
Experience unparalleled board control and responsiveness while you skate iconic real-world skate spots. This is the evolution of skateboarding gameplay. With Independent Foot Control and unique physics-based gameplay, skate gamers finally have the expressive controls they have always dreamed of.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:steamhappy:
10
o jogo é bom, se você jogou qualquer jogo "skate" você vai gostar desse jogo, o controle é até melhor, os devs estão sempre colocando coisas novas no jogo
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 167.57/day in the week to Jul 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal**languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly, this is the best game I’ve ever played—no exaggeration. It’s the only game I can confidently give a 10/10, not just because it’s fun, but because of how completely it pulled me in. From the moment I started playing, I was hooked. Every system, every mechanic, every small detail feels intentional and polished, like the developers genuinely cared about making something special rather than just filling space or padding playtime. What really sets this game apart is how addictive it is in the best possible way. It’s not the kind of addiction that feels cheap or grindy; it’s the kind that makes you lose track of time because you’re genuinely enjoying every second. One more mission turns into five. One quick session turns into an entire evening. The gameplay loop is so satisfying that even when you stop playing, you’re still thinking about it—planning what you’ll do next time, replaying moments in your head, and getting excited to jump back in. Beyond the gameplay, this game genuinely gave me a sense of peace. Whether it was the atmosphere, the music, the pacing, or the way everything flows together, playing it felt calming and grounding in a way I didn’t expect. It’s rare for a game to feel both exciting and soothing at the same time, but this one somehow nails that balance. It became more than just entertainment—it felt like an escape, a place I actually wanted to be. If I didn’t have school, I’d honestly play this game every single day without getting bored. That’s how good it is. It doesn’t feel repetitive, and it never feels like a chore. Even after hours of playing, it still feels fresh, rewarding, and meaningful. Games like this don’t come around often, and when they do, you know it immediately. Overall, this isn’t just a great game—it’s a memorable experience. The kind that sticks with you long after you turn it off. Easily a 10/10, and without question one of the most addicting, enjoyable, and genuinely impactful games I’ve ever played.
get this over SKATE. yeah i know this cost money and you need to use the mod browser but its worth every bit of your time over the trash EA claimed to spend the last 10 years making
Best skating game I own
Skate3 if it were made by skaters
not possible to play sober. boring
No developer updates(non community made) in years, while things are left unfinished/broken. Just like dad coming back from getting milk..............
skateboard
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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