
SGW Contracts 2 is a modern warfare shooter set in the Middle East. Play as Raven, Contract Sniper Assassin, as you take out a series of targets across a dramatic single-player campaign. With extreme-range shots exceeding 1000m, gear up for the most challenging entry to the series yet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15Kreviews | 84% | — | $10M |
| $39.99 | 6.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had heard WAAAY better things about this game than I've experienced. It crashed because I picked up a medkit in the field. the movement for as solid as it initially feels is actually like walking on ice, you slip and get stuck on things less than a foot tall. You get punished for reloading last checkpoint and this game does NOT have the polish to demand that kinda punishment. Very unfortunate, because I do enjoy the general gameplay loop.
Sniper Ghost Warrior Contracts 2 is one of the most enjoyable sniper games I've played. The long range sniping feels realistic and rewarding, and successfully hitting targets from over 1,000 meters away is incredibly satisfying. The missions offer multiple approaches, allowing you to choose between stealth, careful planning, or a more aggressive playstyle. The graphics are impressive, the maps are well designed, and the weapon customization adds plenty of variety. I also appreciate how the game encourages patience and precision rather than rushing through objectives. If you enjoy tactical shooters, stealth gameplay, and authentic sniper mechanics, I highly recommend Sniper Ghost Warrior Contracts 2. It's a great experience and definitely worth playing.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese*, Portuguese - Brazil, Czech, Japanese*languages with full audio support
| $39.99 |
| 1Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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I really want to give a comprehensive review, as I love this game. - Huge vertical maps. I really loved moving through the maps and the environment. Graphics is damn good. Design, too. Each region feels like a small open-world with enough freedom to explore different paths, but enough limits to stay focused on the objective. And each objective comes with a great environment with it's own challenges. It never felt repetitive. - Guns - huge variety of different tools allowing for various approaches. Sniper rifles have a really good variety. However, the when it comes to pistols and secondary weapons, I ended up using one pistol which I think is the best, one best shotgun and one best rifle. I would appreciate more variety there. Bow with exploding and gas arrows is awesome and fun to play with, though. - Gadgets - really great and also with good progression. I have to admit I did not used them as much at the begining, but later on. I found out they are actually quite useful and many are fun. Drone is really awesome. - Gameplay - decent. From agresive stealth with a lots of repositioning, through patient recon and waiting for the opportunity, to every tight situation after you miss a shot or make a mistake. It has the atmosphere of a high stakes game. - Sniping is the biggest asset of the game. It's fun. One thing I miss is actual wind in the environment, which would allow to observe wind. Instead it's all in the scope even on the highest difficulty. Feels a little arcade but does the job well. One thing I really missed is the ability to turn off the killshot cam completely. It can be very annoying, especially after a risky shot which demands fast repositioning afterwards or every time I want to shoot two or three targets in quick successions. It can real break the flow. - Stealth lacks a bit of depth. Enemies are quite short-sighted. I'd expect they can see a dead body in the middle of the road from 20 meters. Also, every time high value target dies, it has absolutely zero effect on enemy behavior. I would expect the will actively sweep the whole map just to find me... but few minutes in a bush and they completely forget president just died. Wierd. However, when it comes to fast stealth the game really shines. Observing the enemies, coming up with a pan and then execute it agressively is quite satisfying, especially with all the gadgets. - Bugs and clunkiness - the game is very very clean. Movement can be a little wierd when it comes t climbing. But once I got used to it, it was just fine. Then there a some small bugs and occasional wierd enemy behavior. Also a bug when you can get "complete region on highest difficulty" after doing just one contract in the region... Some occasional bugs in the menu. But that's it. Nothing game-breaking, nothing too annoying. I really appreciate how clean it feels. - Replay potential is HUGE. every region has it's challenges and some of them require to get to know the regions a bit. Achievements and challenges are well thought of, or at least some of them. There are "do this 10x" filer tasks. I mean, who cares about collectibles in a singleplayer game... However, there are also really hard challenges and achievements and game is well designed around them. Solution is not always obvious, which makes it fun. Also, something about the design actually makes the game better every time I replay a region. It gives more "special forces" feel to it, going into the contract knowing the layout almost by heart coming up with new approaches and improvising once things go south. - Story is as shallow as you would expect from such a game. But it doesn;t matter at all, Overally, it's a great shooter game. Enjoyable stealth, great performance. 8/10 would recommend to everyone who's into tactical stealth games.
Masterpiece
The only good sniper ghost contracts game. Level design feel like actual sandbox levels (ala hitman or Sniper Elite)
sniper elite walked so that this game could run for about a minute and trip down some endless stairs.
垃圾游戏,对新手玩家一点不友好,硬核过头。不能跳过阶段任务,一定要一步步走下去
Very good Sniping game. It features Loads of DLC including new missions and skins for your guns, it also has collectables which unlocks more skins, The missions can be challenging, Theres a story to the game. You can modify your weapons with the money earnt in missions. This game has a skill tree so you can improve yourself. No issues with the game, and ran perfectly. I would recommend this game. 8/10
i got this for 5 dollars on sale, worth every single jew dollar. This is the perfect game for someone who is looking for a stealthy sniper game, its ghost recon and elite sniper mixed, its a bit more futuristic but not heavily. It's not just about sniping either, you can do it how you want, there's different weapons you can unlock from ar's and Lmgs to different snipers and gadgets, alot of attachments and different bullet types that aren't just for caliber. There's bullets to lure enemies to where you shoot and bullets to see targets and devices behind walls, and bullets meant to take out electric intel that are set up and more other bullets. the stealth in this game is perfect if you stand completely still but aren't like standing out then you will go unnoticed. Blending in ur surroundings is really helpful and this game understand what should and shouldn't get you spotted. you can loot and hide bodies so others dont ntoice it and set the alarm off. the various misson objectives are amazing. and the gore is so good, its not as good as sniper elites x ray kills but if sniper elite didn't have x rays then this game would've done it better witht he blood and gore, theres a setting where you can change the frequency of the bullet camera to more or less with a slider if its gonna kill them in one shot theres a chance it'll go in that camera mode, now with the bullet camera shot when you shoot them it freezes time or goes very slowly and what im saying is that if the bullet camera goes off then you dont gotta worry about it missing, but when you kill them in one shot but don't get a camera shot them then it doesn't freeze time and its not garanteed to hit them since they may move or duck, i said that all over th eplace but im sure you get what i mean. and the executions are amazing you can either go behind them and sneakily kill them or intterogate them and it'll ping everything and everyone in the misson that the npc is attached to
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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