
Customize your airship and explore the world above the clouds in this sim RPG
Modeled estimate, not a reported figure. How we estimate →
About
Who says ships are only for the water? Why not take a voyage across a sea of clouds instead?
On a little island, floating in the sky, your adventure begins...
Hop on board your shining new airship and see what lies beyond the horizon! Gather your crew and explore regions of the sky where no one has ever been!
You'll discover all kinds of floating islands, from bustling tourist destinations to perilous monster-filled dungeons.
Develop your island, fend off monster attacks, and help your crew with their problems to earn fabulous rewards!
Use the resources you've earned to install new facilities on your ship and help your crew expand their know-how. With a stronger ship, and a more knowledgeable crew, you'll be able to explore islands from even further afield.
What new adventures and encounters await you in the vast blue sky? There's only one way to find out.
It's time to take off!
▼Game Flow
Start by scouting island residents to join your crew.
Then, set out on adventures together to get <p0>Gold and equipment!
Once you get a handle on your adventures, you can start buying better equipment and recruiting more crew members.
You can also add new facilities to your ship and island.
Tap a speech bubble above a person's head to hear their troubles. Solving these problems may open up new doors to you.
Once you have your own ship, you can set out to explore the different regions of the sky. There are all kinds of new sights and experiences waiting for you out there!
▼Battles
When an enemy appears, the crew members you've selected for your battle party will fight them automatically.
Experiment with different equipment and abilities and figure out what works best!
Rarely, you might encounter battles where you'll be able to use special commands.
These include firing cannons, launching co-op attacks, and using battle items. Use them wisely to blitz through enemies like never before!
▼Ship Facilities
Place cabins and crew will take up residence there, sometimes venturing out to do different activities around the ship.
Place fixtures from the Facilities tab near to cabins, and crew will use them to earn Knowhow Points.
▼Island Facilities
Islands with guild offices feature land with untapped potential. Unlock it, and you'll be able to place facilities there.
Different facilities will allow you to purchase different items.
▼Ending and New Game+
Unlike our other games, this one doesn't end after a certain amount of in-game time has passed. Instead, you can finish and start a New Game+ after you've met the right conditions.
You can create transfer data to use for New Game+ at the guild, then start playing again from the title screen.
New Game+ can be started from the guild, and allows you to carry over crew from your previous playthrough.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some kind of adventure game with a flying airship base that's a mix of a bunch of their previous games. You have a huge flying boat 'base' with two decks that you build in. Eventually you'll get mini ships so it becomes like a giant 'heli-carrier' similar to the ones in the Marvel universe. You go around liberating islands filled with monsters, some have towns that you can construct facilities at, some are just wild islands with more monsters. You have items that you can gear on characters, jobs, abilities that you learn/set, loot that you can sell. There's elements from Ninja Village and Dungeon Village in it. You could probably also call this "Dungeon Village 3". A lot of people say it plays similar to High Sea Saga but I haven't played that yet. I like it, flow is pretty good and you're not really hitting any walls providing that you do everything and don't try to skip way ahead. There's not much info about this game around but it's easy enough to figure out and to optimize fairly well. It's clearly a mobile port and plays like one, but it's not trapping you in a grind. All in all, this is probably one of Kairosoft's better offerings. So all that said: why the ♥♥♥♥ can't we recruit the cat?!
一言で言えば、「ソシャゲ仕様を廃止して、バランス調整した大海賊クエスト島」 大体の遊び方は大海賊クエスト島と同じ。 【良かった点】 大海賊クエスト島と比べて、幾つかの点が遊びやすく改善されていた。 ・スタミナ、待ち時間、メダルの廃止 ・ジョブチェンジに必要な知識が全員共通になった ・スキルがアイテムになった(他人が覚えたスキルを装備できる) ・幾つかの新システム ・街の施設レベルが全て共通 【悪かった点】 ・フリーズバグに1度遭遇した(2026/8/20) ・一部UIが不便(ギルドショップで連続購入できない、大砲が連続強化できない) 【個人的に残念だった点】 ・「モンスターの仲間」「捕虜」の廃止
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开罗游戏的制作思路配上空想世界题材是非常棒的,这给了开罗很大的发挥空间,希望开罗能够继续这种思路。 本作以战斗为主但是战斗做的很差,大量无关的,甚至是拖后腿的转职除了让我觉得莫名其妙和恶心以外,并没有给游戏带来乐趣,武器擅长与否跟着职业走更是加重了这一点。最令我百思不得其解的是,如果想要给角色叠数值,那就必须全职业满级之后再用一转二转甚至更多转来增加角色属性,而不能让某个角色在某个领域一直精通下去,这就好像如果你要成为一个优秀的游戏开发者,你就必须先成为一个头顶皇冠身穿长袍套着盔甲,能一手颠十二个沙锤一手算哥德巴赫猜想一边在空中用飞艇做出落叶飘的变异人米其林三星大厨兼特工,这不符合人类的逻辑,我无法接受。 至于什么拖时间数值崩坏成长曲线有问题都是老生常谈的了,不过还是有所进步的。 这些年涌现了很多很多优秀的RPG和模拟经营类游戏,有很多可以借鉴,同时执行起来完全不复杂的创意和设计,我希望开罗能够从中吸取经验,你们本可以做得更好。 你们会看评论反馈的对吗?
本作是由Kairosoft Co.,Ltd制作并发售的一款像素风格的角色扮演游戏,游戏玩法比较简单,主要就是开着飞船不断开拓新的地图,期间要不断招募新的船员,并委托他们完成一次又一次的探险,帮助岛屿上的居民消除各种各样的威胁,并不断提升船员们的各项能力,最终带领各位船员们抵达浩瀚云海的尽头,实现自己的梦想。 游戏玩法融入了模拟经营以及角色扮演两者模式,玩家可以在游戏中建造各类设施,并培养自己的船员团队,同时每到一座新的岛屿后,都会解锁新的委托以及冒险内容,通过探索与战斗可以获得大量的金钱及资源,可以用来购买各种物资及装备,以便更好的应对即将到来的新的冒险。 玩法方面相比开罗以前的作品其实多少有些阉割,在实际玩下来,整个游戏基本都是按一个模式下来的,因此玩到后期会感觉有些无聊。如果是开罗游戏的忠实粉丝的话,可以买来玩玩,如果只是对这个游戏模式感兴趣的话,可以找几个前代作品,可能会有更好的体验。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
司马观测员,700安全度,每一个岛的气泡,工会都点了就是不出来,真搞心态。
在3a大作频出、各种精细引擎层出不穷的今天,开罗依旧在持续不断地向市场输出着像素风的模拟经营游戏,一如近30年前那样。 自然,随着时代的发展,原先为了考虑过去pc、手机极其有限的容量而被迫精简游戏的限制已然不复存在,但即使是新出的开罗游戏,其大小依旧只有区区几十mb,不过其间的丰富玩法早已不像过去那样单调,可以说除了一如既往的像素画风和ui设计,现在的开罗游戏相比过去的经典作品譬如笔者最钟爱的《游戏开发物语》早已焕然一新。 而本作《飞空艇探险物语》也再次延续了开罗轻松休闲又富有策略性的游戏理念,为玩家带来了一场驾驶飞艇、在空中进行大战的刺激冒险。 游戏一开局,玩家还没法起飞,需要先在地面岛屿完成公会任务、招募伙伴、攒够资金,修好飞艇后才能正式开启空中冒险。而在解锁飞艇后,可以说游戏的核心玩法才真正展开:玩家可以对飞艇进行规划内部布局,像是搭建卧室供船员休息恢复、放置装饰提升环境舒适度、建造训练设施加速船员成长,随着规模扩大还能解锁多支探险队伍。 游戏中玩家会驾驶飞艇发现新的浮空岛,接取并完成任务,然后继续探索,如此循环往复。 虽然本作在后期依旧难免有些重复性内容——当然,这也是开罗游戏的通病——但整体而言算是一部合格的、适合休闲放松消磨时间的开罗作品。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
[h1]奇妙的空中探险之旅[/h1] 《飞空艇探险物语》是开罗发行的又一款像素休闲类的经营作品,区别于玩家以往的在地面上进行各种经营建造的方式,本作把玩家带到了空中的岛屿上,驾驶着自己所建造规划的飞艇来一场奇妙的冒险。 游戏的玩法还是大家比较熟悉的那种经营管理类的游玩方式,前期玩家作为船长要进行人员的招募,规划飞艇的建造与设施,并参与到游戏类的冒险之中,当然游戏中还有任务委托可以接取,完成后会获得丰富的奖励。 当玩家拥有飞艇后,便能够前往空中区域开始自己的冒险旅途。 玩家除了需要建造飞艇的相关设施之外,还要在招募到全员后进行培养,为全员搭配好合适的装备和技能,一开始只能组建一支队伍,但后续可解锁多支队伍。这种慢慢累积提升的感觉还是非常不错的。 游戏中的任务也是一个不错的设计,玩家在完成任务的途中会有着一些事件的触发,可直接获得某些道具,对于建造方面有着不小的帮助。 总的来说,《飞空艇探险物语》是一款以飞艇和浮空岛为主要玩法的休闲模拟经营类游戏,玩家作为船长需要慢慢经营和建造完善飞艇的同时,还要培养一批精良的全员来帮助自己探索与战斗,这种慢慢做大做强的感觉玩起来还是非常有成就感的。 [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote]
倒置开罗之旅的1/63,该游戏泛用性尚可,对策性较差,综合来讲属于大杯下。 先说这款游戏最令人难受的一个地方:必须提出这个游戏差不多是挂机刷刷刷的那种类型,包括副本素材,稀有货币,声望等级之类的都是需要刷的,但问题就是基本上除了副本,剩下的几种基本上都是在升级时会弹出不可自动跳过的提示的,而且弹出提示时会时间暂停,[strike]也不知道作者是怎么想的……[/strike]还有就是感觉游戏的重复劳动实在是太多了[spoiler]像是每个角色都要转47次职,专职的道具又要用刷或者挂[/spoiler]重复劳动久了就感觉很无趣 不过该游戏也并非毫无优点,比如说人物和怪物对我们的对话就很有意思,还有收集要素其实也挺不错的,每次看到自己又解锁了一些新东西就足矣抵消之前刷刷刷的疲惫。 综合上述,我个人一般推荐这款游戏
好玩,和大海贼探险物语差不多的玩法,但是飞艇这个更轻松一点
A reskinned version of High sea saga in the air however a lot of mechanics are copy pasted and seems broken.. 1 in particular is the the carpenter trait that causes facilities and development to build faster ... Building are instant ?. so fix your phrasing not hard to do; and development is fairly fast normally and never seems to change. Many quests that unlock upgrades to your ship are not visible not matter where you look and don't simply trigger how you think . so it is a mind of doing everything with no room and hope it trips randomly Food, fuel, everything is way to east to get and battles break in far faster. They could have added something more entering to this game but no Downside about kairosoft is they either release good games or try to release 50 and hope they are. It is okay just meh
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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