
Six Days in Fallujah is an intensely realistic first-person tactical shooter based on true stories from one of this century’s toughest urban battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Six Days in Fallujah is a first-person tactical shooter that drops you into real-world missions that require real-life tactics to overcome. Play solo with an AI fireteam, mix AI with humans, or play all-human co-op online.
Crafted with help from dozens of Marines and Soldiers who fought in one of the world’s most harrowing modern battles, this is urban combat as it’s really fought.
Born to defend, built for victory. Your AI fireteam automatically protects you with authentic Marine tactics, but they’ll need your leadership in tricky situations. Order your team to suppress enemies, breach fortifications, hold positions, secure targets, and much more.
Stay tight! Teamwork is essential. AI enemies will stalk, flank, and ambush you, sneak through tunnels, lure you into traps, and use the same tactics against you that made the Second Battle of Fallujah among the bloodiest in half a century.
Play with friends, matchmake online, or play with a mix of humans and AI teammates.
Scarier than fiction, these true stories take you inside the dawn of ISIS through recreated actual events, real battle footage, and eyewitness interviews.
Six Days in Fallujah now includes its first two story missions, one new procedural mission, plus seven updated procedural missions – with all the procedural missions playable solo or with mixes of human and AI teammates.
Marines never knew what was waiting behind the next door – so neither can you. Every time you start a mission, entire buildings will change shape inside and out, enemies will take up new positions, and unique threats will emerge. You'll never know what to expect -- just like actual combat.
There are no front lines or guard rails in Six Days. Enemies will stalk, flank, ambush, and attempt to lure you into traps anywhere on the battlefield. Attack them from any direction, indoors or outdoors. Climb up to rooftops, through windows, and across planks. The choices are yours. And so are the consequences.

In 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize its residents and launch terror attacks across the region. After six long months, Iraq's prime minister ordered all civilians to vacate the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became one of the bloodiest battles the world had seen in half a century.

Six Days currently offers 2 Story missions, plus 8 Procedural missions that are set in urban maps that are generated procedurally each time the game is played.
We plan to release 12 more missions, plus a variety of new features, by the time the game is in Full Release. This content will be free for Early Access owners, with the price likely increasing in the future for new purchasers after more content is added.
We’re currently targeting late 2026 for Full Release.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bom é um jogo que vende e muito bem a temática ultra realista da guerra, tensão, nervosismo etc. tanto que eu comprei esse jogo por conta disso kkk Mas a verdade é que isso não passa de uma falacia, e não chega a representar um terço do que é prometido in game, o jogo ele realmente tem uma proposta muito boa e interresante porém peca demais ao tentar entregar isso, para quem acha que o jogo vai seguir esse realismo. Pra terminar so vale a pena comprar este jogo em promo de resto esqueça dinheiro jogado fora Em um geral assim o jogo ele entrega bons graficos ate, poucos bugs e uma gameplay e mobilidade ate interresante mas que esta LONGE de ser aquilo que é prometido, so ressaltando os bots desse game SÃO muito burros ou melhor dizendo falta bastante mecanicas pra aquilo que o jogo tem por definidade se você esta procurando um jogo que siga mais um realismo recomendo ir para o arma reforger ou body cam, ate mesmo hell let loose entrega mais tensão que este game, fica a criterio de gosto de cada um Graficos 8/10 gameplay 8/10 bugs e problemas 1/10 nota 8.5/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Simplified Chinese, Spanish - Latin America, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 964 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
优化太差,bug较多
This game will be fire
Fun game, but not many players and some times it can take a while to get into a lobby, but is still worth it and I would play it a lot more if I could get into lobbys quicker.
ROOFTOP SOUTHWEST 200 METRES
简单玩了一下,完全没有游戏性,射击手感跟反馈根本不是一个级别的,你很多时候都感觉子弹没有在打人,像打进亚空间了,打人也是软软的,感觉人冒个血就死了,敌人ai和自己人ai都有问题,ui做的很怪,不算难看,但是减少了硬核感,全程都感觉没有很能带入,而且超长的剧情,感觉在看纪录片一样,游戏加载也是,连训练章节都要加载很久,打了一会有点接受不了,我选择观望一下吧,只能说设计理念没问题,但是按照现在的进度,外包做的都比他快,期待能比上严阵以待的手感吧
Really fun MILSIM, some performance issues at times but most the time it is smooth. just needs more missions, more content going forward
good game
Great fun, Close quarter combat!
piola
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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