
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99−40% | 43.5Kreviews | 94% | — | $48.7M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1670 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Took me 3 years to come back and finally play more than 2 hours(got sidetracked with other games) but I love this game
Llegar a tierras virgenes, sobreexplotar a la fauna local, los recursos naturales y como no, manipular el marcado. TREMENDO JUEGOZO.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра непогана, давно фанатію по Слайм Ранчо та можу впевнено сказати що друга частина краща за першу. Кількість різноманітного контенту, більш гнучка можливість кастомізації нашої ферми, механіка радіант смайлів (спочатку промбомбилася, але потім зловила дзен) Музика на поплакати та на подумати, сподобалось як вони попрацювали над саунд дизайном у другій локаціїї... АЛЕ)))))))))))) розробники знов накрутили трешу на спавні слайму, від локації та гри неможливо ловити кайф коли варри спавняться за дві твої хвилини перебування у новому місці. Дизморалило настільки що брала багатомісячну паузу від гри. Про відсутність коопу взагалі мовчу, такі прикольні механіки для сумісного проходження але по факту ти просто взад-вперед бігаєш як у дупу ужалений та намагаєшся хоч якось кайфанути, бо телепорти ♥♥♥♥♥ не є чимось дешевим. Великі лабіринтні локації - лайно, що доведе вас до істерики у соплях та сльозах, а на хвилиночку ними наповнено буквально все. Кількість речей що відбувається на екрані просто перегружує мозок, як би я не любила цей милий та легкий стиль. Щодо добування слаймів дервіши змусили мене також поплакати, бо шов 80 день скіпу, а витягнути їх з торнадо просто не виходило, хотілось би щоб вони просто мали шанс спавну як зелені слайми хижаки. ВІДСУТНІСТЬ ОРІЄНТИРІВ ПО МЕЙН КВЕСТУ - недопустимо. Ті сами лабіринти дуже заважають знаходити важливу інформацію, та після декілько місячної перерви від гри ти заходиш і не розумієш що робити, дизлайк. Виконання всіх ачівок було приємніше за першу частину, та в принципі все можна не спідранити та проходити у своєму темпі, що кайф. Ну карочє прикольна гра від суєти душевної точна врятує)
tl;dr - worth a shot if you liked SR1, as this is just the same thing but imo slightly worse. I had fun for the most part, but would not go out of my way to recommend this to anyone. still rough around the edges, even though it was in EA for ages/has been out for a year now. QOL could be better/getting drones is barely explained, but they are necessary unless you want to grind resources for yourself..? personally not a fan of the level design. slimes are cute, but mostly reused assets. new regions don't really offer anything new besides one new slime..?
一代老玩家 很小的时候就玩过 优点:史莱姆种类增多 游戏性增强 画面更好 缺点:优化有点差(4060ti) 画面饱和度过高 剧情平淡
Радужный остров, что-то знакомое
Ciekawa gierka do wypierdalania afrykanców do wody oraz napierdala je w nich woda
I remember enjoying the first one a while ago. But this is only enjoyable for a few hours. It really lacks basic game design and is either lazy or rushed. The "puzzles" and "progress" do not flow together. You just end up constantly at dead ends and have to run back and forth to progress. The progress is mostly cosmetic and some simple tweaks would actually make the game flow to make things worth the time to upgrade. Instead, just run back and forth to progress. Not worth finishing, but decorating and cute slimes are basically this game in a nuthshell.
чудесная игра, с удивительным миром. играл в 1 часть на торренте, но спустя года купил обе игры и не о чём не жалею. Играйте с удовольствием и не спешите
наконецто я мама
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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