
Sky Survivors is an arena shooter roguelite. Choose from a variety of skills, unlock unique characters and weapons. Build «stairway to heaven» — a sky tower, each floor of which gives your character a unique bonus. Create your own overpowered build to survive against hordes of monsters!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
About





Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.79−84% | 39reviews | 90% | — | $540 |
| $4.99 | 41ratings | 71% | — | not modelled | |
Engagement
Reviews
Pretty good roguelike game
People need to get this, it's very good in such early state. Can't wait for more stuff to come, get it folks! EDIT: Its a no for me now considering no communication from the developers and lack of updates. Real shame, I like the game. Will change if this changes but it seems like its abandoned Edit 2: got a sweet update! Hope the game continues to grow
There is not enough content, there have been no updates in months and the developers have other projects currently going on. I wish to recommend this title: in the galaxy of the "bullet heaven" games this platforming approach is fresh, the gameplay is enjoyable and the graphics are quite nice, but it's not worth the asking price. I will keep occasionally playing and I would love nothing more than to edit my review after an update, but until then I cannot give anything but a thumb down. EDIT: Witth the release there are more characters, options, weapons and the difficulty seems to be higher... Nice game, THUMBS UP
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 39 reviews with recorded playtime.
Fun and rewarding game that adds a couple of new things to the genre. This is still a horde survival game, but its movement has changed. This game is more like a platformer because you can only move left and right and jump. You may enable manual aiming to increase your involvement with the game. However, I still recommend that you use auto-aim because it makes the game run more smoothly. As always, most of the content is locked when you first start the game. You may later unlock four other characters and six weapons in addition to your beginning character and pistol. Each character may use any weapon and has distinct attributes that are visible straight away, allowing you to select the one that best matches your playstyle. There are several game modes where you need to survive for different amounts of time. You may choose between a basic roguelite experience, a lengthier deckbuilding mode with significantly more experience and upgrades, and a shorter bullet-hell mode with increased damage and speed. Defeating enemies fills up the experience bar, allowing you to select a new reward. The game is really generous, giving you a choice of six possible upgrades. Many of them are related to the four elements, so you may have random fireballs and lightning attacking enemies at random intervals. The rest improve your main weapon or add a new weapon that circles around you. The disadvantage of improving the primary weapon is that practically every new feature, such as piercing or bouncing rounds, reduces total damage. Each perk may be improved four times in total. The stage begins slowly since there isn't much to see. However, the longer you live, the more platforms appear, some of which may hold unique altars. Some items, such as health and gems that shoot at opponents for a limited time, can be used again after a short period of time. However, skill books that provide a free upgrade are occasionally found; you just need to stay near the alter for a few seconds or kill a number of enemies. Enemies are a combination of standard cannon fodder and elite units and bosses. These provide extra experience and a free skill with no negative consequences. For example, more bullets without causing less total damage. When you die or survive for the required number of minutes, you receive a bundle of gems that may be used to purchase permanent upgrades. A skill tree comes in four tiers, which means you must spend in the lowest tier to unlock the next. There's also something called darkness, which makes the game more difficult.
GG
Игра огонь, весьма залипательная! Жду продолжения! Кстати трейлер топ
Игра максимально простая и точно не стоит потраченного времени и денег. хз о каких уровнях пишут в отзывах. он тут только один. по мере рана добавляются острова-платформы (этакие этажи) вверх, но это абсолютно ни на что не влияет и никак не разнообразит игру. в итоге прошёл забег до конца один раз = увидел ВСЁ что есть в игре. А сделать это можно уже раза со второго. Ну графика красивая: рисованная без каких-то интересных анимаций или эффектов. В общем очередной мусор сделанный для быстрого подъёма денег на хайпе жанра.
These 5 bucks are defenitely worth it!
This one is a lot of fun. Keeps you in a certain area as you face hordes of enemies. Allowing you to unlock multiple guns and characters to use. Fast pace, a lot of options for builds. Three modes to play for what you prefer. I do find it quite easy even on the recommended mode (Which I feel is meant to be the hardest). I am one win away from capping the difficulty and find it very easy. Minus that, this is quite good and well polished. Certainly a game to look into if you're into the bullet heaven like games
game looks but has to many bad designs for this kind of genre. weapons: many different weapons to choose from but only like 1-2 are playable >> the downside of the weapons are to big like getting -50% on physical dmg (which is most of the dmg u deal in this game), to low attackspeed while also only hitting 1 enemy only. skills: some are just horrible as they deal no dmg or lead to useles upgrades. many upgrades give huge penalties like for +1 bounce/projectile/pierce haveing u deal - 15%/20% physical dmg which is your autoattack dmg and some skills too. there is also other kind of dmg elemental dmg but the gains from skills and such is really low too and effects only little part of the skills. during the run you cant reroll skills u get (many other games atleast give limited chance to reroll) alot of skills give just little boni and in many cases u get huge mali which leads to just picking the same skills every time or u will run in to the problem that you will deal no dmg at all (-60-80%) some skills do kinda same thing like double jump or by jumping twice fly for short while (the better version of doublejump) fire/poison feels also way to weak dealing 50-100dmg over 1.5sec if it triggers is less than 1 AA playable characters: the look and such are nice but some of them feel kinda off like one can unlock an explosion skilltree during the run for "AoE" dmg but the mainweapon can also hurt you which will happen alot as you get swarmed and you have no chance to not attack enemies. for short time the game is fine but the map even if its 3 "different" playstiles/duration you can choose with the similar builds due to "bad" skills cant recommend it
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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