
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.57/day in the week to Sep 6 → 15.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 50.1Kreviews | 95% | — | $48.7M |
| $29.99 | 11Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
спустя 30 часов игры хочу стать блебом, где найти такую опцию подскажите пожалуйста
great game no notes
If you want a cozy, low stakes, pleasant experience I can't recommend it enough. The world is huge, there are so many new slimes, the automation is great now too. The thing I love most about 2 compared to 1, is that they improved SO MUCH about the experience. You can play however you feel like. Hate grinding resources? Set up a drone and collect them passively while you decorate. Hate backtracking to portals to get around? Invest in transporters. You can put them anywhere and there's a ton of them. The economy feels way more balanced than it was in early access, there's always valuable things to spend money on. You can also get drones pretty early on. Theres a device that points you directly to resources if you need it. Lots of small tweaks that improve the game a lot, from the first game and the early access. Its worth going back to if you didn't vibe with the early access. I really enjoy the gameplay loop of farm maintenance vs exploring. Although the main 'dungeon' of the game can be really confusing at times, and the shadow plort things are a pain without the upgrade. If you don't like exploring and just want to farm, completing the main story will probably frustrate you. Even with the portable tranporters. Main negatives after playing a save for 100 hours: the vaccum speed when fully upgraded to 100 is soo freaking slow, I wish there was a faster way to move around large numbers of items. Wish there were more natural warp points in the labyrinth. Would love if there were different types of corrals, big or small, even temp ones you can place anywhere. Overall, a huge improvement from slime rancher 1 in every way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 15.14/day in the week to Jul 23 → 12.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil
| $17.99−40% |
| 7.3Kratings |
| 86% |
| — |
| not modelled |
| $29.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
YES.
um jogo emocionante, lindo e relaxante. ps: se você quer um plus na emoção, jogo o primeiro jogo e volte para esse quando acabar E preste atenção na historia, os dois tem uma historia em segundo plano que vale a pena gastar seu tempo prestando total atenção.
La seul raison que ce jeux semblait meilleure que le premier était la rumeur du multijoueur. Cependant il n'y a pas de multijoueur. Ce jeux ne va pas obtenir ma recommandation.
Засасываешь слаймов в фиговину, слаймы сбегают, бегаешь за слаймами, они чёто жрут не то, превращаются в чёрный плохих слаймов, короче игра года, не иначе, 10 плортов из 10 Как вторая часть мало отличается от первой, так и мой обзор мало чем отличится. Всё такая же приятная гриндилка, закрыл на все ачивки без особых проблем. Визуально игра стала гораздо лучше первой части: графика очень приятная глазу, пёстрые цвета, а также погода делают игру в разы красивее. Нравится, что как и в первой части, сюжет подают в виде записок, есть такое ощущение загадочности при исследовании локаций, которое особенно проявляется ближе к концу игры в финальных локациях. Если полюбили первую часть, то вторую полюбите ещё больше, однозначно рекомендую! :)
60小时要通关了快更新
трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать трахать слаймов.
Slimes drain my cortisol level
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.8M | 157.4K | 98% | $19.99 | |
| $2.7K | 65 | 83% | $0.99 | |
| $2.1K | 12 | 83% | $9.09 | |
| $359 | 27 | 63% | $0.79 | |
| $422 | 4 | 100% | $3.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 517.4K | 89% | $7.79 | |
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.5M | 48.2K | 88% | $49.99 |