
Customize your airship and explore the world above the clouds in this sim RPG
Modeled estimate, not a reported figure. How we estimate →
About
Who says ships are only for the water? Why not take a voyage across a sea of clouds instead?
On a little island, floating in the sky, your adventure begins...
Hop on board your shining new airship and see what lies beyond the horizon! Gather your crew and explore regions of the sky where no one has ever been!
You'll discover all kinds of floating islands, from bustling tourist destinations to perilous monster-filled dungeons.
Develop your island, fend off monster attacks, and help your crew with their problems to earn fabulous rewards!
Use the resources you've earned to install new facilities on your ship and help your crew expand their know-how. With a stronger ship, and a more knowledgeable crew, you'll be able to explore islands from even further afield.
What new adventures and encounters await you in the vast blue sky? There's only one way to find out.
It's time to take off!
▼Game Flow
Start by scouting island residents to join your crew.
Then, set out on adventures together to get <p0>Gold and equipment!
Once you get a handle on your adventures, you can start buying better equipment and recruiting more crew members.
You can also add new facilities to your ship and island.
Tap a speech bubble above a person's head to hear their troubles. Solving these problems may open up new doors to you.
Once you have your own ship, you can set out to explore the different regions of the sky. There are all kinds of new sights and experiences waiting for you out there!
▼Battles
When an enemy appears, the crew members you've selected for your battle party will fight them automatically.
Experiment with different equipment and abilities and figure out what works best!
Rarely, you might encounter battles where you'll be able to use special commands.
These include firing cannons, launching co-op attacks, and using battle items. Use them wisely to blitz through enemies like never before!
▼Ship Facilities
Place cabins and crew will take up residence there, sometimes venturing out to do different activities around the ship.
Place fixtures from the Facilities tab near to cabins, and crew will use them to earn Knowhow Points.
▼Island Facilities
Islands with guild offices feature land with untapped potential. Unlock it, and you'll be able to place facilities there.
Different facilities will allow you to purchase different items.
▼Ending and New Game+
Unlike our other games, this one doesn't end after a certain amount of in-game time has passed. Instead, you can finish and start a New Game+ after you've met the right conditions.
You can create transfer data to use for New Game+ at the guild, then start playing again from the title screen.
New Game+ can be started from the guild, and allows you to carry over crew from your previous playthrough.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
开罗量产的速度其实真不快,即便有素材库的情况下,新作的生产速度也是比较一般,10余年前游戏发展国,忍村那会的时候开发速度更慢,那会抱着手机天天找有没有没玩过的开罗。 史地46.8,好贵,我看应该是捆绑包比较有性价比。而且本作看起来确实也是某个海航系列的变种,但内容更少了,开罗专属的pixel画风依旧精致,不过后期堆在一起的时候是有点视觉疲劳的。主要内容就是探岛,养成和遭遇战,后期还能买小飞船和换大飞艇,享受收集和慢慢变强的乐趣。最重要的是还有开罗传统艺能摆格子,仔细想想后来不喜欢玩开罗也是从轮船还是超市那代凑格子永远摆不到自己满意的满buff状态(实际上看似开放的摆格子设定后边都会有一套固定的摆放攻略),继而开始讨厌一切建筑或者背包管理要哪个靠在哪个一块的设定。 总的来说内容量一般,个人感觉当个挂机游戏随手点一点还是不错的,但是我还是觉得开罗适合移动端多一点,pc端如果能来点桌面挂机类的就不错了。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
일단 재미있게 플레이 했습니다. 우선 대해적 스토리를 플레이 해본 저로서 비교할수 밖에 없겠는데요.. 비행선 퀘스트가 3년 더 나중에 나와서 개선된 부분이 분명 있으나 장점도 지워버린 참사가 일어나지 않았나 싶네요. 두 게임의 방식은 하늘이냐 바다냐 플레이 배경만 다를뿐 형제격인 게임입니다. 차이점은... 간단히 적어보겠습니다. 대해적 / 비행선 1. 난이도 : 어려운편(여러번 회차플레이 강요), 쉬운편(1회차로 마지막까지 가능) 2. 최종 플레이 : 몬스터 진화하면 모든걸 이김, 작은 비행선이라는게 있으나 차라리 잘키운 캐릭터가 좋음 (이건 장점이자 단점) 3. 재화 : 돈이 쉽게 벌리지 않으며 캐쉬역할을 하는 금화는 회차플레이 강요, 돈이 잘모임 캐쉬역할을 하는게 무한대로 수집 가능.. 대신 999까지 4. 캐릭터 키우기 : 퀘스트 경험치로는 성장시키기 어려워서 아이템 힘을 많이 빌림, 아이템 다 팔아도 상관없음 이정도만 적어도 대충 아실꺼라고 짐작합니다. 나름 재미있게 했고 대해적보다는 난이도 면이나 다음으로 진행하고 싶은 욕구를 진정으로 이끌어내지 못한 게임성 어떻게 보면 비행선 퀘스트는 카이로 소프트에서 잘 나갔던 게임들의 집대성을 보여준 작품입니다. 그러나 제가 보기에는 한계도 동시에 보여준것 같네요. 게임을 양산하고 잘 팔아 먹었겠지만 점점 그 숫자는 줄어들겁니다. 이런 완성도라면...
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挂机游戏,不好玩
기존 카이로 소프트 스타일에 육성 RPG IDLE 류 게임을 접목. 따져보면 원래도 도트그래픽을 보며 중간 중간 직간접적으로 개입하는 형태였긴 하지만, 사실 눈을 떼기가 힘들었음. 중간중간 쉴새 없이 알림이 와서 멈추고, 지속적으로 눌러가며 다음 작업을 하는 형태였다면 이번 게임은, 대놓고 방치하는 시간이 없으면 게임 클리어 자체가 불가능함. 물론 알림이 오긴 하지만, 기존 게임에 비하면 현저하게 적은 수준이고, 진행도에 따라 30분 이상 방치도 가능하다. 다시 말하면 기존작은 짧은 방치- 짧은 조작의 반복이었다면, 이번작은 짧은 방치- 짧은 조작 - 긴 방치 - 짧은 조작 같은 형태로 봐야할 듯. 클리어에 필요한 긴 호흡의 방치시간이 15시간 이상 되기 때문에, 호불호가 갈릴거라 생각함.
[quote][url=https://store.steampowered.com/curator/45932802/]欢迎加入: 小红瓶游戏评鉴组[/url] 关注小红瓶,回血在当下[/quote] [h1]Skyship Quest Story[/h1] [h3] 前言[/h3] 不知道大家有没有了解过开罗社?这是一家以像素风模拟经营这一大类推出的公司,(KAIROSOFT CO., LTD.)臼井和之先生和他的美术木村老师敲定了这种小像素风加模拟经营的玩法,很多作品的玩法其实都是一脉相承的,只是题材不同,再加一些创新罢了。玩法经典简单,永不过时,数值机制也很有特色,游戏类的正反馈舒服。画风好看,题材多样,像素画的太有味道了。开罗社的经典作品足足有九十几部,在市场上取得了巨大的反响,而本作便是其中之一的优秀作品。 [h3]游戏介绍时间 [/h3] 开局就可以确认国家和船长,飞艇的名字的名字以及性别,还可以选择菜绝佳,厨师,农夫流浪猎人,飞行员不同的职业都有不同的特点,在神田的带领下,建造卧室开始出发,开展这个无尽的冒险!可以建立一些设施环境呀,玩法还是比较经典的、招募船员成为我们的同伴,把他编入我们队伍,听着欢快的声音 就去洞窟里讨伐魔物吧,然后还有和魔物对战的小动画,是自动战斗 也不是手动的,做的还是非常精致不错的,也就是我们的人员养成了,然后就逐渐地修建飞艇,飞艇升空就可以探索新的岛屿了,还有愉快的空战部分。 [h3] 最后,总结吧[/h3] 本作是以驾驶飞艇去环游各个岛屿的模拟经营类游戏,招募船员,管理飞艇城镇,享受冒险的乐趣,通过招募居民去执行任务装备来换取金钱和装备,组建你的队伍去征讨魔物,飞艇也可以制造设施,设施的相性还挺不错。可玩性还是比较高的,人物养成还是比较常规的,职业还可以进行转职,但要注意本作的难度较高,后期还是比较无聊的,有很多拖后腿的转职影响游戏的体验,但总的来说还是优点大于缺点,值得一玩!
好难啊,感觉是开罗游戏里难度最高的吧。攻略非常少,按着之前玩开罗游戏的方法完全行不通,打了十来个小时候之后发现招募更高级的角色等级也更高,但是问题是招募一个D级角色就要50个蓝色球,想让人物升星的东西一个要80个蓝色球,而人物只有升星队伍里才能塞更多人。蓝色球非常少,获取很慢,没想到前期就这么折磨。换作其他的十几个小时怎么说都要到大后期开始挂机了,这个玩了很久还在慢慢摸索,找攻略也是大海捞针。如果有人还没买这款游戏,看到这篇测评请赶快跑吧。听说这个是阉割版大航海,打完这个我连大航海都不想玩了。可以说是我最后悔购买的开罗游戏。
省流:没那么糟糕 这款算是最近几年我最期待的开罗游戏,可首发后那么多差评还是让我犹豫了。好在加入了30周年包,心想这么便宜干脆买来试试。 玩了一会觉得没那些差评说得那么糟糕,感觉那些差评的人都是些追求完美和硬核的人。 这款在大海贼的基础上做了很多优化,玩起来没那么累,怪物也有很多新素材,动态效果也不错。 虽然不能养宝可梦,但是加入了个人飞艇,还挺好看,而基地飞艇还可以换皮肤 还没玩到后期,但就目前来看还可以的,休闲又有可玩性
新手船长搭乘飞艇,和船员一同开启空中冒险。空域里分布着风格各异的浮空岛屿,玩家可击退怪物、开发岛屿、帮助旅人并赚取报酬,通过不断地升级飞船和招募船员,不断向远方探索,奔赴云海尽头寻找未知的邂逅。 本作光看画面应该会很容易误解为开罗系列的另一款老游戏——《大航海探险物语》,而事实上本作也确实没能跳出《大航海探险物语》所设计的框架,并在此基础上稍微缝合了一部分《蓝天飞行队物语》的空战要素,缝缝补补拼凑出了这么一部《飞空艇探险物语》。因此对于开罗爱好者来说,体验本作的过程中毫无疑问会有非常大量的既视感,不论是招募小人上船,转职,洞窟冒险,建武器店防具店道具店后买装备换装备,一切的一切都如此似曾相识。当然了,不可否认的是这套玩法本身是开罗多年来探索出来的成熟玩法,对于新玩家来说直接体验这部《飞空艇探险物语》毫无疑问是没问题的,但对于开罗老玩家来说,是否愿意再来体验一款无限接近于“换皮”的作品,就属于见仁见智了。 综上所述,《飞空艇探险物语》是一款以飞艇浮空岛冒险为核心卖点,但玩法上沿用了《大航海探险物语》的框架,并融入了一定《蓝天飞行队物语》空战元素的作品。本作的玩法虽然对于开罗系列老玩家来说会显得过分重复乏味,但对于新玩家来说,选择《飞空艇探险物语》入坑依然是个不错的选择。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
作为开罗游戏经典像素风新作,《飞空艇探险物语》跳出传统地面经营框架,通过在浮空云海为战斗舞台,将空岛探索、飞艇经营与RPG养成融为一体,为玩家带来新鲜的探索体验,只不过游戏本身还是有些类似系列经典的“大海贼探险物语”,在部分流程设置上还是有些重复乏味,但总体而言还是挺适合喜欢休闲经营游戏的部分玩家。 游戏最大亮点是经营与冒险的完美平衡。在故事中玩家化身飞空艇船长,一边扩建改造飞艇、搭建资源设施、优化布局,打造专属空中基地;一边去数百座浮空岛屿探索收集材料,解锁隐藏宝藏与随机事件。本作最有趣的部分就是自由的航线选择,让每一次出航都充满新鲜感。但与此同时较为密集的副本刷刷刷模式让一嘴很长时间都处于机械劳作的状态,十分影响体验。 此外游戏拥有四十余种可转职职业,搭配船员、宠物、飞艇的多维成长路径,玩家可自由搭配阵容、培养专属探险小队。同时,隐藏角色解锁、多周目模式与困难关卡,为游戏赋予了一定的重复游玩价值,也算是兼顾了休闲玩家和硬核玩家的两种体验。 此外游戏在风格上,还是经典复古的像素画风清新治愈,可爱的角色建模与辽阔的云海场景相得益彰,氛围感十足。还有一点美中不足的是,游戏战斗机制相对简单,空战玩法存在感较弱,后期玩法节奏偏缓。 总体而言,《飞空艇探险物语》还是开罗的那个味道吧,在系列作品中不算出色,但值得爱好者体验一番。整体玩法松弛有度、内容充实耐玩,无论是开罗老玩家还是休闲游戏爱好者,都能在这场云端探险中收获治愈与乐趣。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
《飞空艇探险物语 (Skyship Quest Story) 》是开罗游戏制作的一款以飞艇冒险为主题的殖民模拟游戏。 游戏采用了开罗游戏经典的像素画风,默认是窗口全屏,不过可以自由缩放,而且按ESC也有退出功能,针对pc还是做了相应的优化的。虽然像素尺寸较大,不过即使放到4K屏幕的观感也还行。 玩法上玩家操控一艘巨大的飞艇,招募船员,组建队伍,然后在空域里四处探险。游戏整体流程比较线性化,首先需要在前一个岛上完成所有任务,可以得到下一个空域的地图,然后就可以前往下一个区域了,当然一个区域里并不是只有一座空岛,这时候就需要根据玩家的等级来决定了,贸然前往高级区域会被强敌打回来。所以需要练好了级别再去下一个区域。 飞艇有3层,最上面甲板可以安装大炮,遇到强敌时可以通过积攒能量点然后发动大炮、合击等。下面2层则可以进行建设,建造船员宿舍、宝箱、花园等各种设施和装饰品。建设的时候需要注意留出道路通行。设施会随着使用而升级。 每座空岛主要的就是完成任务,任务是非常经典的向前走然后遇敌进行回合制战斗的方式,不过会弹出敌人的对话无法自动关闭,必须手动,所以尽管战斗是自动的,但是玩家却需要经常关注游戏画面。与岛上居民对话也能获得各种信息或者物品。然后每座空岛还可以进行一定的建设,如各种商铺、民宅等,但是岛上可开发的空间有限。 船员可以装备武器、盾牌、头盔、铠甲、饰品,而且每个人能用的武器也不一样。除了战斗获得经验升级外,给队员吃各种食物也能增加经验。角色还有星星的差距,可以用道具给角色加星提升其实力,最高五星。等级高了之后还可以进行转职。 概括起来游戏的流程就是完成空岛任务、开发建设空岛,然后获得地图前往新区域,再开发建设新的岛屿这样循环,一开始还是比较有趣的,但是到了后面重复度很高,加上游戏的UI界面、操作还是不方便,游戏里的对话等无法跳过,节奏也偏慢。总的来说,游戏在殖民建设方面的玩法还是可以的,喜欢此类的玩家可以入手体验。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $25.3K | 194 | 71% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $218.5K | 883 | 89% | $8.99 | |
| $129.6K | 540 | 82% | $8.99 | |
| $30.8K |
| 163 |
| 63% |
| $8.99 |
| $103.9K | 301 | 80% | $12.99 |
| $55.6K | 202 | 87% | $8.99 |
| $30.2K | 123 | 76% | $8.99 |