
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rites of Wrath DLC
Our new DLC (which was crafted thanks to a lot of fan feedback) lets players experience the Forsaken Lands like never before. We added two new modes, free to all players. Now you can play Skydance’s Behemoth’s incredible moments in bite-sized fashion.
The Arena leaves Beta
Arena Mode is now a fully fledged feature called “The Arena”. Fight off hordes of enemies through three new maps during both day and night. Collect coins from your fallen enemies, then exchange them for powerful golden weapons to reach new heights of mastery. Manage your weapons carefully though, because in The Arena weapons break, sometimes at the most inopportune moments! Conquer The Arena once, and unlock an Endless version of it, where you can find out what kind of a warrior you really are!
The Behemoth Trials are coming for you
Enter The Behemoth Trials and find yourself on hallowed ground. In this sacred space you can perform a ritual that will allow you to face any of the Behemoths of the campaign immediately, with bespoke loadouts that will maximize your chances of success. Choose to fight Shacklehide and call it a day, or challenge Nightscraper, Dreddstagg then Shacklehide one after the other! The order and number of Behemoths you want to tackle are your choice.
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to end the curse that plagues yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
A Dark Fantasy Adventure in VR
A bold new vision from the developers of The Walking Dead: Saints & Sinners. Skydance brings its in your face - “Virtual Physicality” - to this fully immersive experience, allowing the player to
A Dangerous New World: Survive the four biomes of the Forsaken Lands. From snowy tundras to swampy marshlands, the harsh environments may seem uninhabitable, but they hide swarms of traitorous marauders and something much, much worse.
Brutal Violence Solves Everything: Use your superstrength in bone-crunching, flesh-cleaving ways to cut down, maim, sever, break and rip apart your enemies.
Behemoths Loom Large and Dangerous: To defeat these gargantuan threats you’ll not only need all your strength, you’ll also need every skill in your arsenal to battle them on the ground, in the air, and in the clouds.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.1Kreviews | 75% | — | $1.1M |
| $39.99 | 2.1Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常震撼的BOSS戰,尤其是第二個蝙蝠,恐高症這輩子沒見過那種場景,可惜看成就完成率只有1/4左右,個人體驗下來有遊戲閃退、啟動失敗、沒有指引以及格擋判定奇怪的問題。 武器只有刀刃部分可以格擋,敵人也是,斧子刃太短,雙手武器太笨重,敵人帶頭盔雙持武器又相當於無敵,最後只有單手劍是萬能的,習慣後會發現這遊戲和普通敵人的互動也做的很好。 至於缺少指引,面對分岔路確實很討厭,不過遊戲裡沒有不能回頭的路,岔路給的獎勵也很重要。而巨獸BOSS沒有指引打法需要自己悟,雖然經常有柳暗花明的感覺,但還是有點勸退。
Одна из лучших игр
启动都是问题,一直进不去还好说想想办法,但偏偏又有几次能进.......好不容易进了游戏,硬着头皮一个个选项翻译设置完结果开始游戏就会直接闪退,重进选择继续会一直黑屏没动静,折腾半天玩不了光馋人,真遗憾,当然,有必要说明一下我用的不是quest是pico,如果你也是,希望你有办法进去
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошее приключение.
Какая охуенная игра! Графон огонь, исполнение прекрасное, оптимизация неплохая. Понравились фишки в виде крюка или возможности закрыть уши от крика. Я недавно научился парировать
A Virtual Reality Masterpiece, a must-try: 10/10.
Big ahh giant
After getting all the achievements, collectibles, and playing through a few times, this was really enjoyable. The story was pretty interesting to go through, though it definitely had some cliche moments, the characters and the dialogue was really good, although some lines, or at least one that i can remember, to me did feel like "that just happened and that's how you react to that?". I was a bit both surprised and not when the arms, hands, and hud felt similar to S&S (Saints and Sinners), it's not bad, it just felt weird to see that system again. The combat was new and did take a bit to first learn, then i started to get used to it and only struggled a bit, but when i finally understood how the combat works it still felt like some enemies ignored my actions even though they were open for attack, which was weird and frustrating at points. I honestly wish there was more behemoth fights, than just the 4 we got, 2 of them (the second and third ones) provided a really great sense of scale and used their designs and abilities as much as possible, while the other 2 didn't really have much going for them, and felt like a standard mini boss fight instead of the behemoths we are supposed to fight. Overall, this was pretty good, and for the time that i spent with it, i would recommend it to those that are interested in playing it.
so far I've only played to the start of the second hunt but overall so far I've enjoyed it its fun. graphics aren't the best, and the game has some bugs, and some hitboxes aren't the best such as parrying. but i overall find it fun. 6/10
big boys
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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