
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.8Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Details are superb. Environment is breathtaking.
jest ok
Пробовал проходить несколько раз, и каждый раз весь запал пропадает на миссиях с закрытыми локациями и стелсом... Типа в игре про снайперство мне хочется снайперить, как ни странно, а не три часа ползать с пистолетом по корридорам выкашивая врагов по одному как **учий хитман. Механика снайперства в игре вполне-вполне, очень даже неплохая. Снайперские миссии тоже отлично сделаны. Но как я сказал выше, задания на закрытых локациях всю малину портят. В целом игра скорее да чем нет.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 12.8K | 80% | $29.99 | |
| $10.1M | 27.2K | 95% | $19.99 | |
| $10.1M | 14.6K | 91% | $29.99 | |
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 22.4K | 94% | $14.99 | |
| $10.1M | 24.2K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.2M | 13.3K | 73% | $29.99 | |
| $997 | 18 | 72% | $2.99 | |
| $744 | 12 | 42% | $2.99 | |
| — | 1 | 0% | — | |
| $0 | 69 | 36% | Free | |
| $34.2M | 20.7K | 47% | $69.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jfdgzjhc
Muy entretenido para jugar en plan sigiloso.
JUegardo
不错。18个小时,已经做到全收集,完成全部任务了。成就我就懒得弄咯。有人说游戏的索敌有问题,我觉得其实挺合理的吧,玩家被攻击了也会直接标出敌人的位置。
好玩,超远距离一颗子弹爆头两个太爽了,爆头击杀画面也夯爆了。
it is completely possible to play the entire game without buying anything, but it will make your life significantly easier if you do. I don't exactly like how quiet it is, but hey it's a game, not a simulator. Overall its a very satisfying game. i did get motion sickness though, so that's something to look out for..
实际游玩时间会比显示的要长,因为以前共享给大号在玩,由于过去的几年间steam共享机制有变导致现在只能用小号重温,这是前提 ———————————— 我算是半个收集党,为什么说是半个是因为我的收集欲望纯粹出于怕错过装备和升级,而SGWC其实并不需要100%就能拿满所有装备和升级,故我并未打全收集,自然也不会被部分阴间挑战困扰。以此为出发点,我认为大家能普遍感受到的SGW最大的短板,是这游戏的手感有些许廉价: 生硬的镜内外灵敏度转换、滑冰般的移动、画面缩放过快可能导致的闪退问题(我用1066时在闪退,用2080s了还在闪退),仿佛是几个实习生用unity赶工出来的作品。但它恰恰又不是unity,而是当年被誉为显卡杀手的Cryengine,难怪有道是只有Crytek自己玩得懂自家引擎,可惜Crytek他们自己也不怎么玩了,如果不欣赏猎杀对决这种类型的游戏便很难体验到与时俱进的引擎效果。在作为玩家对该引擎的了解窗口方面SGW未免有些欠佳 SGW的特色以及卖点在我看来应当是沉浸式的狙击和潜行体验,在这方面其与狙击精英和幽灵行动类似(尤其是狙击精英的子弹镜头),但一来与幽灵行动不同,它是fps而非tps,比较符合我的操作习惯,也为沉浸感加分;二来与狙击精英的二战背景不同,SGW的武器池比较与时俱进,装备上则更加偏向激进的科技感,弥补了我等不喜老式烧火棍的缺陷。在此之上,SGW在它卖点上的表现我还是满意的,我喜欢算下坠和风偏击杀,也喜欢偷摸潜行击杀,更喜欢靠爆炸箭头或连喷咔咔乱杀追兵,如果会出续作的话,我希望能看到更多新出的武器,毕竟射击游戏的首要正反馈肯定来自射击,我认为SGW对狙击/潜行爱好者有一定的体验价值
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.