
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has been great! Found this on my favorite engineers yt page.
Fun take on TD with fluid sim-like enemy pathing. A good balance and challenge.
Great game, some challenging achievements and great to run whilst watching a series! 10/10, cant wait for more levels
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #73, worst JP #100 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and sweet.
,
Не стоит своего. спокойно проходится за 4 часа
시간 살살
very playable, enjoyable mechanics, great value for money : ) waiting for more!
先说缺点吧, 1.流程太短,五小时全成就。 2.难度跃升不合理,经济系统设置不合理,至少有三分之一的时间在刷钱。 3.没有创意工坊 优点 游戏性还可以,也还算好玩。 改进意见 1.抓紧时间推出创意工坊 2.多出关卡平滑难度曲线 3.增加暂停,修改炮塔的功能 3.可以推出一些新模式,比如肉鸽模式,把解锁放到局内进行,让玩家进行有限的选择
置物の配置をどうするか、ツリーをどう伸ばしていくか考えるのが楽しい! しかしボリューム不足は否めません
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.6K | 167 | 67% | $6.99 | |
| $34.5K | 122 | 72% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $18.8K | 96 | 85% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.3K | 86% | $29.99 | |
| $1.5M | 1.4K | 82% | $24.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.7K | 91% | $24.99 | |
| $1.5M | 5.6K | 76% | $9.99 | |
| $1.5M | 1.3K | 73% | $29.99 |