
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 24.71/day in the week to Sep 7 → 43.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.24−75% | 218.6Kreviews | 97% | — | $20.2M |
| $24.99 | 10.5Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2742 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
多样性
這個遊戲難度挺高的,但是是我喜歡去體驗的遊戲,不過二代比較好,可以多人玩(其實工作坊也有多人玩法擴充)
好玩,每次都忍不住再开一把
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 31.75/day in the week to Jul 25 → 43.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Korean, Russian, Japanese, Polish, Ukrainian, Spanish - Spain, Italian, Dutch +5 more
| $24.99 |
| 498ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game but I suck at it
Beautifully deep, wonderful game. The must play icon of any and all roguelikes and deckbuilders. Buy it for everyone you know.
It was a good game on release, but has since been eclipsed by a lot of better executions of the same concept. StS itself now feels like a game in which you replay the first act over and over until you hit the god combo that lets you win. There's no real nuance or strategic depth to it - find the stuff that works for the 1-2 workable builds for your character or lose. That's the reality of it, at least once you're past Asc. 5 or so. Historically valuable, but if you want to actually enjoy a card game roguelite pick up something like Griftlands or Knock On The Coffin Lid instead.
just isn't fun enough for the price it costs, it is barely worth 10$ but it costs 15, it is redicolus. it can be worth it if it is on sell
중독성이 미쳤다. 공략도 안보고 최고의 효율을 갖춘 덱을 만들고 싶게 하고, 여러가지 캐릭터로 클리어하고 싶게 만든다. 모든 도전과제를 다 클리어할 때까지 걸리는 시간은 본인의 실력이 결정해줄 것이기에 플레이타임도 충분히 길다. 재밌다. 충분히 재밌다.
拉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 23.3K | 92% | $19.99 | |
| $1.1M | 1.5K | 76% | $19.99 | |
| $246.1K | 727 | 81% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $2.7K | 5 | 80% | $17.99 | |
| $1.7K | 6 | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.2M | 8.7K | 88% | $48.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $20.1M | 174.2K | 93% | $4.99 | |
| $20.1M | 21.7K | 94% | $23.99 | |
| $20.1M | 29.6K | 90% | $19.99 | |
| $20.4M | 175.5K | 88% | $7.99 |