
The story takes place in a future company called "RavenTek". R.O.O.T. - A grid, unit, and signal based computing system. Move the units to create signal links, transmit the signals, and activate other units to generate benefits. Are the benefits generated all for the company, or...?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In 《Signal Maze》, you can play with this system known as R.O.O.T. . Its operation is based on a combination of units. You can move the units around the operating panel. The units generate and transmit signals; the units are also connected and activated by signals.
🎉 After a year and a half of EA and multiple updates, the puzzle game Signal Maze (formerly known as R.O.O.T.) is finally 1.0 release on NOW, officially!
✨The Full Version includes all 150 tasks and adds multiple comic story contents to the some tasks (~30 tasks) for an immersive storytelling experience. As well as, 23 more, there are now a total of 33 Achievements for you to challenge!
🧩 At the same time, the game has added a variety of new gameplay mechanics and completed a large number of bug fixes and program optimizations to with smoother and richer puzzle solving fun. Thank you for your patience, now come and start this brand new puzzle journey! 💡
But don't forget, you don't have infinite amount of turns to move the units. In R.O.O.T. System, you have an infinite amount of time to think about your plan for each step, so make sure you take it wisely.
In this way, each unit is connected by signals into a link; the signals in these links activate more units in turn. The activated units generate a sum of income, and that is how to achieve the Goal!
You can save these revenue to complete missions; or you can use them to buy more units to expand your setup. How do you want to do it? It's all up to you!
It's not afraid that you won't make money, it's afraid that you won't dare to make money. The bolder you are, the more imcome you can get from the units.
In addition, you can also experience the exciting story with the protagonist, Port·Yang·Greffice, who just joins RavenTek as a new employee in the Remote Computing Division. Port's job is to manipulate the units on the R.O.O.T. system to help the company make a profit and fulfill the company's KPIs.

However, in this boring company's working life, Port with observant eyes notices that some of the company's public facilities have some unusual behavior, what? It seems to be in the cafeteria? Port and his hacker buddy, Esmond,

Those two young men decide to investigate the company's hidden secrets whether out of curiosity or a desire to make a few extra bucks. Will it go well? How will they end up? I'm afraid it won't be smooth sailing.
In any case, we invite you to join along with Port·Yang·Greffice to experience the elaborate puzzle and the ups and downs story in RavenTek!
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有意思的推箱子游戏。没有其他程序员游戏那么“硬核”,更适合普通人上手游玩。游戏更像是在有限的条件下,对各种不同属性的单位进行组合,从而满足要求和奖励达到更高分数。 游戏故事背景和 UI 非常符合我的口味,让我想起了 Z家 的 Shenzhen I/O。故事背景从主人公入职开始,各个关卡记录了一些同事间的对话日志;UI设计是一台饱经风霜的终端机,非常具有打工沉浸感,如果操作方式可以再加上HJKL就好了(手动狗头)。
[h1][b]接水管威力加强版[/b][/h1] [h1]前言[/h1] 《信号迷局》是一款对接水管接电路等类似玩法进行了大幅扩展延伸的解谜游戏,玩法简单易上手,谜题设计却非常烧脑,推荐给喜欢静下心来不断尝试的解谜玩家。 [h1]将剧情融入解谜[/h1] 作为一款解谜游戏,本作引入了剧情系统,游戏中玩家将以新员工的身份入职科技公司,准备大展身手的同时却发现了这里的非同寻常之处,玩家将一边解密一边推进剧情,揭开隐藏在公司背后的秘密。 每个关卡开始前都会有一段简短的剧情,有时是聊天记录、有时是文字描述、还有一部分以多格漫画的形式出现,而且这个漫画的画风非常棒,只这部分就非常吸引人了。 [h1]接水管也烧脑[/h1] 游戏的解谜界面分成了两部分,左侧为操作区域,被称为棋盘,右侧为说明区域。 棋盘内有若干个格子,上面会散布着一些方形和圆形的块,其中方块负责“发电”,圆块则负责“传输电力”,上面分布有不同数量的接口,切均可以被移动和旋转。 利用这两项操作便可以操作这些块,成功连接到“线路”上的圆块会被激活并获得不同的分数,玩家的目标则是达成特定分数。 基于上述规则,游戏展开了一系列关卡设计,起初玩家只需要简单尝试便能达成目标。 随着关卡递进,游戏引入了无法直接操作的锁定块、仅可以移动、仅可以旋转、以及可以推动方向上所有块的特殊块类,这些内容的加入逐渐提高了游戏难度,为本作增添了不少游戏性,玩家必须多次尝试才能通过。 需要注意的是,本作中块的移动并不是拖放式的瞬间操作,其会自动寻路然后移动,因此游戏过程中玩家还需要注意路径的规划。 此外部分块还有移动步数的限制,其进一步增加了解谜难度,不过反过来想也刚好无形间指示了移动区域。 [h1]结语[/h1] 《信号迷局》的整体表现还不错,循序渐进的玩法、主线支线不同难度的区分、便捷的百科系统以及剧情的加入等,都让这部作品显得那么独特。 目前体验下来唯一的不足就是各种块的辨识度了,看着密密麻麻外观类似的块还是非常抑制玩家的解谜欲望的,这部分能加以区分就好了。 [quote] 欢迎关注[url=https://store.steampowered.com/curator/44917227/]游戏猫咖[/url],带给你最全面、最专业的游戏评测。 [/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]《信号迷局 Signal Maze》:摸鱼党的接水管新欢[/h2] 作为一个轻度解谜玩家,《信号迷局 Signal Maze》是一款让我“爱恨交加”的游戏。刚开始我以为它只是一个简单的消磨时间的小游戏,结果越玩越上头,甚至该睡觉时还忍不住想多通几关。 游戏的核心玩法可以用一句话概括:连接单元,激活目标。乍一看非常简单,但机制却充满了设计巧思。高等级单元收益更高,但能移动的步数却更少,稍有不慎就会功亏一篑;而“集群”“热力”等单元特性,则进一步提升了解谜的复杂性。最让我感到烧脑的,是“时刻”机制与商店系统的结合,每次随机投放的新单元都能左右通关的成败,这种结合了策略与运气的设定,让我每一步都不敢掉以轻心。 《信号迷局 Signal Maze》的关卡设计也值得一提。游戏内容非常丰富,即便是EA阶段也提供了80多关,每关都有独特的机制。我最喜欢的是它的自由度,每一关都有不同的解法,挑战性和成就感兼备。不过,游戏在后期的随机性稍显过重,尤其是商店投放机制,有时明明布局很好,却因为位置不佳而不得不重新来过。 另外,游戏的剧情也颇有意思。玩家扮演一家科技公司的操作员,在完成终端任务的同时,逐步揭开公司背后的秘密。虽然剧情并不复杂,但细节上的“打工人”代入感让我会心一笑,像是窥探大公司机密的过程非常带感。 总的来说,《信号迷局 Signal Maze》是一款极具潜力的解谜游戏,量大管饱的关卡设计,结合经典接水管玩法与创新机制,让人既能轻松摸鱼又能深度烧脑。如果你喜欢解谜游戏,又想找一款随时能上手、随时能停下的休闲佳作,这款游戏一定不会让你失望。 [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]大众点评[/url],了解并体验更多好玩游戏[/quote]
好玩!就是孩子太笨了需要给点提示
刚开始玩时:原来是个连连看小游戏啊,easy 变成打工人后:已经具备黑进五角大楼的实力了(确信)
非常不错的解谜游戏,主打将各种功能不同的电子单元按要求进行布局重新规划。较为完善的新手教程,让新玩家能快速了解游戏机制,简单的操作配合明了的游戏机制和目标,让玩家在游玩时,将游戏的重心可以放在达成目标上,越到后面,在满足最终要求的情况下,附属条件越来越多。非常烧脑。对于喜欢解谜游戏的玩家,这款游戏值得来试一试。
游戏玩法方面,“智能配送”导致开局刷块策略可以无脑过(有了这个策略之后几乎不用考虑除了矩阵单元之外其他三种单元的机制了,只用来完成任务就行);“随机生成单元”任务不好只能重开;不过各种机制还是很有意思的。 用户界面方面找自己没拿的工业券有点费劲,还有就是剧情可以再丰富一下
[code]欢迎关注我们的鉴赏家【[url=https://store.steampowered.com/curator/10566883]中国玩家鉴赏组[/url]】 加入我们的小组吧【[url=https://steamcommunity.com/groups/875486]点这里[/url]】[/code] 乍一看上去,《R.O.O.T》似乎更像一款编程游戏,其系统的运作基于一个个单元的排列组合,玩家操作单元在操作面板上移动,从而使单元产生、传递信号,以及激活其他单元来产生效益。但实际上它可以说是基于推箱子和水管工这两种经典解密游戏类型的一款益智解谜游戏。 游戏的关卡设计十分出色,从刚开始介绍各种元素及模块的名字和意义,再到简单的移动完成目标,逐渐引入等级、锁定位置、限制步数、集群效应等各种新的内容,不但让玩家从零开始玩懂游戏,也将游戏的难度曲线做的十分平滑。虽然游戏的目标和操作十分简单,就是通过旋转、移动各个方块来使其收益达到关卡要求即可,但是随着内容的不断增多,玩家仍然需要仔细的思考才能解出过关的方法。 《R.O.O.T》目前无论是UI还是剧情部分,都显示出了一种“理工直男的审美”感觉,不过其内容的有趣性还是值得肯定的,如果喜欢解密类游戏的玩家可以尝试一下。
《R.O.O.T.》是一款以连接水管为谜题的编程解谜游戏,故事讲述了主角作为“雷文钛科”的程序操作员需要使用R.O.O.T.系统来完成各种谜题,赚取货币。游戏在核心机制上借鉴了很多解谜游戏中的管道衔接要素以及推箱子、编程等内容,让简单的管道衔接加入更多佐料,难度也不可同日而语,玩起来相当的硬核。 游戏的核心是通过在有限的空间内来合理摆放各种单元原件来获得最大的利润,整体游戏模式很像推箱子和连接水管。但是千万别小看这一简单的游戏玩法,随着关卡的进行会解锁更多有趣的单元原件以及各种独特的限制来增加游戏的难度,后期的谜题随便一道都颇有分量,不容小觑,十分适合喜欢变成解谜之类硬核爱好者。 游戏的背景是主角应聘雷文钛科的操作员,在工作中需要使用R.O.O.T.系统来完成一个个单元排布的谜题,虽然从模式上来说让我想起了一款更加独特直接的编程解谜巨著《Opus Magnum》,但是老实说游戏的故事和玩法并不契合甚至有些脱节。主要问题是游戏虽然把背景设计在27xx年,但是从剧情设定的各种社会情况感觉和当今和会还是大同小异,有些过于保守了,谈论的还是工作、教育、医疗等等问题,完全没有代入感,不过毕竟游戏核心还是解谜,文字剧情只是附属,也就还好。 目前来说本作是一款谜题完整、核心有趣的独立解谜作品,加上游戏内各种丰富的派生难题,足以让各位解谜玩家吃饱喝好,美中不足的是像这样半开放式的解谜游戏如果可以像巨著一样开放创意工坊允许玩家自订题目就更加有趣了。 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33626600]养老院评测[/url] 喜欢这篇评论,可顺手点个赞,让更多人方便看到。[/code]
围护驴车那一关没写通关条件,而且卡在主线上,导致后续三分之一的关卡都玩不了。虽然整体解谜模式做得还挺有意思,但这个不知道是bug还是隐藏通关条件的设定太恶心。如果制作组能看到我的留言,还请注意一下这个问题。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.9K | 539 | 63% | $2.99 | |
| $35.1K | 150 | 87% | $6.99 | |
| $26.9K | 75 | 100% | $19.99 | |
| $5.7K | 21 | 62% | $10.99 | |
| $4.1K | 19 | 63% | $6.99 | |
| $2.1K | 7 | 71% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3K | 136 | 85% | $3.99 | |
| $10.3K | 65 | 71% | $6.99 | |
| $10.3K | 111 | 71% | $4.99 | |
| $10.3K | 62 | 94% | $4.71 | |
| $10.3K | 54 | 89% | $11.99 | |
| $10.3K | 113 | 65% | $4.99 |