
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.86/day in the week to Jul 23 → 19.86/day in the week after.
About
Itching for some more good ol' Kung Fu action? The free Arenas expansion adds multiple
hours of gameplay that will put your Kung Fu to the test. With 5 new game modes, 15
dynamic locations and 120 challenges, gear up for spectacular combats, brutal opponents,
and endless opportunities to refine your moves.
Whether you choose to play as a male or a female character, in Sifu, you will ponder that
question on your path for revenge, hunting down your family’s assassins. One against all, you
have no allies, countless enemies, and a mysterious amulet to bring you back to life every time
you die. Yet, be warned! Your secret weapon comes with a hefty price to pay: aging and its
consequences.
Your enemies don’t wait their turn, and they don’t broadcast their intent. Dodge, parry, strike,
use combos and be like water making its way through captivating environments. Learn how to
master your art, whether by fighting through the underbelly of a nightclub, scrambling through
a refined gallery to avoid getting surrounded, or vertically navigating a towering office building.
Careful positioning and clever use of the environment to your advantage are key to your
survival. Use everything at your disposal: throwable objects, makeshift weapons, windows, and
ledges... The odds are stacked against you, and you will be offered no mercy.
Kung Fu is mastery through practice, a path for both the body and the mind. Learn from your
mistakes, unlock unique skills, and find the strength to master the devastating techniques of
Pak Mei Kung Fu.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 28.9Kreviews | 92% | — | $15.7M |
| $49.99 | 24.7Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вставлю свои 5 копеек. Sifu, без преувеличений, лучший BEAT 'EM UP в который я играл. Я люблю Sloclap и ненавижу одновременно за то что они дали умереть Absolver (прошлая игра студии) чей потенциал был бесконечен из-за чего я долгое время не хотел знакомиться с Sifu, но я был чертовски неправ. В очередной раз французы сделали игру с высоким уровнем вхождения, которую по настоящему смогут оценить только те кто хочет учиться. Мне нравятся игры которые хотят, чтобы я умел в них играть. Игра дает челендж и необычный, немного странный, инструмент для его преодоления - воскрешение ценой вашей молодости, что мне по итогу понравилось, а что мне не понравилось, так это иногда кривая камера. Игру следует проходить сразу на мастере, если пройти на адепте, а потом начать на мастере, вас скорее всего унизят во второй раз. Играть на новичке вообще смысле не имеет, это как кофе без сигареты по утрам. Подводя итоги хочется сказать, что SIfu очередной шедевр студии, который тихо в самом темном и незаметном углу создал новую планку для жанра BEAT 'EM UP. И ♥♥♥♥ не смейте ее сравнивать с секиро
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese*, Turkish +2 more
| $39.99 |
| 5.1Kratings |
| 78% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真尼玛垃圾
没有宏大的故事情节 但是作为一个中国人 其中的功夫还有武器使用 都能让人耳目一新 问我怎么做到满成就的 无他对中国文化的爱还有唯手熟尔
真正有才华的人制作游戏,不是凭借换皮和堆料,而是灵感迸发的创造!师父完美诠释了这一点。
Loved the game...though it kicked my ass somewhat, even on Disciple. At first it's quite hard, because the attacks seem overwhelming or your timing doesn't land, but with time, as you replay levels, it all begins to fall into place. Navigating attacks becomes instinctive, fingers choosing when to Avoid, or when to Deflect/Parry as necessary. The combat flows really easily once your timing and combos both become second anture. The gameplay loop is engaging and worthwhile to repeat. Revisiting older levels to complete their Detective Boards gives valid reasons to replay, alongside the fact that playing better nets you a lower age to go to the next level with, which cannot be overwritten, even if a subsequent replay goes badly. Additionally, the shrine upgrades unlocked in the latest run become the saved upgrades, so one can choose to do only a low age run for a level, and then do it again separately to get all shrines, hence unlocking better abilities. The repetition is also helped by the fact that playing more allows the player to unlock more skills permanently, making the game easier, and giving the player more variety. Wrt the graphics, the artstyle is phenomenal. Each level is unique and goregously designed, playing well into the themes for the level. To anyone reading this review, watch out for lvl 3, it left me speechless. The storyline is somewhat barebones, but the conflict of taking revenge or not leads to two endings, both of which are worth checking out simply for how they add a little more depth to the main antagonist. But even though the narrative is nothing too deep, the characters are interesting, giving a little more complexity to a simple narrative, and again, wrt design, are really well done. I haven't done much in the way of the Arenas, but they are challenging enough to keep someone who wishes to master the game occupied, I believe. Really enjoyed playing Sifu; it was a total blast!
if youre a new player just starting out please do the easiest mode. do not load up disciple thinking its sweet its not youre gonna get humbled
otimo jogo para desestressar
It´s perfect.
depois de zerar tanto continua complexo bonito curto e muito bom em te deixar puto , bom demais
Gayet guzel zevkli oyun ama keske bolume tekrar basladigimizda bosslara giderken sadece vakit kaybi olan npcleri gecmenin yoluda olsaydi bunu en iyi yapan 3. bolum direkt asansorle bossa goturuyor ama diger bolumlerde zorunlu olarak az bile olsa npclerle kapismak zorundasiniz buda surekli boss denemek isteyenler icin biraz can sıkıcı bi durum olabiliyo onun haricinde gayet keyifli
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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