
Slowdrive is a racing game about the lost sloth who trying to get back home. He will drive many twisted tricky roads with multiple routes and even moving platforms.
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Languages: English
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trying to get the three stars through trying to get the best racing lines, keeping the wheels planted and figuring out the best route makes this game a fun challenge. A nice visual style to.
painfull but fun
Simplified Trackmania 2020 + GTA4-like physics... Sign me up!
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A vibrantly minimal cel-shaded arcade racer where the only power-up is your determination and the road ahead is an obstacle course. The car handles like a formula one on pavement but all bets are off once the terrain gets bumpy. 3 / 3 stars
MUY BUENO
In "Slowdrive" sitzt man in Form eines Faultiers in einen Auto und muss verschiedenste Hinderniskurse durchfahren und dabei noch möglichst in dem vorgegeben Zeitlimit bleiben um neue Level freizuschalten. Verpatzt man einen Versuch, macht das Nix, man kann es direkt nochmal versuchen und genau dieses simple Spielprinzip macht schnell süchtig und treibt einen voran. Selbst nach den gefühlt 30. Versuch kitzelt es einen in den Fingern es nochmal zu probieren um die nächste Bestzeit zu knacken. Apropos knacken, die späteren Level werden in der tat wirklich knackig, da kann man sich wenn man will, echt die Zähne ausbeißen, aber so ist es ja mit fast allen Arcade-Spielen. Fazit: Simples & spaßiges Spielprinzip! :)
Именно та игра, в которой хочется посоревноваться за попадание в лидерборд. Играл на джойстике, управление отличное.
Awesome, definitely worth the five dollars.
Le but du jeu est très simple faire des courses le plus vite possible. Pas d’histoire, pas de pouvoirs ni de boosts, seulement des virages à bien maîtriser et un peu de drift. Le jeu propose 4 mondes principaux et un monde bonus sur la glace (horrible). Dans chaque monde, on trouve 6 niveaux spéciaux : 3 niveaux où il faut collecter des points avant de terminer la course, et 3 niveaux en multi-laps, avec le même type de map pour chaque monde. Un élément sympathique : dans chaque niveau (sauf le monde de glace), il y a une feuille à trouver. Un petit collectible fun qui donne envie de chercher dans chaque niveau. Cependant, le jeu a beaucoup de problèmes. Il contient beaucoup de bugs et de glitches, avec une RNG bien trop présente. Certains bugs peuvent vous faire partir en 360° sans aucune raison, les hitbox sont catastrophiques, et il est possible de traverser de nombreux blocs. Pour obtenir le 100 %, il faut débloquer les Gold Wheels et les Ice Wheels, ce qui demande de finir les courses avec 3 étoiles en vue à la première personne. J’ai dû refaire tout le jeu parce que je jouais avec la caméra de base. Aucune indication n'est donnée pour savoir comment les débloquer dans le jeu, il fallait être devin, j'imagine. Allez jouer à TM, c'est bien mieux.
I really like it!! It reminds me of the first Trackmania, when the series had shorter levels that we're more about "solving" levels (finding the optimal route, that often involved finding shortcuts) than just going super fast and doing crazy stunts. "Solving" the tracks was what I loved about the first Trackmania, and Slowdrive really brings back this feeling. Another great thing is that a lot of the tracks are split in 3 sections, that you each race separately, before racing them one final time, all connected into a longer track. What's great about this is that combining the three tracks together presents them in a new way, the shortcuts you found on the short tracks might not be optimal for the longer track, so you revisit tracks you've already completed, but you need to race them differently. It took me about 15 hours to get all the medals (also taking time to climb up the ranks! I'm currently 7th in the overall leaderboard). Some of the medals are pretty challenging to get, but they're all doable! All of the tracks are pretty small, most taking between 10 and 50 seconds to complete. One great thing is that, not only there is a leaderboard for each track, but there is also a global leaderboard for all the tracks combined! And the leaderboards are accessible directly on Steam. It's the first game I see that uses Steam's leaderboard feature. I see some people complain about the physics, but honestly I think they're great, I haven't had any problems with it. I think people simply need to learn that if you do a jump with a car, it's not a good idea to land with your wheels already turned to the side and the gas pedal all the way down because of course you will lose control, but that's not a bug, it's just how cars work. I found two small bugs, but nothing game breaking. The acceleration at the start of a level isn't always constant if you wait at the start of a level before pressing the gas pedal, but simply hitting the gas before hitting the retry button fixes it, so it's not really a problem (but it would still be nice if it was fixed though). Also, you can customize your car, but for some reason the decal pattern you select doesn't get saved when you quit the game. Other than those small glitches, I'm having a blast! I highly recommend it if you miss the smaller, more puzzlely tracks from the first Trackmania!
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