
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sir, We Have an Orc Problem is a short tower defense game with incremental-style meta-progression.
Defend your base against an overwhelming number of orcs. They're coming with tens of thousands of troops to overrun you. Greet them with even more bullets, bombs and lasers!
Use resources earned from every run, won or lost, to unlock and upgrade powerful turrets. Every upgrade brings you closer to defeating the horde.
Launch strafing runs, orbital lasers and even nukes to slaughter masses of orcs and survive critical situations.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes why wait for warhammer 40k total war when you got this masterpiece?
總之就是阿罵烤餅乾(COOKIE CLICKER)塔防版 喜歡那種不放置練等就不會強的遊戲的人應該會很喜歡吧? 反正我是挺討厭這種玩法的 尤其放在塔防裡 因為這樣打輸都是因為你練得等不夠 而不是沒有動腦思考怎麼排兵布陣
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 1.8K | 57% | $39.99 | |
| $1.5M | 2.3K | 95% | $17.99 | |
| $1.5M | 1.3K | 86% | $29.99 | |
| $1.5M | 3K | 89% | $11.99 | |
| $1.5M | 2.1K | 83% | $19.99 | |
| $1.5M | 2.8K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $41.6K | 166 | 67% | $6.99 | |
| $34.5K | 117 | 71% | $6.99 | |
| $30.1K | 144 | 78% | $5.99 | |
| $18.8K | 95 | 85% | $4.99 |
Latest in each market: best AU #73, worst KR #98 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too short altough its fun. I thought there will be more creative content but its just more of the same at the end of the game. idk
Good game but for over £8 it shouldn't be so quick to complete :(
遊んでいくとアップグレードが頭打ちになってしまい、かつマップの広さに対して設置できる武器も乏しいのできちんとやらなければクリアできない作りです。 『それ以上の弾丸、爆弾、レーザーで歓迎してやりましょう!』『巨大なアップグレードツリー』というワードだったのですが、思ったよりそうでもないな、と感じました。 インクリメンタル型と書いてありましたのでもう少しカジュアルよりの、気軽に遊べるものだと思っていただけにどっちつかずの印象を受けました。 ただタワーディフェンスの要素を持っているため設置した兵器がこちらの狙い通りにハマり、オークの大軍を完封させることでえられる快感は間違いなくありました。 私の環境だとフルスクリーンのチェックを外してもウィンドウの端が出てこないためにウィンドウサイズを変えられず、結局強制フルスクリーン状態になってしまうのが残念でした。またゲームを起動しなおすとオプション設定がリセットされてしまいます。 オプション内でゲームサイズを定形サイズに指定できないため、結局winキーで調整せざるを得ないのが残念でした。
Spain take note
PAID 9 DOLLARS FOR 6 HOURS, NOT BAD, CUSTOM MAPS/SETTINGS WOULD MAKE THIS A 9/10...UNTIL THEN 7.5/10
作为一款塔防游戏来说,这游戏是非常失败的,因为这游戏的每一项升级都会增加其他选项的价格,而且百分比增长过于快了,又因为增量游戏的数值膨胀,升级新塔的收益是远不如升级旧塔,导致其实你没什么选的,就是重复挂机,还得一直手点。我就没什么想玩下去的想法了
As others have said, it's a bit too grindy in places, but I disagree with those who have said that turret placement doesn't matter. There is plenty of room for strategy in your positioning. Grinding levels isn't even particularly hard as all you have to do is restart the level and let it run through a couple times. As you're doing this, it's a great opportunity to analyze the flow of enemies and improve your strategy. That said, I will admit I've quit the game in mild frustration a few times, but so far it keeps calling me back on this lazy Labor Day. If you like games like this and are intrigued by what makes this one unique, I think it's worth the ten bucks!
Kule Savunma oyununun özünü yakalamış bir yapım. TD seviyorsanız, kafanız da biraz çalışıyorsa alın mutlaka.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.