
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1000 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
how do devs keep screwing up the one thing that has never been a problem in my whole life, on every console since the atari... the controller? has to be the simplest part of the game, but now i have to use it wired just to get it to barely work, and then destroys my battery so i can't use it wireless on the games it does work on... and even wired, often doesn't work. character is walking, and then i stop... but the character keeps going, or spins in a circle... which is great for a sneaky sniper game... then just the game istelf, i have to JUMP or at the very least stand up to step over what would be like a 4 inch rock, step, etc... or i can't press a glyph button while moving, cause it just ignores it. or decides to fire when i'm trying to sneak around and be quiet... NOT stick drift... and i'm starting to think a lot of people just THINK they have stick drift, cause it loses connectivity or something for a second and doesn't register that you STOPPED presing the stick to move or something. of course, microslop does not help anything, makes everything exponentially worse and so does sony, but how... HOW?!?!?!? have things gotten this bad, with literally everything in the world.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 21.8K | 89% | $17.99 | |
| $10M | 65.3K | 98% | $9.99 | |
| $10.1M | 10.8K | 90% | $49.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $10.1M | 18.5K | 95% | $19.99 | |
| $10M | 22.4K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $997 | 18 | 72% | $2.99 | |
| $744 | 12 | 42% | $2.99 | |
| — | 4 | 25% | — | |
| $0 | 69 | 36% | Free | |
| $34.2M | 23K | 47% | $69.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
길을 못찾겠다, 불친절하다는 리뷰가 좀 보이던데 저는 글쎄요.. 타겟으로 가는 길을 이정표마냥 표시해줘서 가서 총 한발 쏘고오면 그게 과연 재미가 있을지 모르겠네요. 길을 약간 헤매는것도 이 게임이 의도한거라고 생각해서 전 너무 재밌는데요. 하나 아쉬운건 맵이 많지않다는거?
狙击枪手感硬核,而且子弹下坠、风偏都到位。地图大,但任务重复性高,清据点占大半。剧情约等于没有,不过爆头慢动作很解压。喜欢打靶的可以入,追求故事的就别想了。
fun some how played a mission for 3 hours the tutorial does'nt tell you everything you need to know
Good action game.
等恢复原价各位就不要买了,游戏配音真的很难绷,你换了英语字幕就不是中文了,强行绑定,小兵的中文配音更逆天,你呼叫你捞母总部,难听一b,打折可以考虑入手,超过30就感觉性价比不高了,游戏难度个人觉得偏难,游戏画质还是可以的,狙也很爽
qeifhwhhoh
Pokud máte rádi, jak vás něco "mrdá do věnce", tak je to přesně pro vás.
bug有点多,不过确实比一代好玩一点点
优点:地图制作的非常精美,有不错的游戏体验,打起来很爽。 缺点:地图太密了,每次任务做完之后,连接点太远了,地图引导做的非常烂,任务导向不是很清楚(那个犯人找了半天,最后是要找那个资料)。没有载具,纯跑,有点费人。 记得最清楚的一句话:我是V5,4区发生爆炸声。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.