
Experience unparalleled board control and responsiveness while you skate iconic real-world skate spots. This is the evolution of skateboarding gameplay. With Independent Foot Control and unique physics-based gameplay, skate gamers finally have the expressive controls they have always dreamed of.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not possible to play sober. boring
MEJOR QUE SKATE.
uma bosta
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 167.57/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game used to be great when it was ran by the modding community. its a shell of its former self now
skate
Skate3 if it were made by skaters
:steamhappy:
bare bones really bad skate sim, takes a day or two to mod the hell out of but then its gold. feels better than session imo, session has just got better maps. but with mods XL is the real deal. its nothing like EA skate 10/10
No developer updates(non community made) in years, while things are left unfinished/broken. Just like dad coming back from getting milk..............
Core or Poser: Skater XL Gameplay: The controls are precise and weighty, every flick, grind, and gap takes practice. It’s demanding, but that’s the point. If you want realism over arcade style gameplay or gimmicks, this is the game. Vibe: Skater XL nails skate simulation and culture with real world spots and authentic physics. It’s not flashy or over the top, it’s a true skateboarding sim. Core Check: I’m not a fan of realistic skate games, but Skater XL respects skateboarding. Community mods add real decks and gear, showing a genuine core fanbase behind the game. On top of that, in 2022, Skater XL released the Tampa Pro 2022 Gear Pack For Charity, which added bonus gear and donated 100% of the proceeds to Boards For Bros, giving back to the culture and cementing it as a CORE game. Verdict: CORE! 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $468.3K | 599 | 56% | $24.99 | |
| $4.2M | 3.9K | 95% | $29.99 | |
| $1.4M | 1.8K | 72% | $24.99 | |
| $545.7K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $983.9K | 3.3K | 96% | $6.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29M | 35K | 92% | $29.99 | |
| $28.9M | 30.6K | 84% | $49.99 | |
| $28.9M | 45.1K | 94% | $29.99 | |
| $28.8M | 56.7K | 91% | $19.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $29.1M | 104.4K | 84% | $17.99 |