
Gideon Ragnason was banished from Ruti's party because he was "not strong enough." Since then, he has retired from the front lines of battle and changed his name to Red. Now, he has opened an apothecary in the frontier land of Zoltan, and hopes to live a slow and happy life there!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
略肝,后期支线偏少,不过算是通病了。 以上都能接受的话的确是佳作了。
这谁设计的,纯坐牢呀,还是我玩错了?主线到那个霸凌小孩那儿,见鬼一样的技能连放。
[quote] 作为日本人气轻小说《我被逐出队伍后过上慢生活》的官方衍生作品。在游戏中,任务、故事、冒险元素齐全,但却没有传统rpg的焦虑感。在这里,任务没有倒计时,食物不会腐败,主线剧情也不会推着你狂奔,完美契合了慢生活的核心主题。 在边境之地自由享受生活的2d乡村生活rpg。要度过怎样的生活全凭玩家的选择与行动。逃离了通过怪物等级、任务时效或数值膨胀制造的压迫感,你可以真正放松下来,想去冒险,就接任务下洞穴,成为顶尖冒险者。打怪累了就种种菜、钓钓鱼,玩玩小游戏,享受田园时光。不想种地了可以模拟经营自己的小药铺。唯一的忙碌时刻或许来自经营自己的小铺,当货架商品被快速买空,需要一边手忙脚乱地补货,一边了解客人五花八门的需求。这种节奏的切换带来了一种别样的异世界体验。 剧情上还原原著,并且随着进度的发展,会有前情提要。对于看过或者不了解本作的玩家来说是加分项。而且人物设定符合作品设定,虽然主角攻击能力平平,多是辅助。但随行女角色却拥有强力的伤害技能,输出惊人。比较细节。 然而休闲这一核心,在中期时却不再凸显。战斗和经营的提升都需要通过刷材料获得。但不管是野外采集还是打怪掉落,物品出现的概率都很低。想通过战斗完成任务时,缺少材料,角色强度低下,成长缓慢。当你决心好好经营,关键资源获取途径飘忽不定,运气成分过重,扩建遥遥无期。虽然开不开店、是否战斗全凭心情,但某些材料需前往特定地点概率获取,这种不稳定的设计,极大增加了肝度,在游玩时往需要反复刷取材料,过程枯燥,极易影响心情。更重要的是,技能点的分配带来了明显的矛盾。有限的技能点迫使玩家做出选择:侧重经营技能,战斗能力就会偏弱;点了战斗技能,经营发展又会变得很慢。这种玩法融合的设计以及技能点分配的制约,导致单纯偏好战斗或经营的其中一类的玩家,可能会感到头疼。 游戏的画面表现有一定的问题,人物立绘与游戏内建模差异显著,封面立绘也与实际不符,角色跑步动作生硬。任务系统也存在很多问题,许多材料缺乏指引,对于新手来说寻找困难。因为材料难获取所以任务难度偏高,但奖励却多价值平平,导致正反馈不足。 总的来说,这款游戏为追求无压慢节奏的玩家,提供了一个融合冒险与田园的避风港。虽然引存在缺陷,但若能接受其不完美的部分,这种慢下来的异世界生活,依然能带来独特的治愈感。 [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code][/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The plot follows the light novel/anime, which a few minor changes. It's fun exploring the world, farming (minimal), fishing, interacting with the other characters and killing monsters in and out of dungeons. My main dislike is the way the item storage is set up. Weirdly, Red always sleeps until 9am, and this time cannot be changed. I have stayed awake past 9am and nothing happens. Sleeping seems pointless for anything other that raising EP/HP.
A lot of fun, and way more in depth than i thought it would be. I honestly was expecting it to be way more boring and barren. Im glad I was proven wrong and Im sad I slept on this game for so long before finally buying it. I only wish more content could get added! Either way i reccomend.
不如黄油……太肝了。
No acostumbro a jugar este tipo de juegos pero ta bueno, yo soy de los que exploran el mapa por lo que casi no he avanzado en la historia principal durante mis 3 horas de juego y el mapa es grande para lo que pesa el juego. Tiene un sistema de crafteo sencillo ya que se gastan las armas que usas pero no son dificiles de conseguir nuevamente. Pdta: Me anime a comprarlo por su anime y esta interesante como desarrollan la historia del juego.
玩下去需要一点耐心,不是同类型游戏爱好者不推荐玩。后面为了推主线提升店铺等级稍微有点折磨人而且游戏UI设计的很复古(不好用)。以打折价格入手总体来说质量可以接受。
Es un vicio absoluto, cuando crees que estás a punto de pasarte el juego, aparecen nuevas misiones, nuevos encargos, mas recipes, subir la tienda (Rango de Apotecary). Es enfermizo y se me pasó volando de las 20 horas de juego hasta las +90. Farm, Quest, Upgrade de skills, nuevas compañeras, items y recipes casi infinitos, carreras de dragones, pesca, dungeons, crear pociones sin ton ni son, y me faltan caracteres para todas las tareas que hay. Una vez te pasas la historia principal, puedes seguir jugando ya que hay aún más misiones y recipes que descubrir, además de la dungeon final con los materiales mas tochos. Es un juego muy disfrutable y el precio es bastante bueno para todas las horas de entretenimiento que trae, desde luego 10/10
赞
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $18.8M | 35K | 97% | $13.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $361.3K | 738 | 84% | $7.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.9K | 8K | 95% | $3.74 | |
| $394.1K | 774 | 75% | $24.99 | |
| $394.2K | 2.8K | 85% | $5.99 | |
| $393.8K | 1.1K | 72% | $19.99 | |
| $394.2K | 570 | 84% | $29.99 | |
| $393.7K | 737 | 94% | $14.99 |