
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一周目主线通关: 评分8/10 非常忠实于原著的玩法和设定,并且增加了比较有创意的立体空间战斗机制,完善了原著的一些内容设定,比如蛛爬、浮空和球状AOE等等,但是游戏里的技能和装备丰富度都不高,甚至大部分装备都是靠购买和打造获得,探索奖励非常薄弱,垃圾物品太多,打造还需要有对应图纸费钱费力费时;更麻烦的是,同调机制大幅削弱了自由构筑玩法,这种限制的负反馈非常强,感受其实没必要;当然游戏的自由度本身也很差,没有盗窃或者多条件完成任务等互动玩法。 总体上地图探索玩法方面比较薄弱,虽然有一些隐藏要素,但是地图设计还是偏向小箱庭,内容都比较少,空气墙很多;战斗玩法方面难度不大,遇敌战斗非常频繁且紧凑,短休和长休的规则还不错,但是敌人种类非常少且对应的AI表现上都很差,各种敌人的区分度不高,种族职业更新几乎没有涉及到敌人和NPC,前后非常割裂;队友和敌我双方背景故事塑造都一般,故事没什么特点,比较关键的是游戏的性能很差,有时候有些动作会非常延迟的触发,各种场景互动都有延迟卡顿,更别提各种开门转移的频繁加载了。质量尚可,还是值得体验的。
Te faire péter la gueule par des bandits pendant que tes personnages dors pendant 10 tours, non aucun problème le jeux est parfait
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 782ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра недоработана, поначалу казалось, что куча новых интересных механик завезли, но они ВСЕ недоработаны. Абсолютна каждая механика требует доработки. Неинтересная, скучная и нудная игра.
Честно, я пытался осилить, но удушился. Интерфейс, ненужные анимации во время боя, крайне медленное повествование и никакое билдостроение полностью отбили желания играть.
Dnd spinoff awesome
Давно так не расслаблялся за игрой. Провёл много часов с удовольствием. Остались только хорошие впечатления от игры.
Classic RPG with D&D aspects.
非常差游戏,使我的联机坠落
little clunky, but there's some gold in there.
I've been told I might like that game, but I didn't expect I would be actually be so into. Don't get me wrong, it's far from to be flawless, there's a few annoying bugs and glitches. The main thing I could complain about it's too much fights and not enough story telling. Also, we cannot escape from battle, we have to get rid of every foes before we allow to move on. For now, I only beat the main campaign, and didn't begin the DLC yet, but from what I read, it sounds a nice and a fair content for the price. Hope, I won't get disappointed. A kindly reminder, it's a tiny studio and they already accomplished a great work so far, but don't expect too much either. As a D&D player for over two decades, I couldn't be more happy to get back at one of the RPG system I enjoy the most. Nonetheless, for the ones who are not get used to the SRD system, you may want to cast an eye over the aidedd website to get useful explanations. Sometimes the game tend to overlook at some intels which can make hard to fully understand how the whole thing works. Well, if you don't mind reading, ofc. Anyway, enjoy !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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