
A fast-paced shooter with simple controls. Enhance your character by purchasing cards and hold the line against waves of hostile mechs as an employee of a private military company.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 20 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2084 The Anime
Very simple but quite addictive. Characters are cute and getting stronger is satisfying. Multiple endings and character interactions add some replayability. Recommend!
Приятная игра на пару вечеров с классным саундтреком и простым геймплеем. Проходим короткую историю, отбиваясь от волн злых мех, проходим пару челленджей и получаем +1 к идеальным играм. Шедевром, в который хочется возвращаться - не назовешь, да и не нужно ей это, но всё же стоит того, чтобы попробовать.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean
Hours played at review time, across 101 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ゲーム性自体は特に目新しくも面白くもない作業だけども、世界観が素敵すぎて一度味わってもらいたい。 インボイスは皮肉が効きすぎてて笑うわ。
演出やシナリオ、女の子を除いたゲームとしての体験の質はマジで1と完全に同じ 1がカジュアルに遊べておもろくて、その記憶を失った後に2をやったからああこんなんだったねと楽しめた感じだった 立て続けにやったりするとしんどいと思う
The sequel to Marfusha, but more polished, content, and anime girls. In this Roguelite Tower Defense, you play as Snezhinka after the events of the first game, working under a private military company fighting on the front lines to rescue her sister. I really liked Marfusha, so when I saw they had a sequel I was pumped, and not disappointed. The loop is the same from the first, each round you get to pick a card that gives you either weapons, partners, disposables, or abilities. There's a lot more new items and older stuff carried over from the first game, but with a branching story and multiple different endings. The achievements aren't hard, but you can't just turn your brain off. Overall, I really loved this game. Its a very simple game with an amazing story and replayability. If you enjoyed Marfusha, you're gonna love Snezhinka, like the first but every bit better. The music (composed by zukio) is just amazing, its a very beautiful game with anime girls. solid 10 in my book.
Sentinel Girls 3 when
Fun little shooter for $5. There is a bug where the game sometimes gets stuck when buying from the shop and you are forced to alt f4 the game. It only seems to affect certain hardware configs. The game has autosave so it's not that bad when it happens.
Mechanically simple but surprisingly fun game with cute art and a pretty good soundtrack. I replayed it a surprising number of times to unlock all of the side content and got to play around with a bunch of different weapon focuses and builds. I like the characters and I especially like the attention to detail on a lot of them. If you beat Hector's record on the shooting range, you'll find her staring in rage at the leaderboard. The next time you go to the range, she'll smugly have a better record, which you can beat again for a different reaction. Krasavka is constantly tired but has boosted stats and different lines for three days after being able to sleep at the barracks. For me its the little characterization details that tie it all together. That being said the gameplay is somewhat repetitive after your first or second playthrough and relatively simple. Most of the difficulty curve comes from adapting to the risk/reward of randomized upgrade cards. After playing the main story round about 10 times to unlock everyone's endings, the repetitiveness can be fairly grating. The translation seems to have been done very well. I did not note any obvious English errors throughout the entire game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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