
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра сподобалась у огляді інших гравців, сподобалась графіка і геймплей. Проте, без лагів та проблем, запущена гра схильна до вильотів без причини. Чергово хайпове лайно, яке так поспішали випустити, що залишили купу багів. За годину гри 4 вильоти. Поверніть мені гроші і заберіть з акаунта цю пародію на НВН або БГ. Ось вже зіграно 30+ годин і можу доповнити враження. Задумка гарна, от прям дійсно непогано, кидок кубиків. класична РПГ. Але є жирні мінуси. Діалоги пластмасові, персонажі здаються тупими. На запитання якогось ключового НПС герой задає невпопад зустрічге питання. Ви серйозно? У авантюристів лейтенант в Коппарані щось запитує, а ГГ як імбіцил питає зустрічне "Солдати?", яке зовсім не в'яжеться з його запитанням. А другий варіант - "Розбійники?". і так в усіх діалогах. Ніби це купка незрілих психологічно підлітків у квест-кімнаті. Гра максимально лінійна. Тобто, тактично обійти когось неможливо. Шоб відпочити - треба зібратися всим разом. Що це за пороно-паті, де всі сплять в одному ліжку? Якщо сюжетом передбачено, то ГГ залізе на 6-й поверх, якщо не передбачено сюжетом. то він не зможе залізти на 30-сантиметровий камінь. Вильоти, вони продовжуються, безпідствано і непередбачувано. Поміняв відяху нВідіа на АМД рівну по класу 2070RTX. Все одно вильоти 2-3 рази на годину. 24 роки пройшло з часу виходу НВН1, а він до цих пір задає стиль якою може бути лінійна РПГ. І то, в ньому була +/- свобода в межах лінійності. В 2001 році вийшов Арканум, де взагалі не було поняття лінійності та обмеження мандрівки. Скайрім. Кенші. Готика. БГ. Як можна було зробити таку гарну задумку, цікаву ідею, повноцінно реалізувати кидок кубиків, зробити непоганий крафт і в підсумку випустити таке примітивно лайно в 2021 р? Я вже мовчу за графіку та редактор персонажів, але це вторинне. НВН1, Облівіон, Скайрім, Готика. Арканум збирали фанатів більше 10 років, і до цих пір мають активну спільноту гравців. Та навіть хан-н-слеш Дьябло 1-2 мали більше свободи і рольової частини, ніж Соласта. За вмираючого гнома в БГ люди запивали з горя, настільки персонгаж був живий. В НВН1 за трагедію Арібет і Фентика у людей сльози наверталися на очі. Соласта дуже достойна...могла бути, якби не була такою мертвою. Чому ж не покину і пишу, хоча розробникам на 100% плювати на мою думку. Тому що це перша класична РПГ за багато років базована на кидках кубиків, яка мала шанс стати культовою. Окремий хейт за неможливість пройти гру соло, без партії, та додатковий контент за окремі гроші. Це якби в НВН1-2 і в ДА та Елдер Скрол престиж-класи чи мультикласи давали за окрему оплату. Ви зробили РПГ, а не ММО, щоб доїти покупців. Добавте до ціни 2-3 доллари на постійній основі і віпускайте оновлення престиж-класів безкоштовно. За таке відношення другу частину не куплю. UPD. Пройшов какмпанію, в грі є певний вайб, але він не чіпляє. Непогано реалізовані переміщення, є якийсь сюжет, але другий раз, як Скайрім, Готику, Балдур - не хочеться пройти. 61 година на повне проходження, проходження спокійне, з паузами на чай. Тобто, "не відриваючись" - не про цю гру. Повторюся, при загальній непоганій концепції, відчуття, що персонажі пластикові кени, вони бездушні, сюжет до крайнощів прямолінійний, тактики і стратегії нуль. Максимальне розчарування, попри гарні очікування.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego muy divertido basado en DND, modo mazmorras.
With the unfinished business Mod it is what i expected from BG3
unhappy couldnt move on as the game bugged on the dark castle gem quest tried so many things but would not budge was really enjoying it before that
[h2]Went in with tempered expectations and enjoyed it. Whoo boy is it rough around the edges, but If you're looking for a truer-to-rules AD&D 5th ed CRPG (than somethinger like BG3) it does that well.[/h2] Sure, charater models don't look the greatest. And most hair options are..... well...... pretty meh if I'm being polite. And interface is a bit clunky. And there's sod all roleplaying. And yeah, the voice work is average. Though a bit immersive for those who've had a GM attempt to do voices for different characters. The plot is still decent (IMO), the campaign has decent length, there's a very flexible difficulty system, the crafting system at least gives you something other than generic +1/2/3 weapons, you get fairly clear information during combat, and once again personally the combat scratched that itch. [u] And then theres all the user content in the workshop on top of everything if you don't want to make your own. [/u] [b]I went in expecting something akin to the Icewind Dale games and was far from dissapointed[/b] Most worth it on sale, but if you've got a craving I'd still say it's worth it at full price.
前面两步一个长休 到了他妈最后不装了是吧 ? 玩你妈
El juego es bueno con amigos tanto que se me hizo muy corto. Recomendado si no te importa que esté en ingles y quieras jugar una buena partida de ROL con tus amigos.
The story is pretty decent, the game mechanics and camera are awful to deal with, I played through the first campaign and got so detached from the game that the victory felt hollow and undeserved. I feel like the game is trying to tell me a story, but I don't have the ears to listen. I Fully do not recommend this for anything but the story and ability to make your own dungeons.
Does D&D better than BG3. Only thing I could ever wish for was more D&D feats. Not having war caster and my other beloveds is disheartening. WoTC how could you do this.
Great game! Graphics are good (for 2021), EXCEPT characters...they need some real work. Mechanics are well thought out. Intuitive and easy to understand. Tutorials are really helpful. Looking forward to S2!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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