
Sokogram merges Nonogram logic grids with Sokoban box-pushing puzzles. Each level blends both systems into one unified challenge with handcrafted designs that reward deduction over guessing.
Modeled estimate, not a reported figure. How we estimate →
About
Sokogram merges Nonogram logic grids with Sokoban box-pushing puzzles. Instead of coloring in a picture, the Nonogram clues guide you in drawing a path across the grid. Solve puzzles by finding a path that satisfies the clues while allowing every box to reach its goal. Each handcrafted puzzle has a unique solution that can only be found by combining both rulesets.
There might be many paths that fulfill the Nonogram requirements but only one represents a solvable Sokoban puzzle. Once the drawing is complete, every box must be pushed into place to confirm your solution.
Later puzzles introduce new mechanics such as rolling snowballs, placeable obstacles like rocks and tree stumps, and quirky creatures like leaping frogs or scaredy bats.
Nonogram meets Sokoban - Draw on a Nonogram grid while planning Sokoban moves
Intertwined logic - You’re not solving two separate puzzles but one unified challenge
Handcrafted puzzles - More than 150 puzzles with unique solutions
Non-linear progression - Choose puzzles in an overworld that expands as you progress
Hint system - In case you get stuck...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 机制不错,谜题设计拖了后腿[/h1] 数织和推箱子的融合做的不错,有部分关卡设计得挺亮眼的。 但是整体的谜题设计称不上有多优秀,谜题中充满了大量的“口”形状或其变种。这让解题过程有种通马桶感。后面加入的新机制其实不错,但是没能改变这个问题,导致解谜过程并没有多少改善。
好玩的,虽然同一类元素玩多了总觉得有点重复,找到大致规律了也比较好暴力破解,但创意不错,卡了一会儿谜题解开也都有啊哈的感觉
Challenging enough that I did have to use a couple hints near the end. The last puzzle stumped me enough that I asked a friend for help... I had all the right moves, but I kept blanking on how to put them together in a way that would give way to a completion. Even so, I like the way it mixes the two genres - I'd thought "nonogram then sokoban" would feel at-odds with itself, but the game only allowing the chance to solve the sokoban once the nonogram has a logical "correct" solution input whilst laying out the ground rule of "every tile is used for the clear" makes for a bit of a different approach to the typical nonogram solution method. Does what it needs to quite well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun and innovative puzzle game
Mashing together two completely different puzzle genres shouldn't work this good, but it does. Simple yet deep. Solving the puzzle requires you to approach it from two directions, as many puzzles have unknown X values in place of some of the numbers, so you can't solve it purely with nonogram logic. You have to also end up with a solvable sokoban map, which allows you to deduce the hidden values. Only real complaint is I wish it would have native controller support. You can use a controller with the joystick acting as a simulated mouse, it works but it's not ideal. Being able to control a cursor snapped to the grid to select tiles would help a lot.
ピクロスなのに数字がほとんど伏せられている。だけど、箱を押すルートを考えていくとおのずと解けるのが楽しい。
Really good game, mixing genres are always fun, looks intuitive enough and scratches the brain. Also, it's nonogram, so what's not to like here? Needs some controller adjustments to work on the steam deck, but nothing difficult to manage.
Fantastic puzzle game. And if you like both nanogram and sokoban, this is a MUST play.
i love nonograms. Sokobond is too hard for me but i will persevere
100%クリア 「倉庫番」×「お絵かきロジック」定番パズル同士の奇跡の融合。 お絵かきロジックの数字がところどころ未知数になっていて、倉庫番が解けるように推測しながらマスを埋めていく。 お絵かきロジックの定石と倉庫番のルート構築が噛み合って、解けたときの気持ちよさが半端じゃない。 新しいギミックが出てくるたびに、それまでの定石が通用しなくなって、そこからまた試行錯誤するのがめちゃくちゃ楽しい。 倉庫番の先々の手順を頭の中で組み立てながら、同時にお絵かきロジックのマスを塗っていく、この独特な頭の使い方が本当に気持ちいい。 今までやった倉庫番で一番面白い。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 47 | 85% | $1.99 | |
| $2.1K | 7 | 100% | $10.99 | |
| $1.1K | 9 | 100% | $4.99 | |
| $1.1K | 18 | 89% | $2.99 | |
| $1.1K | 11 | 100% | $3.99 | |
| $1.1K | 41 | 95% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.7K | 102 | 74% | $10.99 | |
| $23.7K | 911 | 80% | $1.99 | |
| $23.7K | 133 | 74% | $9.99 | |
| $23.7K | 133 | 86% | $9.99 | |
| $23.7K | 76 | 83% | $17.99 | |
| $23.7K | 217 | 88% | $4.99 |