
A game about two guys that hate each other.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un pequeño RPG que cuenta una historia sobre el odio irracional y desmedido. Además juega con los tropos de la fantasía rolera clásica para crear un mundo que sorprende por lo bien detallado que está, teniendo en cuenta la pequeña escala del juego. A pesar de lo humilde de su duracion, aprovecha al máximo explotando todo lo que puede tanto la narrativa como la jugabilidad, que por cierto se mezclan de formas muy curiosas, como por ejemplo el hecho de que bufar a uno de los personajes aplica un debufo al otro, ya que se odian mutuamente. Esto ultimo tambien tiene su contra, ya que, aunque hace que los combates sean tensos, muchas veces se siente que tienes muchas probailidades contra ti, lo que puede llegar a ser agotador. A pesar de eso, el juego no padece de ningún pico exagerado de dificultad hasta [spoiler] el tercer boss, que a fecha de septiembre de 2024 se volvió extremadamente díficil, requiriendo de una estrategia muy especifica que debes aplicar sin errores durante una pelea larga. [/spoiler] De hecho, debido a esto aún no he conseguido terminar el juego, pero creo que seria injusto dejar una mala review despues de haber disfrutado tanto de esta historia tan desgarradora como sincera. Si todo lo que has leido hasta ahora en esta y otras reviews te gusta y no te intimida, compralo sin pensarlo, más aun al precio que tiene. Yo, por mi parte, seguiré intentando terminar un poco todos los días. Allgo me dice que el final merecerá la pena.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really cannot recommend this game enough, if you're in the brainspace for it. Intensely angry and cathartic experience whose ending left me with a lot of things to work through. Not all kinds of hate and anger are created equally. Good stuff.
I know Slimes looks rough and the writing is a bit crass, but I really enjoyed Slimes. Combat is smooth and matched what was happening in the story. The character dynamics and the backstory/worldbuilding are phenomenal. Seeing it on itch for the first time made me want to claw my eyes out but the more I played it, the more the visuals really added to the whole experience. The color palate is a choice and it works oh so well. Great game, recommend.
i played through this game on itch and it took me 5+ hours because i don't know how to play rpgs. i really love the way the side story content expands the world and how they weave into each other, it's heavy but it pays off so well???? this game rules
A good RPG that ended up being way better than I expected initially going into it. The evolving nature of story kept me hooked. Some of the party skill mechanics got a bit old and I think I didn't use about a 1/3 of them, but enemy composition remained interesting to deal with.
A great classic turn-based rpg with super challenging combat and some seriously raw and important things to say. The art style was what drew me in first, but the world and story it spun kept me for 10+ hours (some of that was achievement hunting tbf, but still). It's a seriously timely and cathartic story for those who hate the government, are tired of all the cruelty in this world, or just really sick of hearing that you're going to hell! You play as Julius, a modern day crusader on a mission to clear out a slime den. Contracted with him is a healer, who he refuses to learn the name of because he hates that the healer uses magic. The game does a great job of exploring this hatred he has for the healer character, and ties it very well to the types of real world discrimination this game talks about. The game is at first glance very edgy, and in many ways it is, but it's edge done with clarity and purpose. It isn't just a game full of hatred and anger, it's a game about hatred and anger from the perspective of someone who knows those two emotions deeply and has a message for all of us who experience them. ONE OTHER THING! This game has a companion PDF you can find in the local files. It goes through the game's areas and explains some of the dev's thoughts, previous iterations, and some cool extra lore details. It's also needed for some secret stuff you can find on your second playthrough (no spoilers!). It's not hidden or anything, it's just something that you may have to go out of your way to find. If this game even mildly interests you, I highly suggest you dive in. If you get lost or get stuck, the developer scitydreamer has answered near every question left on this game's community page, even years after its release, and even goes as far to give hints for those who want a little nudge in the right direction rather than the outright answer. Slimes is a hidden gem that I am absolutely going to be recommending to people, and I think that you will very much enjoy it.
good, dark RPG.
[i]Slimes[/i] is an engaging and cruel shortform RPG narrative. It's a story about religious extremism, xenophobia, and identity -- as told by slimes, in a sense. It comes together to both an inevitable and darkly amusing head, fully evolving into a piercing satire at the very end. The two-person battles are built around a damage dealer and a healing support. Battles are often tense but have a unique flow as you swap guns for each situation and try to manage each distinct type of slime. The different mixes of slimes are meaningful and make for an enjoyable (if horrid, in-setting) time. This review is a positive recommendation. However, I will say that I grew a bit tired of the battles by the last quarter of the game. Stun attacks become much more prevalent on the final few floors, making progression feel much more random and unfun. The game is fairly brutal throughout but in a manageable way, where you have some odd skills you have to use to finagle a win out of a losing situation. But... three enemies with area-of-effect stuns and a highly evasive buffer is a truly nasty combo. Should you play [i]Slimes[/i], I highly recommend not using the "you can only heal a limited number of times" difficulty toggle for two reasons. One, there are scenes at rest areas! I did not realize until a good way in, when I finally felt the need to rest and walked up 5-6 floors only to discover this. Two, my issue above with the stunlocking would have been greatly alleviated if I had been able to enter the final handful of encounters with more health. The most annoying part of the game is that you need to enter the menu and do a Full Reload after each fight so that your main damage dealer can indeed deal damage. In a different game I could see the tedium or monotony of this being used to add flavor to a methodical character, but here it just felt annoying since it was not narrativized (kind of surprisingly, given how many skills actually are tied to story or character progression in various ways). Overall, if you play without rest room restrictions, I think this is an easy recommendation if you are into dark, scathing stories and don't mind some crunchy RPG battles. The writing is clever, using an ensemble to tell a compelling story. And, if that's all you want, there's an easy mode too! Extremely mild disclaimer: I am in the credits of this game for a small bit of code used. This did not color my review in any way, lol!
Unironically one of the best RPGs I've ever played
This game is awesome. I love the story and the characters. The combat system is very unique and intuitive and can be challenging depending on the options you choose for your playthrough.
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