
In the last known city on Earth, people are disappearing in their sleep. Those who remain exist in a crisis of reckless experiments to keep awake. From Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails), SLEEP AWAKE blurs the boundaries between reality and imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
SLEEP AWAKE is an immersive first-person psychedelic horror narrative experience that explores the realm between sleep and death. From Blumhouse Games and led by Cory Davis (Spec Ops: The Line) and Robin Finck (Nine Inch Nails), SLEEP AWAKE blurs the boundaries between reality and imagination.
In a desperate attempt to remain awake, the denizens of the last known city on Earth are reaching a panic crisis of reckless experiments in their effort to avoid The HUSH, the inexplicable disappearance of those who sleep.
Playing as Katja, you must survive the devotees of various depraved death cults and try to stay awake. Solve the puzzles of this mysterious world to shatter the horrors of the past.
Key Features:

A psychedelic trip of the senses: Hand-crafted environments combine with a stunning color palette, unique FMV integration, and bending light to submerge the player in a cosmic horror like they’ve never seen before.

A world where sleep means extinction: Step into a unique setting, where an unfathomable phenomenon means that humans are disappearing when they fall asleep. The result is a warring world where dogmatic factions insist they have the one true solution for staying awake.

Arresting audio experience: Musician Robin Finck of Nine Inch Nails has crafted an auditory experience to create heart-pumping moments and exhilarating dream-like sequences.

Survive to save the ones you love: Stealth and wits are your only weapons against the warped minds and bodies of humanity’s last remaining citizens. Avoid their twisted experiments, solve the puzzles of a distorted reality, and save the remaining good in the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Portugal +2 more
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 238reviews | 76% | — | $191.4K |
| $29.99 | 170ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stuff the game
Ok, I'm only a little over an hour in but this is what I'll say about this game. Yes, it's mostly a walking simulator but with a tiny bit of stealth and puzzles in it so far. What I really want to talk about the game is the design and style once you venture outdoors. This is like paying for a night at Universal Studios Halloween Horror Nights and going through one tight display built by professionals that takes 4 hours to complete. That's it right here. If that sounds good for you buy it!!!! So far I'm exploring a hellscape of various cults that have formed out of the remains of the apocalyptic society that is left that are using their own types of methods in order to stay awake and avoid THE HUSH. If it doesn't make much sense beyond that I'm good with it. I'm enjoying a theme park horror filled ride cheaper than 100+ dollars for a night. All I need here. :) 5 hours in and I finished it. It's worth a playthrough on the visuals alone but the story is very fragmented. You get a lot of it near the end but the game leans far into the psychedelic and obscure to stick to landing with a solidified story and will leave you with disappointment at the very end. It's still worth the price of admission and I recommend it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What the?
Полная срань. Это даже не игра, это просто набор психоделических локаций и бессвязного бреда главной героини. Одна из худших "игр" в которые я когда-либо играл. Разработчики явно упарывались тяжелыми препаратами.
NICE!
Yogi and Reggie would approve it. 10/10 for the drugs
Yes, the game is short. But it's not a bug, it's a feature. Take the free afternoon, start the game, you'll be finished by the night. Or play into early hours of the morning. Do it in one sitting. The game is a good mind ƒųcḳ. Short, pshychological, psychodelic, surreal walking simmulator with some horror elements, which will keep you wandering "the hell is going on?" If you are a "gamer boy", who loves staring at a branching skill tree for hours to optimize the build, or holds a chronometer in hand to count millisecons at boss attack animations to memorize them, don't buy Sleep Awake and them taint the feedback with "ew, this game is not good". But if you like some fresh, short experiences in between big games, this is an excellent time spender. And good soundrack!
Ein reiner Blender, sieht gut aus aber nicht viel dahinter. Man läuft umher um sich irgendwie einen Weg zu suchen, teilweise mit Schleicheinlagen oder Flucht ohne selbst umzukommen. Wobei die Wegesuche recht simpel ist. Das kann man spielerisch so machen, ist erstmal o.k. Dabei wird man aber ständig durch irgendwelche nervigen Zwischensequenzen im Spielfluss unterbrochen die man (wie könnte es auch anders sein) nicht überspringen kann. Das nervt ungemein zumal die Bewegung im Spiel selbst ziemlich träge ist. Die Laufeinlagen sind teilweise sehr übertrieben. (ja es ist mit "Laufsimulation" getagt - trotzdem nicht schön) Das Spiel wirkt zu Beginn interessant wird aber schnell langweilig. Die Horrorelemente suche ich bis heute vergebens aber vielleicht ist das ja das Ziel des Spieles.
나름 흥미로운 세계관과 설정 그에 비해 활용을 전혀 못하는 개발팀 멍청한 AI와 엔딩 끝에 남는 공허함 유일한 장점들은 리얼 7.1 사운드 지원과 사운드 기반 햅틱 진동(듀얼센스)
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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