
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 95% | — | $48.8M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1750 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was my absolute favourite game even in its unfinished state - I waited three years for the story to be completed, and within 6 months of that finaly update, that I was still working to finish, they released a major update that completely broke the graphics of the game (large black voids for the sky and all windows) and its been almost two months now with no fix, so I'm no longer able to play I highly recommend this game for players with higher end computers, but if you're like me and can't afford an expensive upgrade or new PC, steer clear because this game no longer is worth the money I spent on it, and I hope others are spared the disappointment I'm feeling now after waiting so long to see how the story wraps up, only to not get to actually see it :(
it is good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.6M | 54.7K | 91% | $24.99 | |
| $48.6M | 43.3K | 90% | $69.99 | |
| $48.5M | 33.7K | 87% | $49.99 | |
| $49.1M | 35.4K | 94% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8M | 157.5K | 98% | $19.99 | |
| $2.7K | 85 | 80% | $0.99 | |
| $3K | 12 | 83% | $12.99 | |
| $488 | 39 | 62% | $0.79 | |
| $422 | 4 | 100% | $3.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很休闲,适合养老
Very relaxing game with lots to explore.
More cute slimes More game play and More Fun!.
es un juego entretenido muy weno lo recomiendo probar algunas vez ta god
Очень крутая игра
Не легенда
Очень хорошая игра с миром,прошел все две части на все Достижения.Было очень весело
Ну че я скажу. Игра интересная как и раньше, как в первой части, но было душно из-за размеров мира или даже точнее, из-за того как все локации были перекручены с 3-4 проходами в одну комнату, каждая из которых была просто безумно огромна. В середине я подскучал, когда начал открывать лабиринт, опять же потому что не понимал куда идти и где конкретно моя цель. Но когда нашел Призма-ядро и пошел по сюжету стало интереснее, искал разные проходы секреты, решал головоломки. В отличии от первой части нет такой зависимости от денег. Если раньше я в загон сувал по 20 ларго слаймов, теперь и 5 достаточно, что бы крафтить все что нужно, больше не нужны миллионы Нью-Баксов, на все прохождение достаточно наверно и 50-100К. Сама система улучшений через ресурсы стала интереснее. Хоть моментами попахивает дурным гриндом, где надо ждать пока заспавнится что-то полезное, с появлением дронов гринд сводится к минимуму. Я прошел игру за 17,5 часов. Советы: 1) Не забывайте про крафтовых дронов и порталы. 2) Не тратьте время на фулловую прокачку 3) Ищите секреты ВЕЗДЕ 4) Не спешите, исследуйте мир медленно в свое удовольствие
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.