
A chaotic strategy game with cubes! You have to choose and build deployments to destroy the Mothercube with So Many Cubes
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нет
So Many Cubes has an interesting concept that I wanted to enjoy, but the execution falls flat in almost every way. Once you figure out that spamming the minigun is the only viable strategy, any illusion of depth disappears entirely — the random-firing units are basically useless, and the currency/cooldown system is opaque and frustrating since prices are never clearly displayed. The broken achievements are just salt in the wound, and given that this is an abandoned Early Access title with no signs of developer activity, none of these issues are ever getting fixed. Grab the trading cards if you got it in a bundle, then move on.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.7M | 35.6K | 93% | $9.99 | |
| $3.8M | 13.1K | 96% | $14.99 | |
| $7.1M | 32K | 80% | $9.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $4.6M | 3.2K | 82% | $34.99 | |
| $4M | 3.9K | 79% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4K | 131 | 85% | $1.99 | |
| $4.4K | 170 | 86% | $1.49 | |
| $4.4K | 106 | 76% | $2.99 | |
| $4.4K | 92 | 80% | $2.39 | |
| $4.4K | 98 | 59% | $2.99 | |
| $4.4K | 63 | 79% | $2.99 |