。
演出不错, [spoiler]主角团姐姐指着神喊“你背叛了我” [/spoiler]那幕挺有感染力的。我就演出剧情党,你煽情到位我就给好评。 但bug确实挺多,最后那个场景,因为我退出重进了一次,结果大摇大摆从骷髅身边路过却不触发战斗。另外战斗中信息好像不太明白,每个怪物弱什么抗什么,不同的debuff具体有什么效果,这个怎么看到呢。 内容太少了,快点更新吧,躁候。
捏脸太丑了看不下去啊啊啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.