
Striving for Light: Survival brings the exploration of infinite expanding skill trees to the arena survival roguelite genre. Unlock new characters, weapons, skills and maps, slay hordes of monsters and take on massive boss fights.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it bit me, and when it did, it was freakin hard. That bite was the moment the game recinded its pretense of simplicity. Like clumping all dot dmg into Condition dmg, so poison and fire bleed all get scaling from the same source. However, that doesnt mean its all going to grow equally strong late, oh no, that riddle ill leave the daring ones to figure out themselves. How does damage types that source the same thing, grow unequally, or at reduced pace? There if that is enough to get even one person to bite on the game like I did, then completely worth. Enjoy this games got infinitely more value than its price tag suggests. To the devs - It's quite clear, yall care quite deeply for the complexity the game hides away, Thank you!
Funny concept although it has been killed by an absolute onslaught &* on-screen chaos. There is literally no way for you to tell what's going on the screen at some point of the game. Suddenly your skills are absolutely unnecessary; the only thing you have to do is run around the edges of the map.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Portugal, Polish, Russian, Turkish*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Difficulty curve is way too high. One of my least favorite bullet heavens
A very enjoyable survivors like game. Definitely gives me PoE vibes with the skill tree.
Rigoberto Patapocha se parte la pierna y se le quea toa pocha, recomienda este juego
I received a key from Igniting Sparks for this and overall I do like the game. I love games like Brotato and Vampire Survivors and I do like the skill tree aspect instead of 3 or 4 cards each round you can map out your build. The one thing I dont like is healing. I feel like it is too hard to heal with just 1 heart a round and RNG that you MIGHT get the skill trees that are going to increase your health and your passive healing. If that could be adjusted it would be a solid 10/10 but right now its 7/10 still a solid game though especially for the price
Game crashes so often it makes it very frustrating to play. Will change this if it ever gets fixed.
Got a key from the devs (Thanks guys!) and im enjoying this alot. I started one round and my roommate saw the skill trees and bought the game right away. Wish it was full coop instead of share play but all in due time. Overall pretty solid game 10/10
Lacks a way to replensh hp
Un juego que no es malo pero sin duda tampoco bueno. Este es un juego que lo hace todo de manera pobre, aunque puede llegar a ser entretenido para ratos sueltos. El problema que me lleva a no recomendarlo es que hay mucho mejores opciones dentro del subgénero survivors por su precio o por menos incluso. En conclusión un juego que puede llenar algunas horas a un aficionado al subgénero pero poco más.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7K | 64 | 59% | $7.99 | |
| $16.7K | 81 | 88% | $9.99 | |
| $16.7K | 76 | 86% | $14.99 | |
| $16.7K | 79 | 77% | $11.99 | |
| $16.7K | 134 | 79% | $4.99 | |
| $16.7K | 76 | 75% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 6.4K | 69% | $10.39 | |
| $374.6K | 2.3K | 66% | $6.99 | |
| $62.8K | 311 | 93% | $4.94 | |
| $4.8K | 19 | 89% | $9.99 | |
| $1.3K | 15 | 80% | $3.99 | |
| $1.1K | 26 | 46% | $2.99 |