
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with your friends, you can construct buildings, grow food, craft gadgets and hop on your airship to explore distant islands in the sky.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Solarpunk is a survival game in a technologically advanced world of floating islands. Alone or together with 4 friends, you can construct buildings, grow food, craft gadgets and explore distant islands with your own airship.
Use sunlight, wind and water to create an energy system and automate your processes like gathering resources and watering your plants.
Design your dream home base with a wide range of materials and decorations. You’re free to build cozy spaces, add tiny details, and make your island feel just like home.
These buildings were crafted by our amazing community in the demo!


Generate electricity using wind and solar energy. Weather conditions affect how much energy you produce, so you’ll need to plan ahead. Store energy in batteries and use wireless power to keep your base running smoothly.

Play solo or with friends. Everyone has their own inventory, and you can decide whether to build something together or create your own little corner in the sky.

In Solarpunk, you live in symbiosis with animals. There is no exploitation, only coexistence. Pigs, for example, will dig up truffles if treated well. Growing fruits and vegetables is your main source of food. Plant seeds in the ground and harvest them once they’re fully grown.

Automate your tasks using transport drones to gather resources, giving you more time to build and explore your skybound home.

Each player can build their own airship. Use it to travel to surrounding islands and discover new resources.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cooles Spiel
a great slow pace building and foraging game. minecraft meets satisfactory. go at your own pace to make you own homestead and venture to floating islands for foraging resouces. great for avid gamers and casual gamers alike
yes
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.5K | 88% | $17.99 | |
| $3.2M | 12.9K | 75% | $9.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $3.2M | 4K | 48% | $39.99 | |
| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 8.9K | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $96.7K | 219 | 75% | $11.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $53.9M | 102.7K | 85% | $24.99 | |
| $1.9M | 2.2K | 74% | $19.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Korean, Russian, Polish +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1·浮岛设计跟一般的海洋岛屿差不多,最大的区别可能就是浮空艇比船更难开 2·原本以为的太阳朋克是以太阳能发电为主,结果各种风力发电只有初始的一个最拉的太阳能发电 3·做为浮空岛离太阳更近的情况下太阳能的发电效率并没有很高,在完全没有任何掩体的情况下空中居然还有没风的时候 4·都2026的游戏了,制造的时候居然不会自动调取储存箱里的东西,储存箱自始至终都没有升级成更高级的,到后面只能专门整个仓库去放储存箱 5·只有在初始位置造家床才能做为复活点,如果在其它地方造家床就算设置为新复活点也没用 6·没有网格对齐,种地一直都很歪,很不舒服 7·游戏的实际可玩内容太小,那么久都没更新更多东西,制作组太懒
Cooles Game, Gemütlich, Macht Spass, Hoffe kommt noch mehr!
top game heerlijk cozy
Solarpunk ist wirklich sehr ruhig. Wer ein anspruchsvolles Craftingspiel sucht, wird hier nicht ausgelastet. Wer eine friedliche, entspannende Kulisse zum Bauen sucht, hingegen schon.
l.o.pl
Chilliges Spiel zum Daddeln
okay I 100% the game and it needs new features: Automatically use materials from nearby chests whenever you're crafting an item. 150% you need different tiers of chests. Yes I'm aware that you created a storage Shelf which gives me access to stack three 2x6 chests. If you're going to do that then just give me a feature that gives me a 6x6 chest. Considering that I have the ability to create literal circuitry boards and autonomous robots you're telling me that I can't make a big box? Absolutely mandatory that you create farming robots. At the very least we need something akin to the forestry robot to where you can create a robot to farm you at least 10 of one plant. Snapping fences would be nice it's incredibly obnoxious trying to line everything up correctly. The fact that this game is called solar Punk and is heavily centered around solar energy and then I absolutely don't have the ability to put a solar panel on my roof like I would in real life slanted. being able to hide these obnoxious and literal glowing wires that are laying all around your Island. we absolutely need the ability to connect drones to more than one drill as it stands right now you have to create one drill for one drone which is so annoying. the fact that eventually you're creating electromagnetic energy generation blimp turbine electromagnetic energy generation and then the fact that you spend the entire game collecting water in a rock Bowl. There needs to be better passive water collection. for the love of God please get rid of the distance limitation for the farm items. The fact that I put my chicken coop down and then I necessarily am forced to put the water bowl 5 ft away from the chicken coop and then I necessarily have to put the feed Bowl another 5 ft away from the chicken coop or/and the water bowl. Please just get rid of that limitation so that I can put the items next to one another. If I'm going to be repeatedly hit by lightning I should be able to get a lightning rod for power generation. It would be epic to have a teleporter for quick travel between islands and the late game rather than having to get in your Airship and slowly drive there. Take a page out of the book of Planet Crafter.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.