
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 8 → 5.43/day in the week after.
About
Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle.
In Solasta, you take control of four heroes, each with unique skills that complement one another. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats.
You make the choices, dice decide your destiny.
An Epic Team Adventure
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximize your party's abilities. The choice is yours.
Discover a Mysterious & Dynamic World
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
Prepare to Think in Three Dimensions
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size. Watch out, though - the monsters are also thinking vertically.
Dungeon Maker
In Solasta, the adventure does not stop after the campaign is over. Unleash your creativity and craft your own dungeons to play and share with friends with the snap of a finger using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.
Level cap increased from level 10 to level 12, unlocking new class features as well as level 6 spells
Scars and Facial Paints customization options in character creation
Tired of playing through the tutorial? You can now skip it!
Rebalanced (harder!) fight at the end of the campaign - prepare for a challenge!
Online Multiplayer Co-op is now available: Compatible with both official CotM & Lost Valley campaigns, Primal Calling content as well as Custom Campaigns made with the Dungeon Maker!
Spellcasting Chants: Your spellcasters are no longer mute when casting spells, and we’ve added an additional spellcasting animation to boot! (you can turn off chants in the option menu)
Crafting Feats: Tired of having to pick specific background in order to craft potions and magic items? We’ve added two feats to solve that problem!
Surprise System Overhaul: Now more faithful to the tabletop rules with individual perception checks for each surprised enemy, making fights more even!
New Town Exterior & Town Interior Environments for the Dungeon Maker
New Campaign Creator Feature, allowing custom dungeons to be bundled together into a campaign with custom monsters, custom NPCs & merchants and custom items!
New Quest, Dialog & Custom Loot Table Systems added to the Dungeon Maker, helping creators to make even better and Custom Campaigns!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 22.5Kreviews | 87% | — | $3.2M |
| $34.49 | 3.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
P*tain l'ennui mortel.
Годно. Мне в целом понравилось, но чувствуется неопытность студии и игра воспринимается скорее как проба пера а не полноценный продукт. Сюжет простой как палка и прямой как рельса. Боевка функциональна и не вызывает отторжения но однообразна и немного наскучивает к концу прохождения. Исследовать в мире почти нечего, навыки применять негде, социалки маловато для рпг. Надеюсь вторая часть грамотно разовьет и углубит имеющиеся идеи.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Portuguese - Brazil, Russian*languages with full audio support
| $7.49−75% |
| 781ratings |
| 82% |
| — |
| not modelled |
| $29.99 | 600ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
отличная игра в своем жанре, вобрала все лучшее что есть в српг. приятная и зрелищная пошаговая боевка обрамленная шансами на попадание в зависимости от вашей позиции на поле/освещенности/сопротивлений врагов, увлекательная система крафта в которой с пол пинка не разберешься и самое важное - каждое задание увлекает как маленький мир, каждое из них проходила с огромным удовольствием, и, уверенна - еще не раз пройду. ты сам выбираешь характер и жизненные устои своим героям - по этому проникаешься к ним в короткий срок, к концу игры они уже не пустые болванчики а твоя команда - расстаешься с ними с легкой тоской.
I really like Solasta. It feels like a solid 5e game. A friend I played this with put it best: "It's probably the closest experience to playing the tabletop version of 5e". It's fun, character creation is enjoyable, and the main game is enjoyable. That said, it is very obvious that this game was made on a shoestring budget and a dream: -The voice acting and character models (especially the hair lol) are a bit stiff and awkward, and the dialogue is often silly. The voice choice are very limited, and are pretty obviously just the original voice line pitched up or down. That said, it is very impressive that the entire game is voiced, so it doesn't bother me that much. I do know it may bother some folks though, so worth mentioning that. -The devs, oddly, didn't seem to fully account for people playing either older characters or shorter races. Characters will sometimes call you young or "kid", even if you character is obviously older than the NPC. I have a dwarf character, and the helmet doesn't rescale for her head, and it very much looks like a little kid wearing dad's helmet (you can't see her eyes in cutscenes) -The game absolutely has bugs. Sometimes, my friend hosting the game and I will load totally different battles during overworld travel, or sometimes there are issues with maps loading (mostly the castle, as there are a ton of enemy NPCs actively moving around on the map). The bugs usually clear up when you reload the game and they aren't super frequent, and I never ran into a game breaking one. -The main campaign is kinda miserable if you don't play a character with darkvision. A LOT of the game is set in dim or dark lighting, and it's a little tedious imo. I think the only other gripe I have about the game is that a lot of the classes and races are a part of DLC. The base classes and races do cover the basic roles (healer, defense, dps, mage, ranged, etc), so you aren't going to be stuck in party composition. If you are deadset of having a warlock or whatever, you can grab the specific dlc it is in on sale. Overall, Solasta is a very fun game with some flaws. I would recommend getting it on sale with maybe one or two DLC based on races and classes you wanna play. I'm curious as to how Solasta 2 will compare.
Game crashes for no reason. As of this review I have counted 20 times.
길게 안쓰겠음. 캠페인은 엉성함과 부족함이 가득함 룰 구현은 충실하나 게임성과 설계가 매우 부족하고 엉성해서 좋은 느낌라고 말하기는 힘듬 이 게임에 100시간 박았는데... 비교적 게임에 충실한것을 원하는 사람은 이 시간이면, 확실히 발더스 게이트3나 아울캣의 의인의 분노 하기를 추천함
还是给个好评吧,毕竟也单机玩了这么长时间了。 游戏整体上适合偏跑团玩家或玩过类dnd游戏的兄弟。 战斗中有时候会卡顿,还有交互优化比较差,没点耐心的会玩不下去的 玩的过程中还挺有点乐趣的,没想到怪会自己飞着飞着着摔死了 玩的时候总感觉背包不好整理,也许这就是坚持不打mood的待遇吧 但会玩了之后还是别有一翻乐趣的。一般我都是玩一周目较多,估计后面不怎么会玩这个了吧 建议打折买,因为我就是打折买的,观望了几年了哈哈。因为确实质量不怎么好,比不过博得3
Facile à prendre en main. Pas autant de liberté d'exploration que souhaité, mais cela reste un très bon jeu utilisant le système des règles D&D.
Excellent game, great mechanics. Acting needs work, badly.
Прикольная CRPG с нормальным пошаговым замесом. Собираешь пати из четырёх героев, раздаёшь классы, шмот и потом идёшь пинать гоблинов по подземельям. Вертикальность тоже решает, можно красиво закинуть врага с высоты.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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