
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
40多h通关主线,缺点很多,讲一些游戏过程遇到的 1.连队友专属剧情都没有,用一个背景任务讨巧,人物完全没有塑造,完全没有crpg的代入感。 2.大量miss,你miss完我miss,严重影响游戏体验。 3.鼠标控制镜头这么简单的功能都没有。 4.体验不到其他职业,你难道指望玩家为了体验全部职业都去玩二周目三周目吗?还是说你觉得玩家只需要玩4个职业就够了?能想到的唯一的解决办法就是两个dlc玩不同职业的角色,但是非常影响游戏代入感。 5.有些法术介绍说的是敌人,结果有队友伤害。比如邪术师的5阶的心灵法术。但有的法术介绍说是敌人,就只是敌人,比如邪术师的4阶恐惧法术。莫名其妙。 6.作为一个战术跑团的游戏竟然没有夹击背刺的设定,你背对着我,我投骰为什么没有加成?你被我两个人前后夹击,我为什么没有投骰加成? 7.不能洗点,bd近似于无。 8.一回合多动导致飞行怪能打你两下然后飞走,对近战来说极恶心。 9.这破烂剧情一眼就是来不及了,就一刀砍完直接完结。没见过这么草率的剧情。 10.物品装备系统都是半成品。装备格子很多,但是到主线结束都凑不出一身装备,然后搞个3同调,美其名曰不让数值过于膨胀,说的好像你有很多装备选择一样,武器装备词条极度简陋,毕业装备就是个+2装备说是。 11.最后一战竟然不给长休,那么长的跑图流程,而且要打两场竟然不给长休,无法理解。
Can't wait for Solasta 2
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While it isn't the best looking game and has a bit of a subpar story, the gameplay itself is top notch. A crunchy, tactically sound 5E experience that can still leave room for bs player shenanigans. Solid.
Fantastic D&D based game. Interesting story and honestly I like that combat UI better than other D&D games with much bigger teams and budgets. Still playing this with friends and excited to play the full sequel when it comes out.
Me encanta, la jugabilidad en base a los recursos, el peso el viaje y el combate son fieles a D&D, además de que la historia es genial, pero en exploración se me hace algo pobre, sólo puedes saltar donde se puede saltar, y un chale en que tienes que comprar dlc para usar otras clases, pero en fin es muy buen juego
Muito divertido, e ótimo para matar sua vontade de fazer personagem em Mesa de RPG, as campanhas são bem legais.
Even though this game is very straightforward as an RPG, it is great to see how backgrounds and personalities change the conversations, which, unlike in BG-like games, are handled collectively by the group as one. The combat is also a strong point of the game. It feels like a mix of D&D and XCOM’s turn-based style, and I love that. Character customization and skins feel underdeveloped, and most characters look the same. The cities also feel dead because of the lack of free roaming. It is still a good game if you like the genre. 6.5/10
very fun game to play with friends however there's been a lot saving and re-loading cuz sometimes the server desyncs with your friends. besides that would play all of the game again
Per chi è orfano di D&D dopo Baldur's gate 3, Solasta è la soluzione perfetta. Ancora più fedele nell'implementazione delle regole della 5a edizione di D&D, potrebbe presentarsi più rigido rispetto alla concorrenza, ma per chi gioca anche alle versione classiche da tavola si sentirà subito a casa. In rete avevo letto alcuni criticarlo per la trama non eccelsa, ma la trovo in linea con il fantasy classico con alcuni buoni colpi di scena. Non vi è alcuna interazione sociale di tipo romantico, mentre le fazioni presenti nella campagna base permettono un buon approfondimento politico, visto che non permettono di accontentarle tutte, valutando mire e conseguenze se decidiamo di supportarne una a discapito delle altre.
el modo multijugador en linea tiene problemas y se cae constantemente
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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