
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.43/day in the week to Sep 1 → 25.71/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 29.4Kreviews | 80% | — | $35.1M |
| $69.99 | 15.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game, kind of way too much oriented on combat but at the same time combat feels really good so no problemo from me. One singular problem, whenever the fox masked guy is on screen with the blue light, it destroys my fps, that one is very annoying and happens a couple of times early game
sim
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese* +1 more
| $34.99−50% |
| 2.1Kratings |
| 86% |
| — |
| not modelled |
| $69.99 | 171ratings | 76% | — | not modelled |
| $69.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Someone get this girl a therapist stat
Had to Restart the game after the first launch to look and perform as expected. Not sure why, but initial launch looked and performed like garbage. Huge recommendation: if you got headphones that support dolby atmos, make sure you have the dolby windows app installed and the immersive sound is turned on in sound settings for your device. Between the graphics and the sound updates using some noise canceling/immersive supported headphones, made a huge impact on game grabbing attention in a positive way. Is this game fun, mysterious, and do I overall recommend? yep. Is the main story about a girls be coming of age, unfair gender roles, frustration about not controlling her own choices that makes life miserable, and is then wrapped inside an outer blanket of horror puzzle game, *sigh*… also yes. reviews "This game isn't woke!" lol… Brothers/Sisters in gaming, the main plot is about female gender roles, and how aspects should be seen as unacceptable and is restrictive to personal choice. It doesn't make it a bad game, but don't be ignorant. Journal entries: "One day, I was told by a girl that I couldn't play house with the other girls because I also hung out with the boys" "Kids of the era tend to look down on the other sex.." "Even still, Shu never stopped treating me like his equal, regardless of my gender" "I used to think it was just my dad who was like this, but after listening to all the married woman around here complain, every man seems just as bad. All their husbands are just as short tempered, just as violent, just as useless, and do just as little to help out their wives." Random Radio audio "A good woman needs to treat her man". Random Comic on the table "Step back girls! This calls for a REAL Showa man!" Dialog of Rinko to Hinako "When you speak to Shu, you talk like a man" "I will even give him what I have fiercely protected my whole life--my will to make my own choices. From now on, I will let him decide everything for me and simply do as he says. This is what… happiness… means… to… me…" Hinako herself "women get treated no differently than animals…" etc, etc, are you annoyed yet? Because if so, you might not want to play, anyways, we get it. Now, is it a captivating interactive story overall that makes you feel for the main character? I believe so. You can agree or disagree with the agenda, that's a different story, but to say it doesn't exist, is a lie, it's the entire story. Listen, there are some good Lifetime channel movies, but it is definitely one. At first, I was doubting I was going to like this, but starting around 3rd hour or so, I had a change of mind. I did like going from the small town, to Hinako's dream world and back and forth. I liked the two different atmospheres, and I think they were visually designed well. Overall the game is "creepy" not scary. But I will say, got me a couple times on some really good jump scares. Towards the end you get more skills sets to defeat enemies, and I was kind of digging beating the crap out of the monsters you use to struggle with/run from. I also liked that you could level up your attributes as well. Nit-picks: When she runs, you can hear her breathing hard, yet her characters face is stone walled. I believe a little animation could've went a long way. It's weird hearing her huff and puff and seeing character's face placid. That is small example, but the entire game character lacks little things that all come together. The map's scenery is well designed but heavily invis-walled, and you can't jump or crouch. Meaning simple things such as clothes lines that you should be able to move through, block you or even a patch of grass on side of path. The world could've been more realistic and interactive. There are bottles and décor everywhere, yet you can only interact with so little. Basically the pathing, what they allow you to go on, and any and all interactions of objects is extremely limited. I didn't love the puzzles in this one. They were sufficient, but some of them were just confusing or too easy. I feel like there is a good inbetween that wasn't hit as much. I think the combat was fine. Tldr; Got this half off on sale, it's not my favorite story or will be in my top w.e, but it is well done enough that I think it's worth a playthrough if you like horror with puzzles. I think the silent hill games are good, and I would rather see them supported then not at all. I do wish this one was way less preachy and had a story that focused less on gender equality and more on an actual story of the person you are playing. side note: played on steam controller, and worked great.
oyunun hikayesi harika farklı sonları mevcut benim tek beğenmediğim kısım çok fazla bulmaca olması onun dışında harika bu oyuna Kotoyuki için başladım bence almaya değer alın.
Müthiş bir iş çıkarmışlar. İlk kez Şubat 2026'da bitirdim ve "uzun bir süre oynamam" dedim ama Haziran 2026'da tekrar oynamaya ve ikinci sonu görmeye niyetlendim. "Uzun bir süre oynamam" dedim çünkü çok meşakatli ve yavan gelmişti oynanış ama ikinci oynanışta bayağı bir şeyi kesip yeni eni şeyler eklenmesi güzel olmuş. Oyunun yarısına geldiğimi hissettiğimde Silent Hilll2'de yaşadığım şeyi yaşadım "ulan herhalde artık sona yaklaştık" dedim ama ne yarım saat sonra ne iki saat sonra da oyun bitmedi. Fazlaca uzatılmış gibi geldi ama yine de muhakkak deneyimlenmesi gereken bir oyun. [/spoiler] --- SPOILER --- [/spoiler] ---- Ben bu sefer oyunu "Tilki Düğünü" ile bitirdim, iyi son diye geçiyormuş ama ne kadar iyi :') Evet, yine bir şeyler kötü görünüyor. Bunca kan, gözyaşı, keder, acı, bunalım vs...Ne içindi? Kim yüzünden? Çokça soru ve çokça cevap var ama oyunun sonunda tam son final bossunu kestim, güneş açtı yağmur yağdı yüzümüz güldü vs sonra birinci credits ekranı aktı. "Birinci credits ekranı" diyorum çünkü ondan sonra bir de ufak bir ara sahne girdi ve "hay anasını..." ama gerçekten de "hay anasını" dedirten bir çok kısa an oldu. Bu da oyunun tamamen bitmediğini tekrar söylüyor ve insanı oynamaya zorunlu hissettiriyor. Kalkıp YouTube'da izlemek kolay bir yol ama aradan yine belli bir süre ama uzun olmayan bir süre geçtikten sonra tekrar bir oynamak şart görünüyor.
Yo no estaba muy relacionado con la saga de Silent Hill, entonces decidí empezar con este juego y definitivamente lo recomiendo. Tanto la ambientación como la banda sonora o la historia son increíbles; al principio sí puede parecer un poco confusa la trama, pero a medida que avanzas ya se pone mucho mejor y los puzzles no se sienten extremadamente difíciles. En definitiva le doy un 8.5/10, no le pongo el 10 porque en muy pequeñas partes sí se siente que la historia va algo lenta, pero de ahí en fuera todo está excelente
This is the most beautifull game that has ever existed
玩了一半 感觉这个游戏战斗是败笔啊 这个卡肉感太难受了
游戏质量不错,主角有点老人味了,长得像阿姨,啧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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