
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #98, worst JP #100 · 2 markets collected
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the orcs have a me problem
看你能不能善用雷射塔多次反射的遊戲。
garbage
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.6K | 93% | $14.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.2K | 73% | $17.49 | |
| $1.5M | 3K | 89% | $11.99 | |
| $1.5M | 1.6K | 77% | $24.99 | |
| $1.5M | 3.1K | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.8K | 167 | 67% | $6.99 | |
| $34.5K | 117 | 71% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $19K | 96 | 85% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game, I knew the game was going to be short so I took my time beating it but I still beat and 100% all achievements in 5 hours. Hopefully they update in the future, it would be really easy to add new maps/towers or even let fan made maps in but when games like thronefall are around the same price and offer 10x the playtime its hard to LOVE this game
Addictive! It was quite hard, but I didn't felt angry once, the game just needs more maps and more weapons' levels. Can't wait!
Krasses Game. Bin in einer Endlosen schleife aus, nur noch eine Runde versackt. Habe das spiel quasi in einem Rutsch durchgezockt. Das Spielprinzip ist denkbar einfach. zu wenig Waffen für zu viele Orcs, Geld nach jeder Runde, Upgrades kaufen und try again.Irgendwann ist das Level geschafft und weiter gehts. Man kann mit geschickter Auswahl im Tech-Tree einiges bewerkstelligen und sich Taktiken überlegen. Zumindest bis zum finalen Level. Dort hilft nur ALL-IN :-) Total geil aber adictive! Zum Glück gabs nicht mehr Level!
Short but fun and addictive
It's a fun little game, I 100%'d it in my playtime, but it was enjoyable the whole time through.
ma'gustao
시간 죽이기용으로 할 만은 한데, 맵 디자인을 너무 대충한 거 같음 특히 마지막 맵은 너무...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.