
Sir, We Have an Orc Problem is an incremental-style tower defense game where you face an overwhelming number of orcs. Greet them with even more bullets, bombs and lasers!
Most likely between $1M and $2.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun game!
Muito bom! Começa devagar, quase besta, mas depois toma uma proporção bem divertida, Tem uma fluidez diferente dos tradicionais Tower Defense.
feels a bit more like a clicker game than a true tower defense, it's not bad but could be so much more.
1 play through is about 10hrs. really good! hoping for a puzzle mode where you have a set amount of research or something. fantastic! worth it!
100% all challenges/achievements in 6 hrs... I didn't hate it, but there was very little to recommend here, either. There are no enemy types, just hordes of orcs that rush the finish line. Level design isn't bad, but it's also very short. I think only 12 total levels? The fact that the upgrade grid is hidden until you unlock it is also kind of annoying, as I would have preferred certain towers unlocked earlier, but didn't know they existed until I unlocked unrelated upgrades... Ultimately, the game felt like a good demo, not a full fledged game, and there's no reason I'd ever pick it up again unless they add more levels (for free... I would not pay for DLC...). Compare to the hundreds of hours I've sunk into Kingdom Rush?
123
Klasická Tower defense hra s rogue lite prvkami. Veľmi chytľavé. Žiaľ hra prejdená na 100% za 10 hodín. Len 12 levelov. Chcelo by to viac levelov a vylepšení. 8/10
<3
Je recommanderais ce jeu: bien sûr, bien sûr...
Its pretty fun. Not the longest game but it scratches an itch thats been there since I played Creeper World. Its a bit of a puzzle, TD, incremental combo.