
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 19.7Kreviews | 87% | — | $16.1M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great D&D RPG game that still holds up and with a sequel in the works
这游戏的战斗在抱团跑路类型里真的很牛逼,桌游感很强,新人入坑回合制战术佳作
Infinitely Better than I expected! Much more fun than BG. It's quite affordable also.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.1M | 21.2K | 83% | $59.99 | |
| $16.1M | 25K | 96% | $19.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $16.2M | 47.7K | 96% | $19.99 | |
| $16.2M | 22.4K | 93% | $39.99 | |
| $16.3M | 36.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 3.3K | 75% | $31.99 | |
| — | 0 | — | — | |
| $5.4M | 5.2K | 91% | $39.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 65 | 78% | — | |
| $7.1M | 5.8K | 81% | $39.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $29.99 |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game!
Well that was a fun little romp through a beautiful game. Highly recommended. It will warm up your PC!
Je to dobrá hra. Všechny 4 charaktery si můžete od začátku vytvořit. 3D boj funguje super, je tahový, zajímavý a nebyl jsem jím přehlcený. Je tam vertikální boj, potvory lezou po stěnách, stropě, létají. Docela osvěžující. Oproti dřívějším izometrickým RPG vás tohle nezahltí textem. Je tam pár rychlých dialogů a jde se. Autoři dávají hru často do slev, spoléhají se že pak nakoupíte DLC. V základu toho na výběr zas tolik není. Na normální obtížnost mi hra přišla docela snadná, skoro nikdy jsem neměl velké problémy. Hra mi přišla trochu krátká, max level v základní hře je 12 a toho jsem dosáhl v před-finální bitvě, takže jsem ho ani nemohl vybrat. Ale je zábavná.
Gleich vorweg: Solasta CotM ist für mich eine solide 7 von 10. Das Spielen mit der eigenen Party macht Spaß, das Game hat aber auch Längen und der Umgang mit dem Loot könnte auch spannender sein. Ich habe grade zwei Wochen Urlaub und habe daher Zeit um mich auf solch ein Spiel einzulassen. Solasta ist in gewisser Weise ein 'Blender': Viele Fraktionen wollen etwas von uns, wir sammeln etliche Gegenstände bei den Reisen, wir können craften, uns ausrüsten und die Spieler leveln und formen. Hierbei geht Solasta aber eher in die Breite als in die Tiefe. Für ein gutes Feierabendspiel reicht das aber locker, zumal die Story bzw. die Aufträge ausreichend ziehen und insgesamt ein guter Humor und eine Charakterzeichnung in den Dialogen vorhanden ist. Das alles hat durchaus Wiederspielwert und die Zeit vergeht schnell und angenehm. S. ist kein Meisterwerk wie BG3, hat aber durchaus seine Daseinsberechtigung durch gute Qualität und ordentlichen Umfang- muss sich also nicht verstecken.
Well, taking an off day just to play this game that I recently bought, was fun, except for we couldn't respec our character after level it up. Somehow took half of my day here already, I was planned to play it without disturbtion but ironically I have gf so... I turn my phone on dnd mode to continue playin this instead 10/10
Horrible multi-player and user experience. BG3 is so solid and built for multi-player, this is not. Maybe it is better solo, but really bad with friends. I was trying to play with friends, not solo.
Il a l'air austère le Solasta ? C'est probablement pour ça que vous l'avez pas encore acheté, et probablement pour cette même raison que vous lisez mon évaluation, maigre contribution par rapport à ceux qui sont de vrais avatars de metacritic, mais je vais tenter d'éclairer votre lanterne comme j'aurais aimé qu'on le fasse avec moi. Aloors qu'est ce que ça vaut hein ? Et bien il a d'énormes qualités, et quelques défauts. Les qualités je dirais rapidement,. OK bon direct les combats sont juste incroyables, extrêmement fidèle au Donjons & Dragons version papier, mais dans un bon sens, je veux dire c'est clair, net, et hyper amusant car on peux faire vraiment énormément de choses, j'ai pas peur de le dire, plus que dans Baldur's Gate III, et perso j'ai moins la flemme quand un combat start dans Solasta que dans BG3 ou parfois je soufflais un peu ( oui btw lui aussi c'est un putain de chef d'oeuvre je dis pas le contraire ) Son autre énorme qualité est la création de groupe, un peu à la Icewindale pour les plus vieux, vous créez votre équipe direct, et croyez moi si vous êtes comme moi un vil optimisateur, vous allez pouvoir prendre votre pieds sur la création & le développement de votre team parfaite car oui les sous classes donnent énormément de possibilités, les backgrounds aussi ( exemple vous pouvez prendre voyou en gros comme origine pour votre rodeur et ça vous permets qu'il fasse le taf piège et crochetage d'un roublard, sauf qu'en build vivelame en plus de ça il vas également arracher tout ce qui voit mais c'est pas le sujet) Mais mais mais ça s'arrêtes pas là, ils ont réussis un truc que tout le monde dans JDR pc aurait pu faire avant eux, ils ont créé des interactions et des dialogues entre des personnages que vous avez créés, ça a l'air de rien dis comme ça, et c'est encore timide et pas toujours dosés, mais selon vos classes, tempérament, background, tout le monde parle, avec les pnj mais surtout entre eux, et ça apporte de la profondeur et de l'attachement à nos persos qu'on a créé, c'est pas rien croyez moi. Sinon les défauts alors vous me demandez ? Et bien c'est pas moche, mais y a un coté je sais pas, lisse, et pas forcément joli, mais pas moche non plus comme dit, vous verrez en jouant, et surtout dézoomé c'est pas du tout un probleme. Sinon c'est pas hyper monde ouvert, c'est plus couloir a l'ancienne mais pas autant que vous le pensez en regardant les screens, y a du voyage, parametrable la encore, des rencontre aléatoire, bref de bonne vieilles vibes JDR papier, c'est un monde qui se parcours bien, juste a sa manière. Sinon j'ai pas encore achevé la campagne, mais malgré de vrais efforts, et des éléments franchement sympas, c'est pas non plus toujours surprenant et passionant le scénario, c'est chouette mais on se dit qu'on est quand meme plus la pour le gameplay et le sentiment de progression, XP, loots et accomplissement au final parfois. Voilà j'éspère avoir pu vous donner un avis sincère sur le bouzin, il mérite clairement qu'on lui alloue quelques euros ( surtout en promo ou sur les site de clés, team rat on connait ) et aussi quelques dizaines d'heures de plaisir en sa compagnie. Kiffez bien !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.