
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 14 → 4.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 50.8Kreviews | 93% | — | $19.7M |
| $13.99−30% | 7Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏我一直有个问题?为啥每次新游戏走到换头的地方就卡住不给操作了。
검은 거울에서 마지막 농축된 마석6번째거 먹을려고 마지막 모험가에서 아래쪽으로 내려갔는데 화면이 스컬을 안 보여주고 계속 위에를 보여줘서 계속 떨어지면서 시도하다가 체력이 1남았을떄 성공했는데 모험가에서 바로 한데 맞고 죽었습니다. 정령 겨우 거의 다 모았는데
非常好,离线玩的,想起当年4399了,唉,玩到后面反而越来越散心了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 6 → 4.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, German, French, Spanish - Spain, Russian, Traditional Chinese, Portuguese - Brazil, Polish
| $19.99 |
| 2.4Kratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
주ㅓㄴ나 어렵네...
嘎嘎好玩
[h1]Skul: The Hero Slayer – Un roguelite donde cada calavera cambia las reglas[/h1] Skul: The Hero Slayer es uno de esos roguelites que consiguen que cada partida se sienta diferente. La gracia está en las calaveras, que nos permiten cambiar completamente de personaje y estilo de combate durante la partida. Podemos llevar dos a la vez y combinarlas con objetos, quintesencias e inscripciones para crear builds que pueden acabar siendo una auténtica barbaridad. Y lo mejor es descubrir por nosotros mismos cómo encajan unas cosas con otras. El combate es rápido, exigente y muy satisfactorio cuando empiezas a dominarlo. Los enemigos y jefes obligan a aprender sus patrones y a aprovechar bien las habilidades de cada calavera, pero cuando consigues una buena combinación y todo empieza a encajar, la sensación de progresión es genial. El pixel art es precioso, las animaciones tienen muchísimo detalle y la música acompaña perfectamente, haciendo que incluso después de muchas horas siga apeteciendo echar otra partida. Eso sí, el RNG tiene bastante peso. Puedes tener una partida increíble gracias a las calaveras y objetos que encuentras o acabar deseando que aparezca algo decente. También hay builds y objetos claramente mejores que otros, algo que algunas reseñas señalan como uno de sus puntos más flojos. Aun así, creo que forma parte de ese proceso de experimentar y aprender a sacar partido incluso a una partida que inicialmente parecía mala. [h2]Lo mejor[/h2] Gran variedad de calaveras y estilos de juego. Las combinaciones entre calaveras, objetos e inscripciones dan muchísimo juego. Combate rápido, exigente y muy satisfactorio. Jefes muy bien planteados. Pixel art y animaciones excelentes. Muchísima rejugabilidad. [h2]Lo peor[/h2] El RNG puede condicionar demasiado alguna partida. Hay objetos y combinaciones bastante mejor equilibrados que otros. Algunas partidas pueden sentirse más repetitivas que otras. Su dificultad puede resultar dura al principio. [h2]Veredicto[/h2] Skul: The Hero Slayer me parece un roguelite fantástico y, sobre todo, muy divertido. La posibilidad de cambiar de calavera y construir diferentes combinaciones hace que siempre tengas ganas de probar algo nuevo, y cuando descubres una sinergia que funciona especialmente bien, cuesta muchísimo dejar de jugar. Es desafiante, tiene un apartado visual precioso y una cantidad de posibilidades enorme. Si te gustan los roguelites, la acción y experimentar con builds, creo que es de esos juegos que merece muchísimo la pena tener en la biblioteca. [hr][/hr] [i]Haz click si quieres ver más reseñas[/i] [code][url=https://store.steampowered.com/curator/45886915-HispanoGamers-Exchange/] Steam Curator: HispanoGamers Reviews [/url][/code]
不错
스토리도 맛있고 게임성도 좋고 컨텐츠도 많고 게임 잘 못해도 좀 트라이 하면 쉬움
peak
grafika, jest dobra repetytywność satysfakcja i sama walka lore też dobry
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 15.3K | 78% | $34.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.6M | 24.6K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $111K | 1.4K | 82% | $4.99 | |
| $621 | 5 | 40% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |