
Become a god and wage war in SMITE 2, the free-to-play Unreal Engine 5-powered sequel to the legendary third-person action MOBA. If you love challenging competition, intense action, ability-driven combat, rewarding teamwork, or godly mythology, you’ll see why 40+ million players love SMITE.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Fight as a God
Choose your God from across mythology and wield unique godly abilities. Hurl bolts of lightning as Zeus, master the arcane powers of death as Anubis, or backstab your foes as Loki.
The Third-Person Action MOBA
No other game offers combat that feels like your favorite hero shooter, crossed with the deep strategy you can only find in a 5v5 MOBA. Feel the impact of every shot, sneak up on enemies, and combo abilities with teammates to take down the enemy Titan in Conquest mode, or defeat waves of minions and enemy Gods to secure victory in Arena mode.
Play Anywhere, With Anyone
SMITE 2 features full cross-play and cross-progression, so you can play with friends regardless of platform and take your unlocks with you.
SMITE, Reforged
More than 40 million players have enjoyed SMITE. Now the next generation of action MOBA begins, with immersive visuals powered by Unreal Engine 5, more impactful combat, and new creative gameplay options like playstyle-redefining Aspects to shape the game in your own way.
Minutes to Learn, a Lifetime to Master
SMITE 2 is the easiest MOBA to start playing, with features like auto-build and auto-level so you focus on fighting. But the full depth of MOBA gameplay awaits, letting you find your own path to victory across item building, map control, tactical brilliance, or simply outplaying your foes. Compete in a variety of game modes with the right complexity for your mood: The deathmatch-like 5v5 Arena mode, 3v3 single-lane Joust, 5v5 random character Assault, the classic 5v5 three-lane Conquest, and Ranked Conquest, where you’ll climb the leaderboards and become a true god in the SMITE 2 community.
Great Rewards Await
If you played SMITE, your Divine Legacy is waiting for you in SMITE 2. You’ll have access to amazing cross-gen skins, badges and Legacy Gems after you link your SMITE account.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 23.9Kreviews | 55% | — | $0 |
| Free | 4.9Kratings | 62% | — | not modelled |
Engagement
Reviews
Themes across 1302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun to fck around
I was kicked out of the game (Ranked, Conquest mode) and ended up back in the main menu (so it wasn't a complete crash). I was unable to rejoin the game. No matter what I tried, the button was there, but it wouldn't let me back into the match. I received a loss and lost Ranking Points as a result. What is the point of this? Why can't I get back into the game when server-side issues are becoming more frequent? There is zero support; everything is being ignored.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 119.9K | 79% | Free | |
| — | 552 | 59% | — | |
| $0 | 4.9K | 77% | Free | |
| — | 128 | 54% | — | |
| — | 3.2K | 69% | — | |
| $0 | 49 | 98% | Free |
Genres
Stats
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Spanish - Latin America, Ukrainian*languages with full audio support
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I should have listened to the reviews. this game is as pure as it can get garbage, a wet one at that. smh
Played Smite 1 since beta and now switching over. Has generally been a good experience though EU server stability leaves a lot to be desired. Issues with rubberbanding. Still fun though. If you've played and enjoyed Smite before then you will enjoy this. HiRez are still in the process of adding(migrating) gods though so check if your favourites are currently in the game and if not you can hold out till they add them.
dberian poner ranked en justa pero esta muy bien
[h1]SMITE 2 – 7/10[/h1] Premessa: ho circa [b]4700 ore su SMITE 1[/b], anche se probabilmente buona parte le ho passate più in queue che effettivamente in game. [b]SMITE 2 per me è un 7/10.[/b] Ha tanti difetti, inutile girarci intorno: ci mettono spesso troppo tempo a fixare i bug, a ogni patch c’è qualche item completamente rotto, il gioco non sembra mai davvero bilanciato e feature e menu sono quasi sempre mezzi buggati. L’azienda dietro al gioco, poi, è un disastro. La sensazione, soprattutto con la nuova gestione, è che stiano puntando molto più a monetizzare che a sistemare i problemi strutturali del gioco. Spero di sbagliarmi e si vedrà col tempo. Detto questo, [b]il gioco rimane simpatico e divertente[/b]. I god hanno parecchia varietà tra loro e, rispetto a SMITE 1, mi piace molto il fatto che praticamente ogni god possa essere giocato in qualsiasi ruolo, più o meno. Questo rende le partite molto più libere e permette di sperimentare parecchio. [b]Assault miglior modalità del mondo[/b], senza discussioni. E adoro il fatto che abbiano aggiunto la [b]panchina dei god[/b], una piccola aggiunta che secondo me migliora parecchio la modalità. Al momento mancano ancora diverse feature che erano presenti in SMITE 1, e si sente. Spero che col tempo riescano a recuperarle e a portare SMITE 2 almeno allo stesso livello dal punto di vista delle funzionalità. In generale, nonostante tutti i problemi, continuo a divertirmi. È un gioco che ha una buona base e god molto diversi tra loro, ma deve ancora maturare parecchio. Per chi volesse aggiungere un po’ di caos alle partite con gli amici, c’è anche un bot Telegram: [b]@Smite2bot[/b], che permette di scegliere casualmente dei god, utile magari per Arena o Joust. [h2]7/10[/h2] [b]Divertente, pieno di problemi, gestito in maniera discutibile, ma continuo comunque a giocarci.[/b]
Hi-rez seems to be under the impression that rushing out old gods poorly ported to the new game is what will win back the hearts of their former player base. Major exploits, game breaking bugs, and not holding your promises is the real issue. Bringing back classic skins to the game, saying that ALL classic skins will be purchase-able with legacy gems.. but then you go and make them legendary just so you can justify not letting us use our legacy gems. You rush a new god out every other week, claiming that is what the players want.. when all I see is people BEGGING you to stop doing that and focus on the quality of the game. Other players haven't had a targeting reticle for baron's brew for almost half a year. Every update drops tons of new bugs without fixing old ones. Area damage over time effects have been damaging gods who are supposed to be un-targetable and damage immune. What the ♥♥♥♥ are you doing. STOP rushing new content and Fix. Your. ♥♥♥♥♥♥♥. Game.
This most recent balance patch has made this hands down the worst moba experience I've ever had
good
This game is just a shell of smite 1 and thats really disapointing. a lot of characters have just way more issues and poor quality of life, abilities being bugged, matchmaking just sucking. less modes just a really unsatisfying and the same experience every match. I really drew the line right now when i couldnt rejoin my ranked match and was marked deserter despite my two party members still being in the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.