
Sokogram merges Nonogram logic grids with Sokoban box-pushing puzzles. Each level blends both systems into one unified challenge with handcrafted designs that reward deduction over guessing.
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About
Sokogram merges Nonogram logic grids with Sokoban box-pushing puzzles. Instead of coloring in a picture, the Nonogram clues guide you in drawing a path across the grid. Solve puzzles by finding a path that satisfies the clues while allowing every box to reach its goal. Each handcrafted puzzle has a unique solution that can only be found by combining both rulesets.
There might be many paths that fulfill the Nonogram requirements but only one represents a solvable Sokoban puzzle. Once the drawing is complete, every box must be pushed into place to confirm your solution.
Later puzzles introduce new mechanics such as rolling snowballs, placeable obstacles like rocks and tree stumps, and quirky creatures like leaping frogs or scaredy bats.
Nonogram meets Sokoban - Draw on a Nonogram grid while planning Sokoban moves
Intertwined logic - You’re not solving two separate puzzles but one unified challenge
Handcrafted puzzles - More than 150 puzzles with unique solutions
Non-linear progression - Choose puzzles in an overworld that expands as you progress
Hint system - In case you get stuck...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 78 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Must play for sokoban and nonogram (or just general tile puzzle) enjoyers. Every puzzle is creative and unique. Every solution very satisfying. Levels are small enough not to overwhelm and complex enough to reward iterative rule discovery over brute force strategies (which are never required).
Delightful little puzzle game. Personally, I recommend setting the revealed numbers to 25%, I found the default setting a little frustrating. But that being done, the game set a really nice pace with mostly natural solutions, and then one or two puzzles at the end of an area I had to sit on for a minute.
Good fun
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Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
퍼즐 좋아하면 무난하게 재밌음. 까마귀부터 빡세다 ㅠ
原本只是顺手买了愿望单的东西没报太大希望,结果发现这个创意是惊喜:它不是nonogram和sokoban的简单加法,因为正经题目数字提示超级少,也没有n多腾挪挑战的东西,而是着眼于怎么在所有元素有效的同时造出一道有唯一解的推箱/滑块,所以一上来的思路会和其他解谜很不一样,更多情况是预演一个过程。内置提示系统很友好,但是过于简单粗暴,如果能对思路有启发就好了。
good fun
画风可爱,难度适当
이제 타일 잠금하면 잠금 아이콘 떠서 괜찮아졌음 할만함
ロジックアート×倉庫番ゲー。 やめ時がないので困る。
数织和推箱子的组合很有创意,用不给出具体数字的X增加数织难度,再用推箱子路线作为提示,答案唯一每一个格子都有作用,好玩爱玩。里面也直接可以提示或者降低难度(减少X的数量),目前没有用到不过想处理卡关很方便了。目测全流程应该要10h+,很不错,希望可以增加成就系统
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Players by region
Where this game's players are, estimated from review languages.
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